Player Matchup

Nike
Nike
 
Nike
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MattiZzz
Hachiman
Level 27
God Stats
2W - 0L
1,637 SR
Queue Stats
21W - 21L
1,489 Elo+
Solo
Nemesis
Nemesis
Mehyarr
Nemesis
Level 29
God Stats
21W - 10L
1,681 SR
Queue Stats
89W - 76L
1,539 Elo+
Solo
Yemoja
Yemoja
QualityAttack
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,596 Elo+
Solo
Zeus
Zeus
polnoe
Zeus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 29L
1,616 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,548 Elo+

VS

Team Averages
Level 9
1,548 SR
1,613 Elo+
Eset
Eset
Adamoseq
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1
Jing Wei
Jing Wei
Jullaa
Jing Wei
Level 5
God Stats
2W - 1L
1,740 SR
Queue Stats
12W - 5L
1,676 Elo+
Party 1
Chaac
Chaac
Oktavviusz
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,676 Elo+
Party 1
Ymir
Ymir
kornel437
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,676 Elo+
Party 1
Thor
Thor
пробeл
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 9
6,985
499
5,978
11,328
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
MattiZzz
Hachiman
14
8 / 2 / 4
8,564
612
9,624
8,760
2,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Mehyarr
Nemesis
14
7 / 0 / 7
8,660
619
10,566
10,430
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 7
7,155
511
5,259
7,141
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
polnoe
Zeus
14
12 / 3 / 5
8,997
643
9,428
10,951
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 10 / 1
7,172
512
8,847
10,254
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jullaa
Jing Wei
10
1 / 7 / 1
6,393
457
4,807
11,336
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
13
1 / 2 / 0
7,572
541
10,106
12,515
6,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
10
1 / 6 / 1
6,930
495
5,126
13,361
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 1
7,304
522
2,035
9,668
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
30
Kills
6
6
Deaths
31
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
9
4.5
L
Eset
2
10
1
0.25
L
Jing Wei
Jullaa
Jing Wei
1
7
1
0.21
W
Hachiman
MattiZzz
Hachiman
8
2
4
5
W
Nemesis
Mehyarr
Nemesis
7
0
7
10.5
L
Chaac
1
2
0
0.5
W
3
1
7
6.5
L
Ymir
1
6
1
0.25
W
Zeus
polnoe
Zeus
12
3
5
4.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
30,921
48,610
Taken
57,134
22,155
Mitigated
24,995
18,662
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,978
1,305
0
3,422
11,328
7,421
240
1,777
9,551
3,332
27,535
L
Eset
8,847
650
152
711
10,254
3,394
791
4,382
5,872
36,958
0
L
Jing Wei
Jullaa
Jing Wei
4,807
3,135
0
2,308
11,336
3,127
822
1,896
9,365
0
32,702
W
Hachiman
MattiZzz
Hachiman
9,624
4,684
0
4,838
8,760
2,820
1,911
2,267
6,493
0
53,542
W
Nemesis
Mehyarr
Nemesis
10,566
5,332
0
1,469
10,430
4,044
481
1,931
8,499
0
54,124
L
Chaac
10,106
3,120
0
5,531
12,515
6,321
1,224
1,829
10,361
299
46,674
W
5,259
711
1,536
1,994
7,141
4,033
1,033
3,861
3,280
28,792
0
L
Ymir
5,126
1,732
0
1,373
13,361
9,272
599
5,085
8,256
19,421
0
W
Zeus
polnoe
Zeus
9,428
1,940
426
4,977
10,951
3,837
358
4,409
6,542
40,416
0
L
2,035
477
0
2,262
9,668
2,881
122
2,192
7,451
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
35,371
353
Minions Killed
319
0
Camps Cleared
0
1,327,677
Distance Traveled
1,245,840
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,985
499
63
5
0
299,199
5
L
Eset
7,172
512
58
4
0
257,983
3
L
Jing Wei
6,393
457
65
5
0
266,025
0
W
Hachiman
8,564
612
98
7
0
245,451
4
W
Nemesis
8,660
619
88
6
0
293,330
3
L
Chaac
7,572
541
100
7
0
267,549
2
W
Yemoja
7,155
511
43
3
0
227,909
0
L
Ymir
6,930
495
32
2
0
253,975
1
W
Zeus
8,997
643
61
4
0
261,788
5
L
Thor
7,304
522
64
5
0
200,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role