Player Matchup

Apollo
Apollo
ALE00T
Apollo
Level 29
God Stats
17W - 21L
1,239 SR
Queue Stats
128W - 131L
1,429 Elo+
Solo
Medusa
Medusa
Cherniq
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,210 Elo+
Solo
Merlin
Merlin
K4m1_nAri
Merlin
Level 26
God Stats
6W - 5L
1,686 SR
Queue Stats
42W - 39L
1,258 Elo+
Solo
Ra
Ra
SleepyJodie3545
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Ymir
Ymir
kekogarru
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,315 Elo+

VS

Team Averages
Level 21
1,555 SR
1,427 Elo+
Chernobog
Chernobog
AarSoln
Chernobog
Level 20
God Stats
17W - 8L
1,650 SR
Queue Stats
202W - 201L
1,351 Elo+
Solo
Kukulkan
Kukulkan
COLDSAWSELLID
Kukulkan
Level 25
God Stats
42W - 47L
1,387 SR
Queue Stats
93W - 119L
1,307 Elo+
Solo
Arachne
Arachne
KebbinDeBoonglis
Arachne
Level 28
God Stats
46W - 22L
1,736 SR
Queue Stats
144W - 151L
1,544 Elo+
Solo
Guan Yu
Guan Yu
alano_626
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
otfEA
Cthulhu
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 189L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALE00T
Apollo
6
1 / 0 / 1
3,644
607
2,025
3,418
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Cherniq
Medusa
4
0 / 4 / 4
3,286
548
1,318
3,357
730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
K4m1_nAri
Merlin
1
0 / 1 / 1
2,775
463
145
474
44
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
5 / 6 / 1
4,122
687
2,593
3,827
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
3
0 / 4 / 2
3,138
523
511
3,511
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AarSoln
Chernobog
6
0 / 0 / 0
3,600
600
1,586
1,677
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
COLDSAWSELLID
Kukulkan
7
7 / 1 / 5
5,054
842
2,964
1,920
502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
3 / 0 / 1
4,195
699
1,889
3,029
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
alano_626
Guan Yu
6
4 / 5 / 7
4,511
752
3,277
5,468
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
otfEA
Cthulhu
5
0 / 1 / 1
3,349
558
757
2,402
663
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
14
15
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
ALE00T
Apollo
1
0
1
1.5
W
Chernobog
AarSoln
Chernobog
0
0
0
0
W
Kukulkan
COLDSAWSELLID
Kukulkan
7
1
5
9.5
L
Medusa
Cherniq
Medusa
0
4
4
0.5
L
Merlin
K4m1_nAri
Merlin
0
1
1
0.5
W
3
0
1
3.5
L
5
6
1
0.92
W
Guan Yu
alano_626
Guan Yu
4
5
7
1.5
L
Ymir
0
4
2
0.25
W
Cthulhu
otfEA
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,592
Damage
10,473
14,587
Taken
14,496
3,663
Mitigated
5,112
1,834
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ALE00T
Apollo
2,025
1,389
0
1,621
3,418
841
0
600
2,818
0
12,721
W
Chernobog
AarSoln
Chernobog
1,586
606
0
0
1,677
701
120
151
1,526
0
11,261
W
Kukulkan
COLDSAWSELLID
Kukulkan
2,964
947
0
315
1,920
502
1,327
429
1,491
16,412
0
L
Medusa
Cherniq
Medusa
1,318
927
0
0
3,357
730
75
936
2,346
0
5,498
L
Merlin
K4m1_nAri
Merlin
145
55
0
0
474
44
0
0
449
217
0
W
1,889
1,621
0
1,534
3,029
793
521
886
2,143
0
13,200
L
2,593
920
14
79
3,827
827
0
1,268
2,434
5,567
0
W
Guan Yu
alano_626
Guan Yu
3,277
1,448
70
540
5,468
2,453
368
1,655
3,813
0
7,216
L
Ymir
511
404
0
120
3,511
1,221
0
917
2,494
3,727
0
W
Cthulhu
otfEA
Cthulhu
757
90
0
321
2,402
663
120
128
2,274
6,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,965
Gold Earned
20,709
32
Minions Killed
104
0
Camps Cleared
0
478,658
Distance Traveled
625,142
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,644
607
13
2
0
122,494
0
W
Chernobog
3,600
600
25
4
0
131,750
1
W
Kukulkan
5,054
842
23
4
0
111,653
1
L
Medusa
3,286
548
8
1
0
111,994
0
L
Merlin
2,775
463
0
0
0
28,316
0
W
Arachne
4,195
699
42
7
0
115,226
0
L
Ra
4,122
687
8
1
0
133,180
0
W
Guan Yu
4,511
752
9
2
0
140,201
0
L
Ymir
3,138
523
3
1
0
82,674
3
W
Cthulhu
3,349
558
5
1
0
126,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role