Player Matchup

Janus
Janus
F4stSK1lls
Janus
Level 21
God Stats
17W - 10L
1,793 SR
Queue Stats
208W - 155L
1,803 Elo+
Party 1
Artemis
Artemis
KentaRyuu
Artemis
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 46L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
ShuviUchiha
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,500 Elo+
Party 1
Cerberus
Cerberus
SlepeFumaChepe
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,500 Elo+
Party 1
Nemesis
Nemesis
VvFloSoftvV
Nemesis
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 46L
1,705 Elo+
Party 1
Team Averages
Level 9
1,559 SR
1,575 Elo+

VS

Team Averages
Level 21
1,563 SR
1,459 Elo+
Geb
Geb
ArhiBOPOH
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,631 Elo+
Solo
Sol
Sol
Gipni
Sol
Level 29
God Stats
7W - 7L
1,815 SR
Queue Stats
19W - 23L
1,653 Elo+
Solo
Izanami
Izanami
IVIoRteStar
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,321 Elo+
Solo
Camazotz
Camazotz
MonkaKEKS
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
SyncroniseD
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
11 / 0 / 12
11,189
589
17,188
7,483
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KentaRyuu
Artemis
16
4 / 2 / 12
10,200
537
9,242
11,453
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ShuviUchiha
Sun Wukong
14
3 / 2 / 10
9,021
475
5,960
11,318
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
14
7 / 3 / 20
10,302
542
19,144
19,929
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
VvFloSoftvV
Nemesis
17
11 / 1 / 15
11,220
591
10,389
11,287
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,092
373
4,852
16,050
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Gipni
Sol
10
0 / 9 / 2
7,033
370
8,483
16,694
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
IVIoRteStar
Izanami
13
5 / 7 / 2
8,556
450
15,543
18,059
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
MonkaKEKS
Camazotz
11
1 / 8 / 1
7,541
397
6,357
17,600
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 6 / 2
8,681
457
6,099
15,404
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
36
Kills
8
8
Deaths
37
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Janus
11
0
12
17
L
Sol
Gipni
Sol
0
9
2
0.11
L
Izanami
IVIoRteStar
Izanami
5
7
2
0.86
W
Artemis
KentaRyuu
Artemis
4
2
12
5
L
Camazotz
MonkaKEKS
Camazotz
1
8
1
0.19
W
Sun Wukong
ShuviUchiha
Sun Wukong
3
2
10
4
W
Cerberus
7
3
20
5.67
L
2
6
2
0.5
W
Nemesis
VvFloSoftvV
Nemesis
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
41,334
61,470
Taken
83,807
40,232
Mitigated
32,276
13,206
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
601
0
528
16,050
8,157
0
9,160
6,840
18,699
0
W
Janus
17,188
983
0
975
7,483
2,826
1,526
3,123
4,360
64,570
0
L
Sol
Gipni
Sol
8,483
3,157
0
4,372
16,694
4,492
1,120
9,011
7,683
37,619
0
L
Izanami
IVIoRteStar
Izanami
15,543
10,815
0
5,395
18,059
5,841
265
8,918
9,091
0
59,902
W
Artemis
KentaRyuu
Artemis
9,242
5,568
0
3,634
11,453
4,668
4,385
1,735
9,718
0
61,063
L
Camazotz
MonkaKEKS
Camazotz
6,357
1,611
0
6,395
17,600
5,563
0
2,537
14,988
0
44,780
W
Sun Wukong
ShuviUchiha
Sun Wukong
5,960
1,214
0
3,078
11,318
6,873
854
5,262
6,056
0
26,197
W
Cerberus
19,144
1,662
0
4,748
19,929
18,428
873
6,440
13,489
32,518
0
L
6,099
238
0
2,165
15,404
8,223
63
7,174
7,955
42,837
0
W
Nemesis
VvFloSoftvV
Nemesis
10,389
4,776
0
771
11,287
7,437
1,017
2,874
8,413
0
68,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
38,903
397
Minions Killed
339
0
Camps Cleared
0
1,846,333
Distance Traveled
1,495,331
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,092
373
23
1
0
307,824
1
W
Janus
11,189
589
110
6
0
422,301
1
L
Sol
7,033
370
60
3
0
281,756
0
L
Izanami
8,556
450
100
5
0
256,644
0
W
Artemis
10,200
537
99
5
0
316,179
0
L
Camazotz
7,541
397
69
4
0
327,151
0
W
Sun Wukong
9,021
475
49
3
0
356,533
1
W
Cerberus
10,302
542
34
2
0
352,517
5
L
Ares
8,681
457
87
5
0
321,956
1
W
Nemesis
11,220
591
105
6
0
398,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role