Player Matchup

Ao Kuang
Ao Kuang
ArcArtisan
Ao Kuang
Level 26
God Stats
2W - 3L
1,308 SR
Queue Stats
70W - 61L
1,671 Elo+
Solo
Rama
Rama
Marques caua 99
Rama
Level 16
God Stats
12W - 11L
1,818 SR
Queue Stats
45W - 39L
1,575 Elo+
Solo
Chaac
Chaac
RichyB918
Chaac
Level 15
God Stats
21W - 22L
1,614 SR
Queue Stats
53W - 47L
1,592 Elo+
Solo
Ymir
Ymir
ZackaryAP15
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,555 Elo+
Solo
Ra
Ra
iiGenociderSyoii
Ra
Level 7
God Stats
1W - 0L
1,827 SR
Queue Stats
18W - 10L
1,869 Elo+
Solo
Team Averages
Level 13
1,613 SR
1,652 Elo+

VS

Team Averages
Level 31
1,581 SR
1,586 Elo+
Ares
Ares
BrownTownGod
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 2
Ravana
Ravana
Charybdis121
Ravana
Level 9
God Stats
5W - 5L
1,854 SR
Queue Stats
61W - 58L
1,533 Elo+
Party 1
Artemis
Artemis
Hydra_Kami
Artemis
Level 7
God Stats
3W - 4L
1,636 SR
Queue Stats
115W - 161L
1,478 Elo+
Party 1
Freya
Freya
espressoplug
Freya
Level 8
God Stats
6W - 6L
1,416 SR
Queue Stats
17W - 24L
1,727 Elo+
Solo
Merlin
Merlin
leasesi11
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 403L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArcArtisan
Ao Kuang
18
9 / 0 / 2
10,571
622
14,885
19,207
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 3
9,138
538
6,818
9,020
3,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
RichyB918
Chaac
16
6 / 1 / 2
10,390
611
8,435
10,127
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 9 / 1
6,822
401
624
14,245
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 4
8,856
521
5,881
10,187
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,975
469
7,547
12,440
12,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
11
2 / 6 / 4
7,131
419
5,558
9,852
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Hydra_Kami
Artemis
13
0 / 7 / 3
7,941
467
3,029
8,959
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 1
8,164
480
7,096
11,736
4,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
leasesi11
Merlin
18
11 / 2 / 3
10,533
620
17,690
8,377
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
23
Kills
17
17
Deaths
23
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArcArtisan
Ao Kuang
9
0
2
10
L
3
3
7
2.17
L
Ravana
2
6
4
0.67
L
Artemis
Hydra_Kami
Artemis
0
7
3
0.21
W
6
4
3
1.88
W
Chaac
RichyB918
Chaac
6
1
2
7
W
0
9
1
0.06
L
1
5
1
0.3
W
2
3
4
1.33
L
Merlin
leasesi11
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
40,920
62,786
Taken
51,364
30,184
Mitigated
28,295
23,836
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArcArtisan
Ao Kuang
14,885
5,045
0
13,988
19,207
7,936
0
8,408
10,621
87,238
0
L
7,547
993
0
1,010
12,440
12,150
66
6,483
5,932
22,817
0
L
Ravana
5,558
1,970
0
1,886
9,852
3,864
159
4,047
5,730
0
23,958
L
Artemis
Hydra_Kami
Artemis
3,029
1,841
0
0
8,959
3,753
761
4,215
4,744
0
37,037
W
6,818
5,677
0
2,375
9,020
3,046
150
5,245
3,689
0
31,716
W
Chaac
RichyB918
Chaac
8,435
1,931
0
3,597
10,127
9,057
237
6,156
3,839
0
44,206
W
624
188
0
267
14,245
5,908
0
6,701
7,178
16,984
0
L
7,096
2,270
0
3,708
11,736
4,783
0
2,721
8,615
45,833
0
W
5,881
545
175
3,434
10,187
4,237
2,136
4,715
5,126
63,208
0
L
Merlin
leasesi11
Merlin
17,690
2,034
0
1,733
8,377
3,745
418
3,924
4,428
84,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
41,744
448
Minions Killed
381
0
Camps Cleared
0
1,541,305
Distance Traveled
1,397,810
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,571
622
145
9
0
359,113
0
L
Ares
7,975
469
34
2
0
284,366
10
L
Ravana
7,131
419
40
2
0
249,330
0
L
Artemis
7,941
467
66
4
0
254,287
2
W
Rama
9,138
538
66
4
0
267,423
1
W
Chaac
10,390
611
89
5
0
307,775
0
W
Ymir
6,822
401
40
2
0
286,564
0
L
Freya
8,164
480
93
5
0
284,861
0
W
Ra
8,856
521
108
6
0
320,430
0
L
Merlin
10,533
620
148
9
0
324,966
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role