Player Matchup

Kukulkan
Kukulkan
ILuckyStrikes
Kukulkan
Level 115
God Stats
126W - 90L
1,632 SR
Queue Stats
203W - 191L
1,551 Elo+
Party 1
Sol
Sol
Kalebosbever013
Sol
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 135L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
abolika
Cthulhu
Level 126
God Stats
6W - 3L
1,596 SR
Queue Stats
44W - 51L
1,549 Elo+
Solo
Hercules
Hercules
alvibaboon22
Hercules
Level 140
God Stats
1W - 5L
1,316 SR
Queue Stats
47W - 50L
1,618 Elo+
Solo
Nemesis
Nemesis
nielsko96
Nemesis
Level 109
God Stats
3W - 5L
1,592 SR
Queue Stats
100W - 92L
1,619 Elo+
Party 1
Team Averages
Level 122
1,527 SR
1,591 Elo+

VS

Team Averages
Level 116
1,477 SR
1,650 Elo+
Nemesis
Nemesis
FishTheBigg
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 37L
1,861 Elo+
Party 2
Ganesha
Ganesha
GKK_Bavarinette
Ganesha
Level 57
God Stats
11W - 21L
1,352 SR
Queue Stats
23W - 37L
1,444 Elo+
Solo
Rama
Rama
GodlikeDuckDog
Rama
Level 106
God Stats
2W - 1L
1,536 SR
Queue Stats
14W - 8L
1,613 Elo+
Solo
Discordia
Discordia
OxleyV2
Discordia
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
420W - 258L
1,795 Elo+
Party 2
Xing Tian
Xing Tian
Reebok Rosy
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ILuckyStrikes
Kukulkan
9
0 / 6 / 0
5,190
519
1,711
6,395
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 3
5,179
518
6,550
5,503
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
abolika
Cthulhu
11
1 / 1 / 0
5,891
589
6,325
6,083
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
alvibaboon22
Hercules
1
0 / 1 / 0
3,443
344
0
816
205
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
nielsko96
Nemesis
10
3 / 0 / 0
5,786
579
2,962
4,880
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FishTheBigg
Nemesis
12
4 / 0 / 0
6,839
684
4,291
5,146
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 4
5,813
581
638
6,239
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 1
6,032
603
3,283
6,371
1,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
OxleyV2
Discordia
12
2 / 0 / 3
6,597
660
4,147
3,569
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Reebok Rosy
Xing Tian
10
0 / 1 / 0
5,664
566
2,162
10,063
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FishTheBigg
Nemesis
4
0
0
4
W
0
1
4
2
W
4
2
1
2.25
L
Kukulkan
ILuckyStrikes
Kukulkan
0
6
0
0
L
0
3
3
0.5
W
Discordia
OxleyV2
Discordia
2
0
3
3.5
W
Xing Tian
Reebok Rosy
Xing Tian
0
1
0
0
L
Cthulhu
abolika
Cthulhu
1
1
0
1
L
Hercules
alvibaboon22
Hercules
0
1
0
0
L
Nemesis
nielsko96
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
14,521
23,677
Taken
31,388
9,134
Mitigated
12,068
6,969
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FishTheBigg
Nemesis
4,291
2,145
0
888
5,146
1,981
0
1,337
3,652
0
45,583
W
638
154
0
2,224
6,239
2,381
0
3,668
2,571
13,204
0
W
3,283
2,828
0
3,451
6,371
1,778
180
2,718
3,653
0
33,399
L
Kukulkan
ILuckyStrikes
Kukulkan
1,711
107
0
709
6,395
1,797
0
2,533
3,678
30,067
0
L
6,550
1,284
0
2,007
5,503
1,011
0
869
4,590
27,420
0
W
Discordia
OxleyV2
Discordia
4,147
664
0
281
3,569
1,082
0
953
2,520
41,492
0
W
Xing Tian
Reebok Rosy
Xing Tian
2,162
234
0
3,660
10,063
4,846
0
5,157
4,406
27,067
0
L
Cthulhu
abolika
Cthulhu
6,325
1,516
0
2,749
6,083
3,379
0
1,495
4,333
35,889
0
L
Hercules
alvibaboon22
Hercules
0
0
0
6
816
205
0
91
725
0
839
L
Nemesis
nielsko96
Nemesis
2,962
1,127
0
1,498
4,880
2,742
0
1,403
3,404
0
34,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
30,945
267
Minions Killed
342
0
Camps Cleared
0
741,026
Distance Traveled
965,203
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,839
684
100
10
0
235,540
1
W
Ganesha
5,813
581
1
0
0
190,783
0
W
Rama
6,032
603
91
9
0
169,653
3
L
Kukulkan
5,190
519
59
6
0
165,894
1
L
Sol
5,179
518
48
5
0
166,202
4
W
Discordia
6,597
660
85
9
0
192,492
0
W
Xing Tian
5,664
566
65
7
0
176,735
0
L
Cthulhu
5,891
589
84
8
0
182,356
3
L
Hercules
3,443
344
2
0
0
16,420
0
L
Nemesis
5,786
579
74
7
0
210,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role