Player Matchup

Merlin
Merlin
BenJammingGaming
Merlin
Level 6
God Stats
4W - 2L
1,878 SR
Queue Stats
14W - 7L
1,669 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Juicy Towelette
Kumbhakarna
Level 88
God Stats
2W - 2L
1,145 SR
Queue Stats
19W - 13L
1,588 Elo+
Party 1
Thor
Thor
WhiteCyclone551
Thor
Level 26
God Stats
3W - 0L
1,783 SR
Queue Stats
34W - 28L
1,501 Elo+
Solo
Team Averages
Level 40
1,602 SR
1,586 Elo+

VS

Team Averages
Level 27
1,592 SR
1,497 Elo+
Freya
Freya
FL Impulse
Freya
Level 25
God Stats
119W - 60L
1,226 SR
Queue Stats
140W - 94L
1,333 Elo+
Solo
Chaac
Chaac
McDrew_
Chaac
Level 28
God Stats
0W - 1L
1,782 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ramuthra232
Jing Wei
Level 27
God Stats
1W - 2L
1,768 SR
Queue Stats
49W - 35L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
18,068
669
25,400
19,033
9,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Juicy Towelette
Kumbhakarna
20
1 / 1 / 13
15,704
582
11,816
23,483
28,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 4 / 7
16,785
622
15,513
20,683
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 1 / 1
12,331
457
3,724
3,236
1,107
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
McDrew_
Chaac
18
2 / 8 / 1
14,687
544
18,614
34,392
23,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Ramuthra232
Jing Wei
20
4 / 7 / 2
16,913
626
21,745
25,548
17,581
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
6
6
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Freya
0
1
1
0.5
W
Kumbhakarna
Juicy Towelette
Kumbhakarna
1
1
13
7.5
L
Chaac
McDrew_
Chaac
2
8
1
0.31
L
Jing Wei
Ramuthra232
Jing Wei
4
7
2
0.71
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
44,083
63,199
Taken
63,176
49,945
Mitigated
41,828
19,019
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,400
1,786
1,647
6,999
19,033
9,090
2,124
526
18,207
136,249
0
L
Freya
3,724
1,052
0
974
3,236
1,107
0
906
2,330
15,875
0
W
Kumbhakarna
Juicy Towelette
Kumbhakarna
11,816
1,044
2,193
2,925
23,483
28,973
412
2,402
20,731
66,220
0
L
Chaac
McDrew_
Chaac
18,614
5,435
732
10,860
34,392
23,140
0
22,573
11,819
0
59,833
L
Jing Wei
Ramuthra232
Jing Wei
21,745
15,025
0
375
25,548
17,581
593
13,931
11,617
0
144,946
W
15,513
6,095
0
5,255
20,683
11,882
0
1,340
19,057
0
85,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,557
Gold Earned
43,931
311
Minions Killed
276
0
Camps Cleared
0
1,383,100
Distance Traveled
1,017,499
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,068
669
154
6
0
466,593
1
L
Freya
12,331
457
25
1
0
154,791
0
W
Kumbhakarna
15,704
582
53
2
0
491,914
0
L
Chaac
14,687
544
53
2
0
423,266
2
L
Jing Wei
16,913
626
198
7
0
439,442
3
W
Thor
16,785
622
104
4
0
424,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role