Player Matchup

Aphrodite
Aphrodite
Digitalk2ller
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,576 Elo+
Solo
Scylla
Scylla
Emilyergod
Scylla
Level 18
God Stats
0W - 5L
1,299 SR
Queue Stats
6W - 11L
1,295 Elo+
Solo
Nemesis
Nemesis
Gunizarcher
Nemesis
Level 27
God Stats
5W - 1L
1,864 SR
Queue Stats
13W - 9L
1,824 Elo+
Party 1
Bellona
Bellona
Mysticlumen
Bellona
Level 29
God Stats
3W - 4L
1,626 SR
Queue Stats
98W - 101L
1,708 Elo+
Solo
Anhur
Anhur
odaba54
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,688 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,618 Elo+

VS

Team Averages
Level 22
1,663 SR
1,573 Elo+
Anubis
Anubis
Gogogor
Anubis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 107L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
ImFiction
Sun Wukong
Level 15
God Stats
3W - 0L
1,658 SR
Queue Stats
28W - 22L
1,763 Elo+
Party 2
Ares
Ares
OnyxCerberus29
Ares
Level 25
God Stats
30W - 23L
1,916 SR
Queue Stats
282W - 301L
1,482 Elo+
Solo
Jing Wei
Jing Wei
SSBY
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Vitack
Guan Yu
Level 25
God Stats
4W - 2L
1,740 SR
Queue Stats
22W - 24L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Digitalk2ller
Aphrodite
5
0 / 0 / 0
3,328
666
1,851
2,119
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Emilyergod
Scylla
1
0 / 2 / 0
2,562
512
0
899
199
Nemesis
Gunizarcher
Nemesis
5
0 / 2 / 0
3,348
670
1,207
3,485
643
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Mysticlumen
Bellona
5
1 / 3 / 0
3,477
695
1,176
3,883
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
odaba54
Anhur
4
0 / 3 / 0
2,940
588
708
2,526
546
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gogogor
Anubis
6
1 / 0 / 2
3,967
793
896
888
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ImFiction
Sun Wukong
5
1 / 1 / 2
3,713
743
1,421
2,410
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
5 / 0 / 0
4,559
912
2,428
3,256
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SSBY
Jing Wei
5
0 / 0 / 5
3,632
726
1,689
2,291
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Vitack
Guan Yu
7
3 / 0 / 0
4,226
845
1,858
2,584
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Digitalk2ller
Aphrodite
0
0
0
0
L
Scylla
Emilyergod
Scylla
0
2
0
0
W
Anubis
Gogogor
Anubis
1
0
2
2
L
Nemesis
Gunizarcher
Nemesis
0
2
0
0
W
Sun Wukong
ImFiction
Sun Wukong
1
1
2
2
L
Bellona
Mysticlumen
Bellona
1
3
0
0.33
W
5
0
0
5
W
Jing Wei
SSBY
Jing Wei
0
0
5
2.5
W
Guan Yu
Vitack
Guan Yu
3
0
0
3
L
Anhur
odaba54
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,942
Damage
8,292
12,912
Taken
11,429
4,771
Mitigated
4,152
3,713
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Digitalk2ller
Aphrodite
1,851
662
0
1,148
2,119
716
0
780
1,339
8,144
0
L
Scylla
Emilyergod
Scylla
0
0
0
0
899
199
0
585
314
0
0
W
Anubis
Gogogor
Anubis
896
0
0
222
888
309
608
0
888
14,800
0
L
Nemesis
Gunizarcher
Nemesis
1,207
693
0
1,383
3,485
643
0
658
2,827
0
11,927
W
Sun Wukong
ImFiction
Sun Wukong
1,421
645
0
982
2,410
730
0
0
2,410
0
11,476
L
Bellona
Mysticlumen
Bellona
1,176
521
0
922
3,883
2,667
0
238
3,491
0
10,108
W
2,428
544
0
1,721
3,256
1,167
209
1,097
2,159
7,548
0
W
Jing Wei
SSBY
Jing Wei
1,689
1,424
0
1,514
2,291
524
350
754
1,537
0
9,122
W
Guan Yu
Vitack
Guan Yu
1,858
615
57
1,454
2,584
1,422
0
0
2,584
0
10,731
L
Anhur
odaba54
Anhur
708
449
0
260
2,526
546
0
1,063
1,463
0
4,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,655
Gold Earned
20,097
91
Minions Killed
106
0
Camps Cleared
0
479,486
Distance Traveled
569,952
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,328
666
19
4
0
115,259
1
L
Scylla
2,562
512
0
0
0
40,351
1
W
Anubis
3,967
793
31
6
0
109,293
0
L
Nemesis
3,348
670
29
6
0
121,303
1
W
Sun Wukong
3,713
743
31
6
0
135,335
0
L
Bellona
3,477
695
32
6
0
110,382
2
W
Ares
4,559
912
4
1
0
119,895
0
W
Jing Wei
3,632
726
17
3
0
108,859
0
W
Guan Yu
4,226
845
23
5
0
96,570
0
L
Anhur
2,940
588
11
2
0
92,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role