Player Matchup

Chronos
Chronos
Cucamunga-
Chronos
Level 15
God Stats
17W - 34L
1,453 SR
Queue Stats
69W - 103L
1,783 Elo+
Solo
Jormungandr
Jormungandr
flor11
Jormungandr
Level 14
God Stats
14W - 14L
1,564 SR
Queue Stats
21W - 24L
1,377 Elo+
Party 2
Rama
Rama
schaamkop
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 2
Team Averages
Level 31
1,506 SR
1,519 Elo+

VS

Team Averages
Level 35
1,573 SR
1,550 Elo+
Chaac
Chaac
CHIEF_Caboose
Chaac
Level 29
God Stats
12W - 5L
1,678 SR
Queue Stats
47W - 55L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
CHlEF_TAIN
Ao Kuang
Level 47
God Stats
22W - 15L
1,451 SR
Queue Stats
166W - 156L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
dins_fire_
Danzaburou
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cucamunga-
Chronos
15
2 / 15 / 1
12,772
608
13,766
25,302
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
flor11
Jormungandr
15
1 / 6 / 2
11,913
567
4,368
15,119
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
14
0 / 8 / 2
10,955
522
6,678
16,208
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 17
14,426
687
19,556
17,276
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
CHlEF_TAIN
Ao Kuang
18
11 / 0 / 14
14,756
703
17,884
15,145
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
dins_fire_
Danzaburou
17
8 / 2 / 11
14,132
673
10,378
9,192
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
28
29
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
Ao Kuang
CHlEF_TAIN
Ao Kuang
11
0
14
18
L
Chronos
Cucamunga-
Chronos
2
15
1
0.17
W
Danzaburou
dins_fire_
Danzaburou
8
2
11
6.75
L
Jormungandr
flor11
Jormungandr
1
6
2
0.33
L
Rama
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
47,818
56,629
Taken
41,613
27,094
Mitigated
22,125
4,849
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,556
3,403
1,237
9,296
17,276
12,433
496
7,373
9,707
951
61,562
W
Ao Kuang
CHlEF_TAIN
Ao Kuang
17,884
6,257
841
7,565
15,145
5,667
1,228
6,707
8,176
66,438
0
L
Chronos
Cucamunga-
Chronos
13,766
4,500
0
1,308
25,302
8,918
0
12,183
12,844
62,565
0
W
Danzaburou
dins_fire_
Danzaburou
10,378
3,417
957
2,112
9,192
4,025
1,121
4,173
4,867
0
63,739
L
Jormungandr
flor11
Jormungandr
4,368
572
394
833
15,119
12,526
0
2,656
12,138
40,237
0
L
Rama
6,678
5,913
0
2,314
16,208
5,650
0
3,750
12,258
0
44,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
43,314
215
Minions Killed
221
0
Camps Cleared
0
860,335
Distance Traveled
1,170,797
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,426
687
59
3
0
401,427
4
W
Ao Kuang
14,756
703
52
2
0
422,103
5
L
Chronos
12,772
608
81
4
0
269,251
0
W
Danzaburou
14,132
673
110
5
0
347,267
2
L
Jormungandr
11,913
567
58
3
0
291,485
1
L
Rama
10,955
522
76
4
0
299,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role