Player Matchup

Thor
Thor
Roosky LG
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 219L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Saumon-rouge
Nu Wa
Level 27
God Stats
11W - 12L
1,902 SR
Queue Stats
258W - 281L
1,464 Elo+
Solo
Olorun
Olorun
bobbinsancho
Olorun
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 23L
1,424 Elo+
Solo
Raijin
Raijin
einardo_MX
Raijin
Level 15
God Stats
2W - 2L
1,072 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1
Anhur
Anhur
mamut350sigiloso
Anhur
Level 5
God Stats
2W - 6L
1,276 SR
Queue Stats
17W - 19L
1,594 Elo+
Party 1
Team Averages
Level 21
1,450 SR
1,475 Elo+

VS

Team Averages
Level 18
1,592 SR
1,535 Elo+
Cernunnos
Cernunnos
Asukaa-chan
Cernunnos
Level 27
God Stats
4W - 6L
1,431 SR
Queue Stats
20W - 33L
1,396 Elo+
Solo
Bellona
Bellona
Bloody_alfa
Bellona
Level 25
God Stats
2W - 2L
1,733 SR
Queue Stats
48W - 42L
1,698 Elo+
Solo
Camazotz
Camazotz
HantenaC4
Camazotz
Level 26
God Stats
2W - 3L
1,565 SR
Queue Stats
87W - 96L
1,437 Elo+
Solo
Ymir
Ymir
Sir dmg LiLi
Ymir
Level 3
God Stats
2W - 2L
1,733 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Thor
Thor
negber
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
9 / 5 / 5
12,790
533
12,030
17,799
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 9
11,458
477
11,005
12,210
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
18
4 / 2 / 15
11,817
492
16,410
16,546
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
einardo_MX
Raijin
18
7 / 8 / 0
12,266
511
5,705
14,075
6,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 7 / 7
11,601
483
18,628
21,284
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asukaa-chan
Cernunnos
15
4 / 8 / 0
9,898
412
5,340
15,503
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Bloody_alfa
Bellona
19
10 / 8 / 5
13,114
546
18,620
22,956
15,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
HantenaC4
Camazotz
16
5 / 9 / 2
10,646
444
11,368
25,887
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 4 / 4
10,002
417
8,447
14,161
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
negber
Thor
14
0 / 10 / 2
8,806
367
1,957
16,712
7,245
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
36
Kills
24
25
Deaths
39
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Asukaa-chan
Cernunnos
4
8
0
0.5
L
Bellona
Bloody_alfa
Bellona
10
8
5
1.56
L
Camazotz
HantenaC4
Camazotz
5
9
2
0.67
W
Thor
9
5
5
2.3
W
6
3
9
3.5
L
5
4
4
1.75
W
Olorun
4
2
15
5.75
W
Raijin
einardo_MX
Raijin
7
8
0
0.88
W
10
7
7
1.93
L
Thor
negber
Thor
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,778
Damage
45,732
81,914
Taken
95,219
34,128
Mitigated
44,696
28,471
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Asukaa-chan
Cernunnos
5,340
2,377
0
2,037
15,503
5,091
816
1,534
13,969
0
61,745
L
Bellona
Bloody_alfa
Bellona
18,620
7,068
0
2,328
22,956
15,111
1,280
7,183
15,773
0
62,446
L
Camazotz
HantenaC4
Camazotz
11,368
1,945
0
7,327
25,887
8,991
0
11,204
14,683
0
42,878
W
Thor
12,030
4,994
0
5,918
17,799
7,969
730
290
17,409
0
78,858
W
11,005
2,581
256
2,080
12,210
4,676
917
1,238
10,922
61,206
0
L
8,447
2,143
0
460
14,161
8,258
0
8,795
5,366
31,340
0
W
Olorun
16,410
8,224
658
9,925
16,546
7,204
2,205
3,678
12,693
66,891
0
W
Raijin
einardo_MX
Raijin
5,705
493
0
1,392
14,075
6,103
3,271
1,640
12,385
60,254
0
W
18,628
9,375
0
8,242
21,284
8,176
2,835
1,601
19,508
0
46,806
L
Thor
negber
Thor
1,957
400
0
0
16,712
7,245
217
4,404
12,308
0
28,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
52,466
450
Minions Killed
326
0
Camps Cleared
0
1,910,243
Distance Traveled
1,854,280
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,898
412
98
4
0
302,953
2
L
Bellona
13,114
546
77
3
0
448,368
7
L
Camazotz
10,646
444
55
2
0
428,410
0
W
Thor
12,790
533
131
5
0
439,868
1
W
Nu Wa
11,458
477
73
3
0
359,013
0
L
Ymir
10,002
417
51
2
0
287,154
1
W
Olorun
11,817
492
83
3
0
411,368
4
W
Raijin
12,266
511
108
5
0
320,727
0
W
Anhur
11,601
483
55
2
0
379,267
4
L
Thor
8,806
367
45
2
0
387,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role