Player Matchup

Scylla
Scylla
JDT08001
Scylla
Level 7
God Stats
1W - 7L
1,500 SR
Queue Stats
14W - 25L
1,720 Elo+
Solo
Ao Kuang
Ao Kuang
OG44Park
Ao Kuang
Level 27
God Stats
1W - 3L
1,360 SR
Queue Stats
39W - 52L
1,290 Elo+
Solo
Ymir
Ymir
PROPOROVISK
Ymir
Level 25
God Stats
10W - 12L
1,494 SR
Queue Stats
45W - 44L
1,516 Elo+
Solo
Hachiman
Hachiman
PunchedThread09
Hachiman
Level 14
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 14L
1,465 Elo+
Solo
Set
Set
smite_trash
Set
Level 14
God Stats
1W - 2L
1,847 SR
Queue Stats
21W - 14L
1,734 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,545 Elo+

VS

Team Averages
Level 20
1,418 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChroniclerKing
Nu Wa
Level 25
God Stats
16W - 15L
1,171 SR
Queue Stats
140W - 97L
1,398 Elo+
Solo
Yemoja
Yemoja
MonkeyGamerPog
Yemoja
Level 6
God Stats
1W - 2L
1,268 SR
Queue Stats
14W - 9L
1,682 Elo+
Solo
Hachiman
Hachiman
Venca1140
Hachiman
Level 14
God Stats
3W - 5L
1,299 SR
Queue Stats
38W - 44L
1,430 Elo+
Solo
Chaac
Chaac
WPanzerknackerW
Chaac
Level 29
God Stats
4W - 1L
1,851 SR
Queue Stats
169W - 164L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JDT08001
Scylla
13
1 / 4 / 0
7,576
947
4,550
10,151
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
OG44Park
Ao Kuang
11
0 / 5 / 1
6,707
838
1,893
5,303
1,815
13
2 / 6 / 0
7,692
962
7,627
15,975
12,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
12
1 / 5 / 0
7,126
891
3,607
9,497
3,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 2
7,924
991
10,288
11,046
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

174

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
13 / 0 / 7
10,762
1,345
11,325
4,577
2,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 10
8,586
1,073
10,943
8,916
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 17
8,760
1,095
4,541
3,718
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Venca1140
Hachiman
14
0 / 3 / 11
7,696
962
5,964
8,472
3,228
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 0 / 14
9,957
1,245
12,919
6,766
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
84
6
Kills
25
25
Deaths
6
3
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
0
7
16.5
W
4
3
10
3
L
Scylla
JDT08001
Scylla
1
4
0
0.25
W
1
0
17
9.5
L
Ao Kuang
OG44Park
Ao Kuang
0
5
1
0.1
L
2
6
0
0.33
L
Hachiman
1
5
0
0.2
W
Hachiman
Venca1140
Hachiman
0
3
11
1.83
W
7
0
14
14
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
45,692
51,972
Taken
32,449
25,020
Mitigated
16,545
5,170
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,325
1,196
0
586
4,577
2,041
0
2,243
2,334
23,813
0
W
10,943
7,492
0
569
8,916
3,248
0
4,125
4,791
23,449
0
L
Scylla
JDT08001
Scylla
4,550
464
163
935
10,151
3,129
0
4,161
5,990
23,282
0
W
4,541
1,884
4,903
2,042
3,718
2,219
0
1,798
1,920
14,336
0
L
Ao Kuang
OG44Park
Ao Kuang
1,893
786
0
219
5,303
1,815
0
2,768
2,535
2,816
0
L
7,627
1,059
0
306
15,975
12,399
0
9,426
6,549
22,413
0
L
Hachiman
3,607
2,470
0
0
9,497
3,388
0
5,030
4,467
61
11,404
W
Hachiman
Venca1140
Hachiman
5,964
3,973
0
524
8,472
3,228
0
3,297
5,175
0
14,101
W
12,919
3,537
819
3,458
6,766
5,809
0
2,668
4,098
0
24,983
L
10,288
3,795
0
3,547
11,046
4,289
0
5,424
5,622
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
45,761
107
Minions Killed
125
3
Camps Cleared
7
528,256
Distance Traveled
705,504
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,762
1,345
38
5
1
162,325
0
W
Nu Wa
8,586
1,073
20
3
0
118,651
0
L
Scylla
7,576
947
48
6
2
144,370
1
W
Yemoja
8,760
1,095
10
1
2
141,680
0
L
Ao Kuang
6,707
838
0
0
0
56,381
0
L
Ymir
7,692
962
19
2
1
137,676
0
L
Hachiman
7,126
891
21
3
0
87,338
1
W
Hachiman
7,696
962
27
3
2
112,913
0
W
Chaac
9,957
1,245
30
4
2
169,935
0
L
Set
7,924
991
19
2
0
102,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role