Player Matchup

Merlin
Merlin
FatFknHeadMan
Merlin
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 1
Ares
Ares
QuickieDeckScrub
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
SoPayed
Heimdallr
Level 15
God Stats
5W - 6L
1,700 SR
Queue Stats
239W - 180L
1,481 Elo+
Solo
Chaac
Chaac
smartpenguin98
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,518 Elo+
Solo
Bakasura
Bakasura
somejinx
Bakasura
Level 18
God Stats
3W - 5L
1,436 SR
Queue Stats
52W - 56L
1,392 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,429 Elo+

VS

Team Averages
Level 24
1,524 SR
1,499 Elo+
Artio
Artio
ChickenAdobo100
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,553 Elo+
Solo
King Arthur
King Arthur
Mcpepperson
King Arthur
Level 29
God Stats
48W - 40L
1,554 SR
Queue Stats
163W - 169L
1,585 Elo+
Solo
Ra
Ra
PensiveWriter
Ra
Level 27
God Stats
4W - 4L
1,405 SR
Queue Stats
53W - 56L
1,315 Elo+
Solo
Nemesis
Nemesis
Sharky333
Nemesis
Level 29
God Stats
9W - 10L
1,614 SR
Queue Stats
169W - 176L
1,616 Elo+
Solo
Neith
Neith
jhamir2
Neith
Level 7
God Stats
15W - 13L
1,549 SR
Queue Stats
33W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
8,426
562
12,666
6,650
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 3
7,117
474
5,581
11,384
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SoPayed
Heimdallr
10
1 / 6 / 1
6,356
424
5,666
9,852
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 1
6,419
428
4,867
11,031
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
somejinx
Bakasura
7
0 / 3 / 0
5,774
385
2,484
7,800
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,619
575
9,188
14,784
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Mcpepperson
King Arthur
14
8 / 2 / 3
9,080
605
12,456
13,908
9,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 1 / 1
8,337
556
1,142
5,267
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sharky333
Nemesis
14
4 / 2 / 3
8,776
585
4,274
9,122
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
jhamir2
Neith
9
3 / 4 / 3
6,623
442
3,611
6,594
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
20
20
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
7
2
0
3.5
W
King Arthur
Mcpepperson
King Arthur
8
2
3
4.75
W
0
1
1
0.5
L
1
4
3
0.63
W
Nemesis
Sharky333
Nemesis
4
2
3
2.75
L
Heimdallr
SoPayed
Heimdallr
1
6
1
0.25
W
Neith
jhamir2
Neith
3
4
3
1.13
L
1
5
1
0.3
L
Bakasura
somejinx
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
30,671
46,717
Taken
49,675
25,122
Mitigated
29,208
9,487
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,188
1,455
1,053
4,957
14,784
10,102
251
4,734
9,593
30,172
0
L
12,666
305
0
1,325
6,650
2,576
0
1,669
4,906
48,287
0
W
King Arthur
Mcpepperson
King Arthur
12,456
2,288
0
4,104
13,908
9,873
592
3,385
9,741
0
43,761
W
1,142
51
86
1,918
5,267
1,838
1,796
2,442
2,624
54,673
0
L
5,581
882
0
1,144
11,384
6,782
0
3,065
8,269
15,807
0
W
Nemesis
Sharky333
Nemesis
4,274
2,088
0
1,444
9,122
5,507
1,291
4,137
4,805
0
53,235
L
Heimdallr
SoPayed
Heimdallr
5,666
3,436
0
1,645
9,852
3,136
315
3,997
5,855
0
31,694
W
Neith
jhamir2
Neith
3,611
1,854
0
1,311
6,594
1,888
245
2,824
3,634
0
14,681
L
4,867
1,373
0
2,383
11,031
10,268
528
180
10,376
0
24,097
L
Bakasura
somejinx
Bakasura
2,484
1,805
0
2,990
7,800
2,360
0
1,419
6,356
0
17,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
41,435
258
Minions Killed
351
0
Camps Cleared
0
1,221,041
Distance Traveled
1,534,415
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,619
575
29
2
0
367,041
6
L
Merlin
8,426
562
80
5
0
295,676
1
W
King Arthur
9,080
605
72
5
0
332,762
5
W
Ra
8,337
556
104
7
0
308,578
2
L
Ares
7,117
474
19
1
0
291,052
1
W
Nemesis
8,776
585
114
8
0
316,291
1
L
Heimdallr
6,356
424
61
4
0
201,155
0
W
Neith
6,623
442
32
2
0
209,743
1
L
Chaac
6,419
428
45
3
0
256,684
3
L
Bakasura
5,774
385
53
4
0
176,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role