Player Matchup

Neith
Neith
CarNage_027
Neith
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
44W - 38L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
DartMadnessHero
Cu Chulainn
Level 18
God Stats
21W - 22L
1,770 SR
Queue Stats
56W - 90L
1,307 Elo+
Solo
Cabrakan
Cabrakan
KidKaelKishin
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,432 Elo+
Party 1
Scylla
Scylla
The_Rebel34
Scylla
Level 18
God Stats
24W - 27L
1,504 SR
Queue Stats
151W - 162L
1,393 Elo+
Party 1
Nemesis
Nemesis
bofbof2000
Nemesis
Level 7
God Stats
2W - 1L
1,687 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Team Averages
Level 19
1,644 SR
1,405 Elo+

VS

Team Averages
Level 18
1,578 SR
1,350 Elo+
Da Ji
Da Ji
LVerboonen
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,486 Elo+
Solo
Merlin
Merlin
Leo64419995
Merlin
Level 13
God Stats
2W - 5L
1,448 SR
Queue Stats
6W - 12L
1,361 Elo+
Party 2
Hachiman
Hachiman
SamuraiGhost459
Hachiman
Level 9
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 10L
1,241 Elo+
Solo
Loki
Loki
SavageHD9
Loki
Level 10
God Stats
0W - 3L
1,706 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 2
Artemis
Artemis
dirtysapper7293
Artemis
Level 28
God Stats
24W - 16L
1,487 SR
Queue Stats
67W - 72L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 2
14,057
611
16,799
10,706
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
DartMadnessHero
Cu Chulainn
20
9 / 1 / 0
13,228
575
9,598
13,888
15,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
KidKaelKishin
Cabrakan
16
6 / 5 / 6
11,673
508
7,006
15,626
17,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
19
9 / 3 / 6
13,218
575
17,681
15,737
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bofbof2000
Nemesis
12
0 / 6 / 2
9,194
400
1,656
10,812
5,006
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 11 / 1
10,662
464
10,476
23,095
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
1
0 / 2 / 0
5,804
252
0
890
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
16
5 / 5 / 2
9,883
430
10,669
15,288
5,082
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
5 / 13 / 1
10,145
441
11,229
20,184
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 4
8,105
352
4,942
12,075
3,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
37
Kills
17
17
Deaths
39
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
W
Cu Chulainn
DartMadnessHero
Cu Chulainn
9
1
0
9
W
Cabrakan
KidKaelKishin
Cabrakan
6
5
6
1.8
L
Da Ji
6
11
1
0.59
L
Merlin
0
2
0
0
L
Hachiman
5
5
2
1.2
L
Loki
5
13
1
0.42
W
Scylla
9
3
6
4
W
Nemesis
bofbof2000
Nemesis
0
6
2
0.17
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
37,316
66,769
Taken
71,532
49,226
Mitigated
24,074
15,688
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,799
8,124
0
6,554
10,706
4,828
7,342
0
10,706
0
103,518
W
Cu Chulainn
DartMadnessHero
Cu Chulainn
9,598
3,256
0
674
13,888
15,537
1,731
0
13,888
14,763
83,287
W
Cabrakan
KidKaelKishin
Cabrakan
7,006
36
302
2,839
15,626
17,288
261
0
15,626
34,981
0
L
Da Ji
10,476
2,906
0
3,258
23,095
9,061
0
6,975
15,986
0
56,808
L
Merlin
0
0
0
0
890
253
0
554
336
0
0
L
Hachiman
10,669
5,491
0
1,272
15,288
5,082
672
8,420
6,387
0
48,617
L
Loki
11,229
4,589
0
2,172
20,184
6,466
374
6,644
13,348
0
44,229
W
Scylla
17,681
1,788
355
4,314
15,737
6,567
1,326
0
15,737
74,877
0
W
Nemesis
bofbof2000
Nemesis
1,656
189
0
650
10,812
5,006
976
176
10,636
0
24,738
L
4,942
2,923
477
1,937
12,075
3,212
0
2,575
9,460
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,370
Gold Earned
44,599
540
Minions Killed
281
0
Camps Cleared
0
1,892,128
Distance Traveled
1,319,200
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,057
611
161
7
0
389,671
4
W
Cu Chulainn
13,228
575
162
7
0
406,748
1
W
Cabrakan
11,673
508
49
2
0
361,751
0
L
Da Ji
10,662
464
88
4
0
370,415
0
L
Merlin
5,804
252
0
0
0
16,037
0
L
Hachiman
9,883
430
69
3
0
355,163
0
L
Loki
10,145
441
75
3
0
367,279
0
W
Scylla
13,218
575
126
5
0
383,233
0
W
Nemesis
9,194
400
42
2
0
350,725
0
L
Artemis
8,105
352
49
2
0
210,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role