Player Matchup

Xing Tian
Xing Tian
Gold II
B1GB0YF3N
Xing Tian
Gold II
Level 118
God Stats
0W - 3L
1,521 SR
Queue Stats
507W - 512L
1,458 MMR
Party 3
Tyr
Tyr
Platinum III
Inxrtz
Tyr
Platinum III
Level 129
God Stats
4W - 10L
1,313 SR
Queue Stats
733W - 721L
1,596 MMR
Party 1
Pele
Pele
Gold V
Prxzt
Pele
Gold V
Level 85
God Stats
3W - 8L
1,504 SR
Queue Stats
64W - 68L
1,665 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Spl-Gamer-
Kukulkan
Gold I
Level 129
God Stats
14W - 11L
1,500 SR
Queue Stats
909W - 910L
1,625 MMR
Solo
Apollo
Apollo
Platinum III
zieroh-
Apollo
Platinum III
Level 49
God Stats
1W - 4L
1,348 SR
Queue Stats
92W - 76L
1,794 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,437 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,549 SR
1,627 MMR
Sobek
Sobek
Silver I
A Red Tea Cup
Sobek
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,626 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Gaizka3012
Heimdallr
Platinum V
Level 145
God Stats
6W - 7L
1,264 SR
Queue Stats
252W - 251L
1,680 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
LostMythologies
Tsukuyomi
Gold V
Level 149
God Stats
4W - 1L
1,731 SR
Queue Stats
32W - 26L
1,449 MMR
Party 4
Cthulhu
Cthulhu
Platinum IV
Pao9435
Cthulhu
Platinum IV
Level 143
God Stats
12W - 12L
1,752 SR
Queue Stats
275W - 252L
1,795 MMR
Party 4
Merlin
Merlin
Gold II
jontajonar
Merlin
Gold II
Level 138
God Stats
8W - 5L
1,500 SR
Queue Stats
271W - 265L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1GB0YF3N
Xing Tian
12
1 / 4 / 3
9,123
380
5,312
19,040
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Inxrtz
Tyr
18
1 / 5 / 1
11,659
486
9,482
24,803
19,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Prxzt
Pele
18
1 / 7 / 4
11,113
463
10,972
20,319
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Spl-Gamer-
Kukulkan
20
3 / 2 / 2
12,678
528
12,395
7,359
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zieroh-
Apollo
18
0 / 6 / 2
11,547
481
11,331
18,289
7,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetPersephoneScyllaDanzaburouNu Wa

VS

Bans
JanusRaCu ChulainnThe MorriganGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
11,851
494
11,090
20,305
28,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Gaizka3012
Heimdallr
20
6 / 1 / 5
13,562
565
17,806
16,927
8,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
LostMythologies
Tsukuyomi
20
6 / 2 / 8
13,640
568
17,662
20,326
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Pao9435
Cthulhu
18
4 / 3 / 9
12,488
520
12,108
25,198
31,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
jontajonar
Merlin
20
4 / 0 / 7
13,416
559
9,184
9,962
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
6
Kills
24
24
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Xing Tian
B1GB0YF3N
Xing Tian
1
4
3
0.63
W
Heimdallr
Gaizka3012
Heimdallr
6
1
5
8.5
L
Tyr
Inxrtz
Tyr
1
5
1
0.3
W
Tsukuyomi
LostMythologies
Tsukuyomi
6
2
8
5
W
Cthulhu
Pao9435
Cthulhu
4
3
9
2.83
L
Pele
Prxzt
Pele
1
7
4
0.43
L
Kukulkan
Spl-Gamer-
Kukulkan
3
2
2
2
W
Merlin
jontajonar
Merlin
4
0
7
7.5
L
Apollo
zieroh-
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
67,850
89,810
Taken
92,718
53,552
Mitigated
82,104
25,401
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
845
0
5,420
20,305
28,185
34
6,391
13,754
34,864
0
L
Xing Tian
B1GB0YF3N
Xing Tian
5,312
553
0
2,696
19,040
14,559
0
8,452
10,372
18,152
0
W
Heimdallr
Gaizka3012
Heimdallr
17,806
9,902
0
8,862
16,927
8,123
2,212
2,197
14,692
0
117,746
L
Tyr
Inxrtz
Tyr
9,482
814
0
8,934
24,803
19,334
328
10,043
14,600
0
82,194
W
Tsukuyomi
LostMythologies
Tsukuyomi
17,662
6,431
0
5,320
20,326
9,087
1,794
2,149
18,113
0
115,702
W
Cthulhu
Pao9435
Cthulhu
12,108
405
712
7,516
25,198
31,786
159
5,954
19,118
66,901
0
L
Pele
Prxzt
Pele
10,972
1,560
0
6,129
20,319
8,671
0
5,388
14,870
0
98,050
L
Kukulkan
Spl-Gamer-
Kukulkan
12,395
488
0
746
7,359
3,349
0
4,518
2,777
96,050
0
W
Merlin
jontajonar
Merlin
9,184
480
0
641
9,962
4,923
517
948
8,968
114,899
0
L
Apollo
zieroh-
Apollo
11,331
6,906
0
6,896
18,289
7,639
4,623
3,409
14,800
0
98,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
64,957
716
Minions Killed
729
0
Camps Cleared
0
2,343,930
Distance Traveled
2,398,563
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,851
494
35
1
0
522,001
12
L
Xing Tian
9,123
380
19
1
0
413,130
4
W
Heimdallr
13,562
565
170
7
0
437,460
3
L
Tyr
11,659
486
162
7
0
480,752
7
W
Tsukuyomi
13,640
568
162
7
0
517,725
3
W
Cthulhu
12,488
520
147
6
0
455,698
4
L
Pele
11,113
463
152
6
0
545,230
2
L
Kukulkan
12,678
528
204
9
0
389,992
3
W
Merlin
13,416
559
215
9
0
465,679
4
L
Apollo
11,547
481
179
7
0
514,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role