Player Matchup

Nu Wa
Nu Wa
CosmicWafer
Nu Wa
Level 88
God Stats
4W - 6L
1,266 SR
Queue Stats
257W - 224L
1,531 Elo+
Solo
Anubis
Anubis
Mat9380
Anubis
Level 97
God Stats
6W - 9L
1,372 SR
Queue Stats
83W - 104L
1,458 Elo+
Solo
Cerberus
Cerberus
Nico0610
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,403 Elo+
Solo
Thor
Thor
miguelPRO17MF
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Apollo
Apollo
zurrosmite
Apollo
Level 91
God Stats
10W - 10L
1,507 SR
Queue Stats
144W - 130L
1,530 Elo+
Solo
Team Averages
Level 79
1,429 SR
1,494 Elo+

VS

Team Averages
Level 99
1,585 SR
1,505 Elo+
Chaac
Chaac
ArtixDuo
Chaac
Level 154
God Stats
6W - 8L
1,563 SR
Queue Stats
133W - 140L
1,520 Elo+
Party 1
Zeus
Zeus
Danex37
Zeus
Level 141
God Stats
4W - 3L
1,751 SR
Queue Stats
124W - 132L
1,519 Elo+
Party 1
Terra
Terra
DragonFartXL
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hermine07
Ah Muzen Cab
Level 85
God Stats
25W - 18L
1,610 SR
Queue Stats
223W - 227L
1,388 Elo+
Solo
Nemesis
Nemesis
SWIcePT
Nemesis
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 66L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
5,647
627
3,350
5,272
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Mat9380
Anubis
1
0 / 0 / 0
3,276
364
0
0
0
Cerberus
Nico0610
Cerberus
7
1 / 2 / 1
4,739
527
2,581
7,850
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 3 / 2
4,676
520
2,377
5,673
1,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
zurrosmite
Apollo
8
1 / 1 / 1
4,628
514
3,964
5,093
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArtixDuo
Chaac
10
0 / 0 / 0
5,738
638
0
4,152
1,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Danex37
Zeus
11
5 / 3 / 3
6,689
743
5,702
4,961
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 1 / 3
5,475
608
2,212
5,433
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Hermine07
Ah Muzen Cab
9
1 / 1 / 3
5,403
600
6,664
6,085
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
SWIcePT
Nemesis
11
3 / 0 / 4
6,347
705
2,330
4,858
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArtixDuo
Chaac
0
0
0
0
L
3
4
0
0.75
W
Zeus
Danex37
Zeus
5
3
3
2.17
W
1
1
3
2.5
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
1
1
3
2.5
L
Anubis
Mat9380
Anubis
0
0
0
0
L
Cerberus
Nico0610
Cerberus
1
2
1
0.75
W
Nemesis
SWIcePT
Nemesis
3
0
4
5
L
0
3
2
0.33
L
Apollo
zurrosmite
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
16,908
23,888
Taken
25,489
9,940
Mitigated
9,369
8,002
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArtixDuo
Chaac
0
0
0
1,773
4,152
1,848
1,936
223
3,855
0
24,359
L
3,350
458
0
599
5,272
1,634
0
2,511
2,761
24,398
0
W
Zeus
Danex37
Zeus
5,702
1,331
0
1,860
4,961
1,395
854
1,475
3,368
29,278
0
W
2,212
622
327
2,102
5,433
2,127
330
1,675
3,704
6,451
0
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
6,664
2,859
0
3,706
6,085
1,421
760
1,181
4,860
0
32,790
L
Anubis
Mat9380
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Nico0610
Cerberus
2,581
196
0
2,958
7,850
5,139
0
1,952
5,898
14,078
0
W
Nemesis
SWIcePT
Nemesis
2,330
947
0
1,481
4,858
2,578
0
999
3,771
0
32,161
L
2,377
986
0
1,404
5,673
1,697
0
2,621
3,052
0
14,800
L
Apollo
zurrosmite
Apollo
3,964
2,161
0
3,041
5,093
1,470
351
830
4,263
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
29,652
159
Minions Killed
250
0
Camps Cleared
0
625,339
Distance Traveled
911,382
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,738
638
59
7
0
176,673
2
L
Nu Wa
5,647
627
44
5
0
139,965
0
W
Zeus
6,689
743
61
7
0
151,774
5
W
Terra
5,475
608
15
2
0
202,327
0
W
Ah Muzen Cab
5,403
600
53
6
0
170,036
5
L
Anubis
3,276
364
0
0
0
0
0
L
Cerberus
4,739
527
22
2
0
171,152
1
W
Nemesis
6,347
705
62
7
0
210,572
0
L
Thor
4,676
520
34
4
0
163,073
0
L
Apollo
4,628
514
59
7
0
151,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role