Player Matchup

Fenrir
Fenrir
Evasive_Asian
Fenrir
Level 20
God Stats
5W - 4L
1,461 SR
Queue Stats
11W - 19L
1,348 Elo+
Solo
Cupid
Cupid
OtcTrex109
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
PREDATOR_OF_SK7
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
teddypich
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
xGhostAlphax629
Arachne
Level 8
God Stats
3W - 4L
1,423 SR
Queue Stats
24W - 24L
1,289 Elo+
Solo
Team Averages
Level 11
1,477 SR
1,427 Elo+

VS

Team Averages
Level 20
1,532 SR
1,418 Elo+
Nu Wa
Nu Wa
ItzzMichaeI
Nu Wa
Level 25
God Stats
14W - 9L
1,594 SR
Queue Stats
49W - 43L
1,710 Elo+
Solo
Xbalanque
Xbalanque
Kebert Xela8133
Xbalanque
Level 28
God Stats
52W - 53L
1,563 SR
Queue Stats
124W - 139L
1,431 Elo+
Solo
Kali
Kali
Snap DustX
Kali
Level 29
God Stats
15W - 18L
1,545 SR
Queue Stats
119W - 178L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Team Ripp
Cthulhu
Level 7
God Stats
15W - 13L
1,461 SR
Queue Stats
24W - 41L
1,371 Elo+
Solo
Jing Wei
Jing Wei
cool-locker8
Jing Wei
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,966
997
14,602
17,261
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
15
1 / 6 / 2
9,483
862
3,202
8,677
2,593
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 3
10,246
931
6,950
18,701
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
teddypich
Kukulkan
15
0 / 9 / 3
9,548
868
2,612
12,758
5,086
15
5 / 19 / 2
10,884
989
15,940
29,226
10,226
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 1 / 9
16,511
1,501
38,852
11,152
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Kebert Xela8133
Xbalanque
19
9 / 3 / 15
12,433
1,130
15,974
8,802
4,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 4 / 20
12,085
1,099
8,694
11,432
5,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Team Ripp
Cthulhu
19
0 / 2 / 23
11,441
1,040
8,990
14,081
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
cool-locker8
Jing Wei
15
0 / 2 / 8
9,507
864
2,593
5,181
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
12
Kills
43
43
Deaths
12
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
29
1
9
33.5
W
Xbalanque
Kebert Xela8133
Xbalanque
9
3
15
5.5
L
Cupid
1
6
2
0.33
L
2
4
3
0.88
W
5
4
20
3.75
W
Cthulhu
Team Ripp
Cthulhu
0
2
23
5.75
W
Jing Wei
cool-locker8
Jing Wei
0
2
8
2
L
Kukulkan
teddypich
Kukulkan
0
9
3
0.17
L
5
19
2
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
75,103
86,623
Taken
50,648
36,388
Mitigated
30,685
11,210
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,602
1,973
0
2,862
17,261
5,698
0
9,765
7,396
120
44,072
W
38,852
11,242
160
2,456
11,152
4,238
0
416
10,511
65,954
0
W
Xbalanque
Kebert Xela8133
Xbalanque
15,974
11,653
0
572
8,802
4,075
0
208
8,469
0
34,796
L
Cupid
3,202
2,006
116
195
8,677
2,593
0
6,139
2,438
0
11,339
L
6,950
2,106
0
4,212
18,701
12,785
0
11,846
6,705
186
25,483
W
8,694
7,545
0
1,007
11,432
5,339
0
426
10,731
0
13,965
W
Cthulhu
Team Ripp
Cthulhu
8,990
748
0
384
14,081
15,202
0
1,199
12,482
26,268
0
W
Jing Wei
cool-locker8
Jing Wei
2,593
1,894
0
311
5,181
1,831
0
479
4,577
0
8,910
L
Kukulkan
teddypich
Kukulkan
2,612
285
0
0
12,758
5,086
0
5,533
7,075
11,729
0
L
15,940
11,211
0
3,825
29,226
10,226
0
13,959
15,167
0
27,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
61,977
146
Minions Killed
186
1
Camps Cleared
2
846,712
Distance Traveled
960,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,966
997
52
5
1
185,992
0
W
Nu Wa
16,511
1,501
67
6
1
203,629
0
W
Xbalanque
12,433
1,130
47
4
0
176,931
0
L
Cupid
9,483
862
16
1
0
114,889
0
L
Chaac
10,246
931
40
4
0
201,200
1
W
Kali
12,085
1,099
14
1
0
207,347
0
W
Cthulhu
11,441
1,040
42
4
0
220,336
0
W
Jing Wei
9,507
864
16
1
1
151,985
0
L
Kukulkan
9,548
868
25
2
0
134,762
1
L
Arachne
10,884
989
13
1
0
209,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role