Player Matchup

Cerberus
Cerberus
EGYPTNMAGICN755
Cerberus
Level 11
God Stats
4W - 0L
1,678 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hel
Hel
Kvng_Kuda
Hel
Level 16
God Stats
5W - 7L
1,415 SR
Queue Stats
288W - 330L
1,615 Elo+
Solo
Bellona
Bellona
Ma5terBaker4047
Bellona
Level 6
God Stats
2W - 0L
1,638 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Set
Set
ViPPPeRRRRR
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Wreckemrecon
Medusa
Level 105
God Stats
2W - 1L
1,598 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,523 Elo+

VS

Team Averages
Level 26
1,489 SR
1,453 Elo+
Cthulhu
Cthulhu
DROD100100100
Cthulhu
Level 12
God Stats
1W - 3L
1,499 SR
Queue Stats
117W - 123L
1,420 Elo+
Party 2
Cupid
Cupid
LoIoFelix
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Supreme Eddy
Kukulkan
Level 10
God Stats
39W - 31L
1,637 SR
Queue Stats
92W - 89L
1,518 Elo+
Party 2
Cerberus
Cerberus
Voopzie
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 182L
1,463 Elo+
Party 2
Bellona
Bellona
XronygtX1998
Bellona
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 0 / 13
8,021
535
7,837
12,250
4,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 0 / 2
10,932
729
14,680
9,386
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 0 / 5
9,078
605
2,813
7,661
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 3
9,218
615
4,035
8,951
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
12 / 0 / 3
9,554
637
8,707
8,178
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 5 / 0
5,352
357
3,163
10,532
5,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
LoIoFelix
Cupid
10
0 / 6 / 0
5,847
390
1,710
9,748
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Supreme Eddy
Kukulkan
8
0 / 10 / 0
5,576
372
3,456
9,028
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Voopzie
Cerberus
8
0 / 11 / 0
5,737
382
5,153
14,499
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XronygtX1998
Bellona
9
0 / 7 / 0
5,743
383
3,776
10,642
8,786
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
38
Kills
0
0
Deaths
39
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
0
0
W
Cerberus
1
0
13
7.5
W
15
0
2
16
L
Cupid
LoIoFelix
Cupid
0
6
0
0
W
3
0
5
5.5
L
Kukulkan
Supreme Eddy
Kukulkan
0
10
0
0
W
7
0
3
8.5
L
Cerberus
Voopzie
Cerberus
0
11
0
0
W
Medusa
12
0
3
13.5
L
Bellona
XronygtX1998
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,072
Damage
17,258
46,426
Taken
54,449
19,912
Mitigated
26,269
14,572
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,163
575
63
0
10,532
5,436
0
6,959
3,346
18,788
0
W
Cerberus
7,837
186
212
3,582
12,250
4,879
91
3,327
8,923
28,911
0
W
14,680
3,069
471
4,754
9,386
3,886
462
4,465
4,846
73,575
0
L
Cupid
LoIoFelix
Cupid
1,710
954
87
2,529
9,748
2,705
240
3,072
6,676
0
20,560
W
2,813
1,488
0
1,484
7,661
5,209
966
2,171
5,315
0
36,540
L
Kukulkan
Supreme Eddy
Kukulkan
3,456
647
0
0
9,028
2,637
323
4,221
4,596
24,317
0
W
4,035
1,639
0
428
8,951
3,236
0
195
8,756
0
66,957
L
Cerberus
Voopzie
Cerberus
5,153
79
0
1,709
14,499
6,705
161
4,624
9,863
25,705
0
W
Medusa
8,707
4,150
0
3,641
8,178
2,702
2,398
2,530
5,648
0
60,456
L
Bellona
XronygtX1998
Bellona
3,776
1,641
0
491
10,642
8,786
105
4,252
6,151
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
28,255
471
Minions Killed
184
0
Camps Cleared
0
1,522,211
Distance Traveled
1,303,125
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,352
357
24
2
0
250,601
1
W
Cerberus
8,021
535
59
4
0
308,390
2
W
Hel
10,932
729
150
10
0
303,501
5
L
Cupid
5,847
390
51
3
0
241,931
0
W
Bellona
9,078
605
79
5
0
308,538
2
L
Kukulkan
5,576
372
42
3
0
256,305
0
W
Set
9,218
615
104
7
0
303,627
1
L
Cerberus
5,737
382
33
2
0
275,142
0
W
Medusa
9,554
637
79
5
0
298,155
2
L
Bellona
5,743
383
34
2
0
279,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role