Player Matchup

Discordia
Discordia
DaSkogarmaor
Discordia
Level 24
God Stats
80W - 103L
1,419 SR
Queue Stats
148W - 170L
1,347 Elo+
Solo
Geb
Geb
Darkblade1713
Geb
Level 24
God Stats
5W - 4L
1,459 SR
Queue Stats
84W - 89L
1,382 Elo+
Solo
Medusa
Medusa
DrummerBoy8913
Medusa
Level 25
God Stats
26W - 17L
1,477 SR
Queue Stats
26W - 17L
1,414 Elo+
Solo
Athena
Athena
FurryLocket6989
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 88L
1,485 Elo+
Solo
Kali
Kali
Succubtch
Kali
Level 21
God Stats
1W - 2L
1,168 SR
Queue Stats
164W - 167L
1,393 Elo+
Solo
Team Averages
Level 22
1,405 SR
1,404 Elo+

VS

Team Averages
Level 10
1,525 SR
1,338 Elo+
Bakasura
Bakasura
AlexUnavailable
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Solo
Neith
Neith
HaleRockboy
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,383 Elo+
Solo
Olorun
Olorun
ThicPawgPOV
Olorun
Level 12
God Stats
18W - 7L
1,625 SR
Queue Stats
35W - 23L
1,487 Elo+
Solo
Susano
Susano
Vital josee
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Agni
Agni
VoizeTom
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaSkogarmaor
Discordia
16
8 / 1 / 17
9,965
1,107
14,067
3,775
1,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 19
10,365
1,152
6,609
6,052
5,708
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
14 / 0 / 13
11,654
1,295
17,719
6,893
2,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 19
9,826
1,092
5,900
7,904
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
16
7 / 1 / 20
9,901
1,100
9,035
4,890
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

401

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 9 / 0
7,199
800
246
12,078
4,749
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 0
7,566
841
3,566
9,049
3,407
Olorun
13
1 / 10 / 0
7,762
862
10,081
19,339
8,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
13
1 / 8 / 1
7,890
877
4,211
10,310
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
0 / 8 / 0
7,795
866
3,907
8,872
2,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
3
39
Kills
2
2
Deaths
39
88
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
9
0
0
W
Discordia
DaSkogarmaor
Discordia
8
1
17
16.5
W
8
0
19
17.5
W
14
0
13
20.5
W
2
0
19
11.5
L
0
4
0
0
W
Kali
7
1
20
17
L
Olorun
1
10
0
0.1
L
Susano
1
8
1
0.19
L
Agni
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,330
Damage
22,011
29,514
Taken
59,648
17,641
Mitigated
22,826
3,135
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
246
246
0
0
12,078
4,749
0
3,275
8,803
0
2,111
W
Discordia
DaSkogarmaor
Discordia
14,067
1,000
0
0
3,775
1,387
0
1,755
2,020
29,064
0
W
6,609
1,093
0
0
6,052
5,708
0
3,081
2,971
13,745
0
W
17,719
11,840
0
0
6,893
2,996
0
3,664
3,229
0
39,840
W
5,900
2,377
0
912
7,904
5,500
0
3,229
4,325
21,789
0
L
3,566
241
0
305
9,049
3,407
0
5,260
3,789
0
14,811
W
Kali
9,035
3,395
0
2,223
4,890
2,050
0
2,259
2,631
0
11,362
L
Olorun
10,081
4,610
636
2,540
19,339
8,089
0
9,890
9,449
20,055
0
L
Susano
4,211
853
0
233
10,310
3,612
0
3,916
6,394
0
10,542
L
Agni
3,907
217
0
0
8,872
2,969
0
4,235
4,637
10,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
38,212
141
Minions Killed
75
3
Camps Cleared
1
931,274
Distance Traveled
621,285
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,199
800
0
0
0
112,148
0
W
Discordia
9,965
1,107
32
4
0
194,487
3
W
Geb
10,365
1,152
15
2
0
186,147
0
W
Medusa
11,654
1,295
60
7
2
149,746
0
W
Athena
9,826
1,092
32
4
1
197,730
0
L
Neith
7,566
841
24
3
0
160,870
3
W
Kali
9,901
1,100
2
0
0
203,164
1
L
Olorun
7,762
862
24
3
0
146,462
0
L
Susano
7,890
877
15
2
1
106,031
0
L
Agni
7,795
866
12
1
0
95,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role