Player Matchup

Vamana
Vamana
AlexUKz
Vamana
Level 148
God Stats
2W - 2L
1,719 SR
Queue Stats
417W - 387L
1,565 Elo+
Party 3
Bacchus
Bacchus
Durga_Nova
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,574 Elo+
Solo
Thoth
Thoth
Jake07 TTV
Thoth
Level 35
God Stats
5W - 9L
1,528 SR
Queue Stats
241W - 215L
1,554 Elo+
Party 3
Cernunnos
Cernunnos
Luke Maza
Cernunnos
Level 63
God Stats
7W - 3L
2,008 SR
Queue Stats
47W - 34L
1,607 Elo+
Party 3
Fenrir
Fenrir
rambo000999rugby
Fenrir
Level 37
God Stats
9W - 13L
1,374 SR
Queue Stats
130W - 208L
1,230 Elo+
Solo
Team Averages
Level 63
1,626 SR
1,506 Elo+

VS

Team Averages
Level 42
1,485 SR
1,469 Elo+
Pele
Pele
Allmightone
Pele
Level 64
God Stats
11W - 7L
1,607 SR
Queue Stats
414W - 335L
1,471 Elo+
Party 1
Neith
Neith
Dayaaan
Neith
Level 29
God Stats
6W - 9L
1,307 SR
Queue Stats
23W - 39L
1,306 Elo+
Party 2
Baron Samedi
Baron Samedi
givemeiconeaplss
Baron Samedi
Level 15
God Stats
4W - 2L
1,694 SR
Queue Stats
32W - 19L
1,671 Elo+
Party 1
Fafnir
Fafnir
milkdudwarrior
Fafnir
Level 40
God Stats
2W - 2L
1,405 SR
Queue Stats
14W - 27L
1,339 Elo+
Party 2
Skadi
Skadi
pp174
Skadi
Level 61
God Stats
5W - 10L
1,413 SR
Queue Stats
530W - 447L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlexUKz
Vamana
5
0 / 1 / 0
3,303
661
263
2,418
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Durga_Nova
Bacchus
6
3 / 0 / 0
3,619
724
1,246
1,901
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
5
0 / 1 / 0
3,149
630
394
1,660
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Luke Maza
Cernunnos
1
0 / 0 / 0
2,427
485
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 1 / 0
3,259
652
1,086
2,953
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,631
726
1,017
2,237
462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Dayaaan
Neith
5
1 / 0 / 0
3,450
690
691
1,619
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
givemeiconeaplss
Baron Samedi
6
2 / 0 / 0
3,688
738
1,346
1,018
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,102
620
248
3,508
1,716
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
pp174
Skadi
5
0 / 1 / 0
3,334
667
696
1,598
476
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlexUKz
Vamana
0
1
0
0
W
0
0
1
0.5
W
Neith
Dayaaan
Neith
1
0
0
1
L
Bacchus
Durga_Nova
Bacchus
3
0
0
3
L
Thoth
0
1
0
0
L
Cernunnos
Luke Maza
Cernunnos
0
0
0
0
W
Baron Samedi
givemeiconeaplss
Baron Samedi
2
0
0
2
W
0
2
0
0
W
Skadi
pp174
Skadi
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,989
Damage
3,998
8,932
Taken
9,980
2,702
Mitigated
3,262
3,057
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlexUKz
Vamana
263
0
0
1,229
2,418
657
0
327
1,997
0
12,613
W
1,017
243
0
632
2,237
462
0
57
2,140
0
16,491
W
Neith
Dayaaan
Neith
691
282
0
997
1,619
349
120
0
1,619
0
8,860
L
Bacchus
Durga_Nova
Bacchus
1,246
339
0
125
1,901
981
0
248
1,653
5,843
0
L
Thoth
394
0
0
588
1,660
366
0
723
735
10,218
0
L
Cernunnos
Luke Maza
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
givemeiconeaplss
Baron Samedi
1,346
3
44
456
1,018
259
0
197
721
11,833
0
W
248
116
24
306
3,508
1,716
120
250
3,258
6,456
0
W
Skadi
pp174
Skadi
696
369
0
418
1,598
476
654
996
602
0
13,498
L
1,086
279
0
1,115
2,953
698
0
0
2,953
0
10,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,757
Gold Earned
17,205
85
Minions Killed
136
0
Camps Cleared
0
375,412
Distance Traveled
440,270
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,303
661
34
7
0
90,848
0
W
Pele
3,631
726
38
8
0
97,370
1
W
Neith
3,450
690
28
6
0
84,788
0
L
Bacchus
3,619
724
12
2
0
107,582
0
L
Thoth
3,149
630
21
4
0
83,955
0
L
Cernunnos
2,427
485
0
0
0
0
0
W
Baron Samedi
3,688
738
25
5
0
88,977
1
W
Fafnir
3,102
620
16
3
0
92,632
0
W
Skadi
3,334
667
29
6
0
76,503
2
L
Fenrir
3,259
652
18
4
0
93,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role