Player Matchup

Da Ji
Da Ji
Crimsondpe
Da Ji
Level 4
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 9L
1,518 Elo+
Solo
Agni
Agni
Fefspo
Agni
Level 7
God Stats
1W - 0L
1,181 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
iCEE Siege
Chernobog
Level 15
God Stats
3W - 7L
1,439 SR
Queue Stats
41W - 65L
1,357 Elo+
Solo
Kukulkan
Kukulkan
jhangamer06
Kukulkan
Level 5
God Stats
1W - 1L
1,304 SR
Queue Stats
6W - 9L
1,064 Elo+
Solo
Bakasura
Bakasura
oblivousXO
Bakasura
Level 28
God Stats
19W - 22L
1,576 SR
Queue Stats
112W - 144L
1,411 Elo+
Solo
Team Averages
Level 12
1,404 SR
1,370 Elo+

VS

Team Averages
Level 17
1,523 SR
1,436 Elo+
Agni
Agni
ALE00T
Agni
Level 29
God Stats
33W - 24L
1,589 SR
Queue Stats
128W - 131L
1,444 Elo+
Solo
Guan Yu
Guan Yu
AyeDaySay
Guan Yu
Level 14
God Stats
1W - 2L
1,522 SR
Queue Stats
17W - 19L
1,437 Elo+
Solo
Janus
Janus
M2M_Bros
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
lil wiII
Fenrir
Level 29
God Stats
15W - 11L
1,513 SR
Queue Stats
184W - 213L
1,496 Elo+
Solo
Nox
Nox
xavvier18
Nox
Level 8
God Stats
4W - 2L
1,493 SR
Queue Stats
13W - 21L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 6 / 0
7,110
444
3,416
9,604
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Fefspo
Agni
11
0 / 4 / 0
7,002
438
5,347
5,686
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iCEE Siege
Chernobog
14
0 / 2 / 1
8,353
522
588
5,852
2,122
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jhangamer06
Kukulkan
10
0 / 3 / 5
6,421
401
4,545
6,510
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
oblivousXO
Bakasura
13
7 / 1 / 1
8,481
530
6,191
7,636
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ALE00T
Agni
16
10 / 1 / 2
9,658
604
10,603
6,293
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
AyeDaySay
Guan Yu
13
3 / 0 / 0
7,580
474
3,621
10,288
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
M2M_Bros
Janus
5
0 / 7 / 4
5,432
340
1,444
4,753
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
lil wiII
Fenrir
1
0 / 0 / 0
4,659
291
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 3
6,854
428
2,379
8,590
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
15
16
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
ALE00T
Agni
10
1
2
11
L
Guan Yu
AyeDaySay
Guan Yu
3
0
0
3
W
Da Ji
3
6
0
0.5
W
Agni
Fefspo
Agni
0
4
0
0
L
Janus
M2M_Bros
Janus
0
7
4
0.29
W
Chernobog
iCEE Siege
Chernobog
0
2
1
0.25
W
Kukulkan
jhangamer06
Kukulkan
0
3
5
0.83
L
Fenrir
lil wiII
Fenrir
0
0
0
0
W
Bakasura
oblivousXO
Bakasura
7
1
1
7.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
18,047
35,288
Taken
29,924
13,812
Mitigated
15,452
5,843
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ALE00T
Agni
10,603
819
0
1,763
6,293
2,061
0
1,532
4,708
63,090
0
L
Guan Yu
AyeDaySay
Guan Yu
3,621
727
0
1,762
10,288
8,896
428
4,143
6,145
0
27,605
W
Da Ji
3,416
1,331
0
1,337
9,604
3,371
1,276
1,925
7,432
0
20,894
W
Agni
Fefspo
Agni
5,347
909
0
500
5,686
1,628
1,022
1,628
3,717
35,575
0
L
Janus
M2M_Bros
Janus
1,444
602
0
0
4,753
1,073
288
1,014
3,608
6,790
0
W
Chernobog
iCEE Siege
Chernobog
588
285
0
600
5,852
2,122
1,956
3,070
2,690
0
52,606
W
Kukulkan
jhangamer06
Kukulkan
4,545
1,015
0
0
6,510
2,123
501
4,989
1,263
20,057
0
L
Fenrir
lil wiII
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
oblivousXO
Bakasura
6,191
5,042
0
3,406
7,636
4,568
0
2,199
5,392
0
39,183
L
2,379
606
0
1,813
8,590
3,422
714
3,203
5,222
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
34,183
307
Minions Killed
215
0
Camps Cleared
0
1,299,214
Distance Traveled
1,065,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,658
604
128
8
0
321,273
1
L
Guan Yu
7,580
474
46
3
0
306,756
0
W
Da Ji
7,110
444
42
3
0
250,393
0
W
Agni
7,002
438
70
4
0
281,929
2
L
Janus
5,432
340
4
0
0
201,366
0
W
Chernobog
8,353
522
98
6
0
238,931
0
W
Kukulkan
6,421
401
23
1
0
268,049
0
L
Fenrir
4,659
291
0
0
0
0
0
W
Bakasura
8,481
530
74
5
0
259,912
0
L
Nox
6,854
428
37
2
0
235,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role