Player Matchup

Bakasura
Bakasura
Egonak
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,160 Elo+
Solo
Cerberus
Cerberus
GizzyTheGremlin
Cerberus
Level 29
God Stats
2W - 4L
1,169 SR
Queue Stats
101W - 126L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
TriczY123
Sun Wukong
Level 5
God Stats
5W - 7L
1,113 SR
Queue Stats
77W - 105L
843 Elo+
Party 2
Hel
Hel
qu0d2020
Hel
Level 7
God Stats
8W - 15L
1,500 SR
Queue Stats
52W - 80L
843 Elo+
Party 2
Skadi
Skadi
qudoetank2
Skadi
Level 4
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 7L
843 Elo+
Party 2
Team Averages
Level 10
1,298 SR
1,032 Elo+

VS

Team Averages
Level 20
1,467 SR
1,171 Elo+
Jing Wei
Jing Wei
LANCE3D93
Jing Wei
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 14L
1,053 Elo+
Party 1
Chaac
Chaac
WantedCrimal
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Party 1
Bakasura
Bakasura
Xilinm
Bakasura
Level 7
God Stats
2W - 1L
1,542 SR
Queue Stats
2W - 6L
1,182 Elo+
Party 1
Nu Wa
Nu Wa
ggg85180
Nu Wa
Level 28
God Stats
5W - 2L
1,312 SR
Queue Stats
104W - 117L
1,348 Elo+
Solo
Aphrodite
Aphrodite
mathca1000
Aphrodite
Level 42
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 13L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Egonak
Bakasura
10
0 / 21 / 8
8,142
370
7,061
24,670
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
9 / 1 / 4
13,490
613
14,497
26,401
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TriczY123
Sun Wukong
13
5 / 15 / 5
9,916
451
13,259
28,813
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 16 / 5
8,237
374
2,492
16,743
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
2 / 15 / 3
7,893
359
9,405
20,004
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LANCE3D93
Jing Wei
16
18 / 7 / 31
12,116
551
29,059
16,588
5,939
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 23
11,047
502
11,469
22,129
23,944
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bakasura
Xilinm
Bakasura
18
8 / 4 / 12
11,387
518
11,089
14,607
5,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ggg85180
Nu Wa
17
27 / 2 / 18
12,502
568
33,670
9,954
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
mathca1000
Aphrodite
14
7 / 2 / 32
10,282
467
12,849
12,802
5,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
182
16
Kills
66
68
Deaths
18
25
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Egonak
Bakasura
0
21
8
0.19
L
Cerberus
9
1
4
11
W
Jing Wei
LANCE3D93
Jing Wei
18
7
31
4.79
L
Sun Wukong
TriczY123
Sun Wukong
5
15
5
0.5
W
6
3
23
5.83
W
Bakasura
Xilinm
Bakasura
8
4
12
3.5
W
Nu Wa
ggg85180
Nu Wa
27
2
18
18
W
Aphrodite
mathca1000
Aphrodite
7
2
32
11.5
L
0
16
5
0.16
L
Skadi
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
98,136
116,631
Taken
76,080
62,420
Mitigated
44,266
21,677
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Egonak
Bakasura
7,061
3,628
0
484
24,670
7,501
0
9,738
14,519
0
26,961
L
Cerberus
14,497
604
99
7,867
26,401
24,655
0
8,883
16,873
51,086
0
W
Jing Wei
LANCE3D93
Jing Wei
29,059
22,188
0
244
16,588
5,939
2,630
3,763
12,550
0
63,774
L
Sun Wukong
TriczY123
Sun Wukong
13,259
2,927
0
5,192
28,813
19,085
0
11,606
16,571
0
39,594
W
11,469
2,500
0
5,264
22,129
23,944
2,223
4,265
17,612
0
53,929
W
Bakasura
Xilinm
Bakasura
11,089
8,815
0
3,645
14,607
5,636
0
2,569
11,988
0
85,368
W
Nu Wa
ggg85180
Nu Wa
33,670
8,845
0
1,917
9,954
3,660
1,239
2,930
6,899
90,377
0
W
Aphrodite
mathca1000
Aphrodite
12,849
2,086
9,193
8,519
12,802
5,087
1,032
3,462
9,134
30,010
0
L
2,492
592
4,019
2,854
16,743
5,184
0
6,622
9,650
29,069
0
L
Skadi
9,405
3,486
0
1,162
20,004
5,995
0
7,995
11,543
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
57,334
303
Minions Killed
443
0
Camps Cleared
0
1,715,508
Distance Traveled
2,005,093
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,142
370
40
2
0
341,977
2
L
Cerberus
13,490
613
94
4
0
422,410
6
W
Jing Wei
12,116
551
78
4
0
392,473
2
L
Sun Wukong
9,916
451
66
3
0
328,118
1
W
Chaac
11,047
502
95
4
0
366,074
4
W
Bakasura
11,387
518
119
5
0
434,345
1
W
Nu Wa
12,502
568
121
6
0
379,270
0
W
Aphrodite
10,282
467
30
1
0
432,931
0
L
Hel
8,237
374
41
2
0
325,899
0
L
Skadi
7,893
359
62
3
0
297,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role