Player Matchup

Camazotz
Camazotz
Gankster47
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Melon Tay27
Artemis
Level 4
God Stats
3W - 6L
1,544 SR
Queue Stats
86W - 85L
1,556 Elo+
Party 2
Poseidon
Poseidon
elpanchoo1
Poseidon
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 13L
1,450 Elo+
Solo
Neith
Neith
ethanrat
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
pitangex91
Cthulhu
Level 17
God Stats
2W - 2L
1,533 SR
Queue Stats
33W - 35L
1,473 Elo+
Solo
Team Averages
Level 8
1,515 SR
1,445 Elo+

VS

Team Averages
Level 38
1,577 SR
1,484 Elo+
Yemoja
Yemoja
FrostFire397
Yemoja
Level 8
God Stats
10W - 5L
1,565 SR
Queue Stats
14W - 6L
1,629 Elo+
Party 1
Sobek
Sobek
TheSpartanWalrus
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
crature890
Jing Wei
Level 26
God Stats
12W - 10L
1,532 SR
Queue Stats
60W - 58L
1,391 Elo+
Solo
Nu Wa
Nu Wa
sicklicks
Nu Wa
Level 19
God Stats
3W - 1L
1,728 SR
Queue Stats
25W - 24L
1,400 Elo+
Solo
Mercury
Mercury
spweegeth
Mercury
Level 7
God Stats
22W - 11L
1,561 SR
Queue Stats
29W - 19L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gankster47
Camazotz
13
3 / 8 / 0
9,410
409
7,002
19,223
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Melon Tay27
Artemis
11
1 / 13 / 1
7,445
324
7,090
17,177
5,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
elpanchoo1
Poseidon
20
3 / 3 / 2
12,335
536
15,228
14,122
5,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ethanrat
Neith
11
2 / 13 / 1
8,273
360
6,499
18,089
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pitangex91
Cthulhu
7
0 / 5 / 1
6,825
297
2,253
9,550
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 2 / 18
11,840
515
7,838
13,883
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
12 / 1 / 10
13,243
576
16,987
19,720
28,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
crature890
Jing Wei
18
10 / 1 / 8
12,265
533
14,979
18,056
6,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sicklicks
Nu Wa
18
5 / 4 / 14
12,006
522
12,567
9,935
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
spweegeth
Mercury
19
11 / 2 / 7
12,937
562
9,802
17,354
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
9
Kills
42
42
Deaths
10
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
18
6.5
L
Camazotz
Gankster47
Camazotz
3
8
0
0.38
L
Artemis
Melon Tay27
Artemis
1
13
1
0.12
W
12
1
10
17
W
Jing Wei
crature890
Jing Wei
10
1
8
14
L
Poseidon
elpanchoo1
Poseidon
3
3
2
1.33
L
Neith
ethanrat
Neith
2
13
1
0.19
L
Cthulhu
pitangex91
Cthulhu
0
5
1
0.1
W
Nu Wa
sicklicks
Nu Wa
5
4
14
3
W
Mercury
spweegeth
Mercury
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,072
Damage
62,173
78,161
Taken
78,948
27,378
Mitigated
60,061
12,888
Healing
32,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,838
2,798
6,046
3,371
13,883
13,378
1,291
5,600
8,283
33,357
0
L
Camazotz
Gankster47
Camazotz
7,002
2,493
0
6,123
19,223
7,254
0
6,026
12,821
0
40,431
L
Artemis
Melon Tay27
Artemis
7,090
2,197
0
364
17,177
5,378
132
10,239
6,569
0
22,064
W
16,987
2,532
0
7,005
19,720
28,470
1,522
2,244
17,476
77,996
0
W
Jing Wei
crature890
Jing Wei
14,979
10,266
0
5,953
18,056
6,996
2,807
4,273
13,572
0
77,944
L
Poseidon
elpanchoo1
Poseidon
15,228
905
0
3,509
14,122
5,623
123
7,156
6,552
110,034
0
L
Neith
ethanrat
Neith
6,499
2,341
0
1,818
18,089
5,555
76
8,082
9,738
0
18,876
L
Cthulhu
pitangex91
Cthulhu
2,253
0
0
1,074
9,550
3,568
0
4,353
5,089
14,816
0
W
Nu Wa
sicklicks
Nu Wa
12,567
2,330
0
1,036
9,935
3,824
3,357
3,433
6,502
66,115
0
W
Mercury
spweegeth
Mercury
9,802
5,389
0
9,213
17,354
7,393
1,912
1,931
15,423
0
92,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
62,291
352
Minions Killed
573
0
Camps Cleared
0
1,725,436
Distance Traveled
2,209,536
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,840
515
39
2
0
411,935
2
L
Camazotz
9,410
409
70
3
0
342,811
3
L
Artemis
7,445
324
20
1
0
358,942
1
W
Sobek
13,243
576
137
6
0
455,619
2
W
Jing Wei
12,265
533
129
6
0
426,596
0
L
Poseidon
12,335
536
216
9
0
437,505
7
L
Neith
8,273
360
27
1
0
349,613
9
L
Cthulhu
6,825
297
19
1
0
236,565
1
W
Nu Wa
12,006
522
137
6
0
399,262
0
W
Mercury
12,937
562
131
6
0
516,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role