Player Matchup

Ares
Ares
Ochomuerte420
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Izanami
Izanami
Shadow_Weeper
Izanami
Level 22
God Stats
11W - 12L
1,499 SR
Queue Stats
14W - 24L
1,387 Elo+
Solo
Thor
Thor
majorr058
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
xXPiNkBlAzErXx
Kukulkan
Level 13
God Stats
2W - 2L
1,474 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Cerberus
Cerberus
xxvegta74
Cerberus
Level 8
God Stats
2W - 2L
1,632 SR
Queue Stats
3W - 13L
1,494 Elo+
Party 3
Team Averages
Level 10
1,521 SR
1,456 Elo+

VS

Team Averages
Level 16
1,482 SR
1,392 Elo+
Achilles
Achilles
DKAnthonyA
Achilles
Level 22
God Stats
3W - 0L
1,648 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
FLARE Sacrifice
Amaterasu
Level 11
God Stats
15W - 11L
1,500 SR
Queue Stats
328W - 331L
1,376 Elo+
Solo
Ymir
Ymir
JOAOGBOX
Ymir
Level 16
God Stats
4W - 2L
1,470 SR
Queue Stats
40W - 27L
1,313 Elo+
Party 2
Fenrir
Fenrir
Obversify
Fenrir
Level 28
God Stats
5W - 11L
1,295 SR
Queue Stats
151W - 196L
1,404 Elo+
Party 1
Neith
Neith
PatoGamerS2
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,401
338
1,402
5,529
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
11
1 / 12 / 2
7,293
456
4,700
15,000
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
7
0 / 6 / 2
5,399
337
508
7,481
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
1
0 / 0 / 1
4,531
283
0
0
0
Cerberus
xxvegta74
Cerberus
9
1 / 8 / 2
6,433
402
1,498
11,114
5,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DKAnthonyA
Achilles
14
7 / 1 / 6
9,054
566
8,258
8,560
5,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
FLARE Sacrifice
Amaterasu
13
1 / 0 / 5
8,405
525
2,868
4,939
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
7 / 1 / 4
9,254
578
6,063
10,986
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Obversify
Fenrir
15
8 / 1 / 2
9,842
615
6,102
10,580
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 7
8,070
504
3,460
5,364
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
2
Kills
25
29
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
DKAnthonyA
Achilles
7
1
6
10
W
Amaterasu
FLARE Sacrifice
Amaterasu
1
0
5
3.5
W
Ymir
7
1
4
9
W
Fenrir
Obversify
Fenrir
8
1
2
9
L
0
3
1
0.17
W
2
2
7
2.75
L
Izanami
1
12
2
0.17
L
Thor
0
6
2
0.17
L
Kukulkan
0
0
1
0.5
L
Cerberus
xxvegta74
Cerberus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,108
Damage
26,751
39,124
Taken
40,429
13,096
Mitigated
26,022
3,370
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DKAnthonyA
Achilles
8,258
4,015
0
944
8,560
5,659
2,384
22
8,034
0
36,704
W
Amaterasu
FLARE Sacrifice
Amaterasu
2,868
824
0
266
4,939
3,959
1,778
310
4,629
0
37,992
W
Ymir
6,063
1,276
0
891
10,986
10,709
1,404
1,757
9,229
38,359
0
W
Fenrir
Obversify
Fenrir
6,102
3,252
0
4,036
10,580
3,801
3,222
222
9,071
0
53,965
L
1,402
381
0
557
5,529
2,305
0
2,487
3,042
9,210
0
W
3,460
2,129
0
1,733
5,364
1,894
2,346
589
4,775
0
24,120
L
Izanami
4,700
3,000
0
1,688
15,000
3,743
359
0
15,000
0
29,277
L
Thor
508
298
0
501
7,481
1,745
0
1,392
6,089
0
10,758
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
xxvegta74
Cerberus
1,498
173
0
624
11,114
5,303
0
2,184
8,930
22,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
44,625
144
Minions Killed
354
0
Camps Cleared
0
845,939
Distance Traveled
1,379,092
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,054
566
62
4
0
287,707
1
W
Amaterasu
8,405
525
84
5
0
280,208
0
W
Ymir
9,254
578
54
3
0
273,309
5
W
Fenrir
9,842
615
112
7
0
327,811
0
L
Ares
5,401
338
17
1
0
151,224
3
W
Neith
8,070
504
42
3
0
210,057
0
L
Izanami
7,293
456
54
3
0
205,743
0
L
Thor
5,399
337
18
1
0
235,280
0
L
Kukulkan
4,531
283
0
0
0
2,477
0
L
Cerberus
6,433
402
55
3
0
251,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role