Player Matchup

Baron Samedi
Baron Samedi
DragonSlaya09
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,238 Elo+
Solo
Hun Batz
Hun Batz
Go Crazy Dexter
Hun Batz
Level 49
God Stats
4W - 3L
1,609 SR
Queue Stats
224W - 213L
1,549 Elo+
Solo
Mulan
Mulan
UpliftMirror666
Mulan
Level 105
God Stats
6W - 15L
1,341 SR
Queue Stats
146W - 167L
1,383 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,390 Elo+

VS

Team Averages
Level 105
1,608 SR
1,443 Elo+
Cernunnos
Cernunnos
Ewanewan8888
Cernunnos
Level 68
God Stats
12W - 9L
1,268 SR
Queue Stats
54W - 41L
1,453 Elo+
Solo
Horus
Horus
Gustavo_AlvesBr
Horus
Level 157
God Stats
3W - 2L
1,627 SR
Queue Stats
243W - 250L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
IcyBassoon13770
Baron Samedi
Level 89
God Stats
27W - 17L
1,929 SR
Queue Stats
690W - 734L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonSlaya09
Baron Samedi
13
0 / 3 / 6
9,591
564
11,980
14,663
7,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
4 / 5 / 1
10,958
645
10,720
12,616
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 4
10,015
589
12,155
24,118
11,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ewanewan8888
Cernunnos
16
8 / 2 / 2
12,306
724
17,248
14,432
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 6
11,447
673
8,015
16,643
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
IcyBassoon13770
Baron Samedi
13
0 / 2 / 8
10,111
595
13,621
10,167
4,295
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DragonSlaya09
Baron Samedi
0
3
6
1
W
Cernunnos
Ewanewan8888
Cernunnos
8
2
2
4.5
L
Hun Batz
4
5
1
0.9
W
2
3
6
1.67
W
Baron Samedi
IcyBassoon13770
Baron Samedi
0
2
8
2
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
38,884
51,397
Taken
41,242
25,488
Mitigated
25,348
17,726
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DragonSlaya09
Baron Samedi
11,980
1,629
1,325
4,014
14,663
7,826
480
3,847
10,816
43,940
0
W
Cernunnos
Ewanewan8888
Cernunnos
17,248
9,248
1,297
6,550
14,432
5,440
2,039
5,714
8,718
0
68,863
L
Hun Batz
10,720
2,854
0
1,546
12,616
6,518
211
3,235
9,381
0
73,577
W
8,015
4,747
2,668
6,684
16,643
15,613
282
4,698
11,945
0
20,739
W
Baron Samedi
IcyBassoon13770
Baron Samedi
13,621
709
2,595
3,181
10,167
4,295
674
1,644
8,523
38,325
0
L
12,155
924
1,603
9,238
24,118
11,144
96
7,125
16,993
0
37,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
33,864
197
Minions Killed
168
0
Camps Cleared
0
881,423
Distance Traveled
833,093
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,591
564
50
3
0
271,147
3
W
Cernunnos
12,306
724
87
5
0
258,828
0
L
Hun Batz
10,958
645
99
6
0
303,470
1
W
Horus
11,447
673
24
1
0
305,325
4
W
Baron Samedi
10,111
595
57
3
0
268,940
0
L
Mulan
10,015
589
48
3
0
306,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role