Player Matchup

Ymir
Ymir
Chaaaaaaaaaaaaz
Ymir
Level 155
God Stats
10W - 4L
1,207 SR
Queue Stats
216W - 196L
1,706 Elo+
Party 2
Odin
Odin
HDxW4RFARE
Odin
Level 86
God Stats
1W - 2L
1,748 SR
Queue Stats
38W - 31L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
NopeBotJr
Baron Samedi
Level 16
God Stats
2W - 0L
1,743 SR
Queue Stats
33W - 5L
1,776 Elo+
Party 2
Danzaburou
Danzaburou
Strife420inc
Danzaburou
Level 126
God Stats
71W - 63L
1,500 SR
Queue Stats
160W - 179L
1,490 Elo+
Party 2
Apollo
Apollo
WieldiestCube94
Apollo
Level 149
God Stats
12W - 17L
1,628 SR
Queue Stats
495W - 383L
1,682 Elo+
Party 2
Team Averages
Level 106
1,565 SR
1,640 Elo+

VS

Team Averages
Level 105
1,500 SR
1,533 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Nocturnal_XP
Bellona
Level 42
God Stats
6W - 3L
1,704 SR
Queue Stats
78W - 53L
1,680 Elo+
Party 1
Set
Set
OhhCrhyzler
Set
Level 63
God Stats
3W - 4L
1,578 SR
Queue Stats
185W - 186L
1,435 Elo+
Party 3
Neith
Neith
SeanyBGaming
Neith
Level 154
God Stats
5W - 6L
1,220 SR
Queue Stats
516W - 470L
1,536 Elo+
Party 1
Scylla
Scylla
YourManTyler
Scylla
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
367W - 322L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
6,640
553
5,036
7,073
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
5,958
497
3,018
5,051
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NopeBotJr
Baron Samedi
11
3 / 1 / 6
6,100
508
5,741
6,791
3,656
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Strife420inc
Danzaburou
10
1 / 2 / 6
6,073
506
3,622
7,477
2,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 1 / 2
7,611
634
6,853
7,658
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 6 / 1
6,036
503
4,380
9,714
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Nocturnal_XP
Bellona
12
1 / 1 / 1
6,795
566
4,288
5,013
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 3
5,583
465
3,042
9,953
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 3 / 1
6,951
579
4,972
6,205
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 3 / 3
5,713
476
4,182
5,141
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
5
5
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
1
0.42
W
4
1
4
6
W
3
0
1
3.5
L
Bellona
Nocturnal_XP
Bellona
1
1
1
1.5
W
Baron Samedi
NopeBotJr
Baron Samedi
3
1
6
6
L
0
5
3
0.3
L
1
3
1
0.5
W
Danzaburou
Strife420inc
Danzaburou
1
2
6
2
W
7
1
2
8
L
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
20,864
34,050
Taken
36,026
14,782
Mitigated
12,609
14,918
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,380
986
0
2,212
9,714
3,224
0
5,051
4,663
0
16,908
W
5,036
1,163
0
3,088
7,073
3,141
0
834
6,187
40,354
0
W
3,018
673
0
1,464
5,051
3,057
185
81
4,970
0
22,268
L
Bellona
Nocturnal_XP
Bellona
4,288
677
0
2,545
5,013
2,916
0
0
4,738
2,617
36,175
W
Baron Samedi
NopeBotJr
Baron Samedi
5,741
466
645
3,314
6,791
3,656
145
1,203
5,432
25,269
0
L
3,042
1,208
0
3,668
9,953
3,291
0
3,346
6,532
0
26,084
L
4,972
1,831
0
2,036
6,205
1,929
718
287
5,918
0
43,150
W
Danzaburou
Strife420inc
Danzaburou
3,622
1,821
0
3,416
7,477
2,468
783
1,818
5,465
0
34,700
W
6,853
3,959
0
2,991
7,658
2,460
0
83
7,559
0
47,741
L
Scylla
4,182
574
0
775
5,141
1,249
0
2,093
3,048
22,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
31,078
336
Minions Killed
312
0
Camps Cleared
0
1,108,881
Distance Traveled
1,104,624
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,036
503
19
2
0
218,505
5
W
Ymir
6,640
553
76
6
0
232,775
5
W
Odin
5,958
497
53
4
0
234,868
1
L
Bellona
6,795
566
98
8
0
248,008
4
W
Baron Samedi
6,100
508
46
4
0
207,075
1
L
Set
5,583
465
55
5
0
230,732
2
L
Neith
6,951
579
83
7
0
207,000
2
W
Danzaburou
6,073
506
70
6
0
218,259
3
W
Apollo
7,611
634
91
8
0
215,904
1
L
Scylla
5,713
476
57
5
0
200,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role