Player Matchup

Apollo
Apollo
InCr3dible_Mati
Apollo
Level 158
God Stats
8W - 6L
1,788 SR
Queue Stats
189W - 109L
1,666 Elo+
Party 1
Ares
Ares
Johny-ivan
Ares
Level 160
God Stats
15W - 10L
1,923 SR
Queue Stats
87W - 48L
1,770 Elo+
Party 1
Vulcan
Vulcan
Kubanczyk2000
Vulcan
Level 156
God Stats
4W - 3L
1,669 SR
Queue Stats
279W - 168L
1,761 Elo+
Party 1
Arachne
Arachne
Zmoodini
Arachne
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 165L
1,733 Elo+
Party 1
Chronos
Chronos
xJonSnow_-
Chronos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 82L
1,686 Elo+
Party 1
Team Averages
Level 158
1,676 SR
1,723 Elo+

VS

Team Averages
Level 156
1,653 SR
1,677 Elo+
Da Ji
Da Ji
FishTheBigg
Da Ji
Level 153
God Stats
3W - 1L
1,880 SR
Queue Stats
113W - 37L
1,847 Elo+
Party 2
Terra
Terra
Infinite Cards
Terra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 338L
1,636 Elo+
Solo
Achilles
Achilles
N0Vaae
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OxleyV2
Kukulkan
Level 160
God Stats
8W - 4L
1,708 SR
Queue Stats
420W - 258L
1,782 Elo+
Party 2
Cernunnos
Cernunnos
drwasteman
Cernunnos
Level 145
God Stats
14W - 15L
1,675 SR
Queue Stats
635W - 642L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,545
503
5,307
13,475
5,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 2
7,294
429
5,169
13,746
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 3
8,487
499
7,611
6,938
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Zmoodini
Arachne
14
4 / 3 / 2
8,683
511
9,705
15,659
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
xJonSnow_-
Chronos
15
0 / 2 / 2
8,380
493
4,752
10,485
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,694
570
7,401
10,872
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 10
9,417
554
8,631
13,037
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
N0Vaae
Achilles
18
5 / 0 / 2
10,823
637
10,796
14,326
10,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
OxleyV2
Kukulkan
16
3 / 2 / 5
9,587
564
11,984
9,917
5,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
drwasteman
Cernunnos
16
1 / 2 / 2
9,332
549
7,639
12,877
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
6
1
0.08
W
3
1
10
8
L
2
4
2
0.75
L
1
2
3
1.25
W
Achilles
N0Vaae
Achilles
5
0
2
6
W
Kukulkan
OxleyV2
Kukulkan
3
2
5
2.75
L
Arachne
Zmoodini
Arachne
4
3
2
1.67
W
Cernunnos
drwasteman
Cernunnos
1
2
2
1
L
Chronos
xJonSnow_-
Chronos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,544
Damage
46,451
60,303
Taken
61,029
27,927
Mitigated
36,601
13,845
Healing
29,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,401
2,191
0
4,933
10,872
4,899
574
2,383
8,391
0
57,205
L
5,307
2,534
0
3,677
13,475
5,309
168
2,104
11,371
0
56,616
W
8,631
952
1,882
5,040
13,037
11,103
0
5,338
7,557
28,483
0
L
5,169
256
0
3,225
13,746
8,048
0
6,258
7,488
18,595
0
L
7,611
2,953
0
859
6,938
2,633
0
4,237
2,701
61,357
0
W
Achilles
N0Vaae
Achilles
10,796
1,836
0
6,072
14,326
10,461
248
1,287
13,001
0
72,940
W
Kukulkan
OxleyV2
Kukulkan
11,984
791
0
3,330
9,917
5,394
0
3,806
6,022
81,684
0
L
Arachne
Zmoodini
Arachne
9,705
6,084
0
3,536
15,659
6,557
0
6,311
9,348
0
69,845
W
Cernunnos
drwasteman
Cernunnos
7,639
3,800
0
7,935
12,877
4,744
402
3,893
8,984
0
75,915
L
Chronos
xJonSnow_-
Chronos
4,752
2,583
0
2,548
10,485
5,380
0
1,705
8,780
58,973
4,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
48,853
526
Minions Killed
559
0
Camps Cleared
0
1,602,200
Distance Traveled
1,645,805
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,694
570
102
6
0
366,450
2
L
Apollo
8,545
503
135
8
0
282,275
6
W
Terra
9,417
554
29
2
0
349,017
4
L
Ares
7,294
429
28
2
0
328,229
9
L
Vulcan
8,487
499
125
7
0
333,299
2
W
Achilles
10,823
637
136
8
0
343,811
3
W
Kukulkan
9,587
564
168
10
0
304,102
1
L
Arachne
8,683
511
103
6
0
357,409
1
W
Cernunnos
9,332
549
124
7
0
282,425
0
L
Chronos
8,380
493
135
8
0
300,988
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role