Player Matchup

Anhur
Anhur
ElectroKiller98
Anhur
Level 139
God Stats
3W - 2L
1,748 SR
Queue Stats
17W - 27L
1,580 Elo+
Party 2
King Arthur
King Arthur
glorin02
King Arthur
Level 128
God Stats
3W - 6L
1,040 SR
Queue Stats
326W - 337L
1,457 Elo+
Solo
Vulcan
Vulcan
xxzoriacxx
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,580 Elo+
Party 2
Team Averages
Level 131
1,429 SR
1,539 Elo+

VS

Team Averages
Level 103
1,500 SR
1,608 Elo+
Cthulhu
Cthulhu
BlackWolf123
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Freyrin
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
bidza1
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 5
10,941
912
13,636
9,994
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
glorin02
King Arthur
13
4 / 2 / 12
9,437
786
6,038
11,860
12,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
xxzoriacxx
Vulcan
12
1 / 3 / 14
9,015
751
9,815
7,761
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackWolf123
Cthulhu
10
0 / 5 / 4
7,918
660
7,948
13,933
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Freyrin
The Morrigan
10
1 / 7 / 2
7,443
620
4,837
8,041
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bidza1
Fenrir
10
4 / 6 / 0
8,020
668
6,228
11,768
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackWolf123
Cthulhu
0
5
4
0.4
W
13
0
5
15.5
L
The Morrigan
Freyrin
The Morrigan
1
7
2
0.29
L
Fenrir
bidza1
Fenrir
4
6
0
0.67
W
King Arthur
glorin02
King Arthur
4
2
12
5
W
Vulcan
xxzoriacxx
Vulcan
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
19,013
29,615
Taken
33,742
19,403
Mitigated
16,089
10,035
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackWolf123
Cthulhu
7,948
543
56
1,074
13,933
9,334
0
4,387
9,084
26,894
0
W
13,636
5,367
0
5,054
9,994
3,718
1,758
4,475
5,519
0
59,921
L
The Morrigan
Freyrin
The Morrigan
4,837
490
478
712
8,041
2,692
0
2,088
5,738
28,212
0
L
Fenrir
bidza1
Fenrir
6,228
618
0
672
11,768
4,063
0
2,832
8,766
0
13,308
W
King Arthur
glorin02
King Arthur
6,038
736
0
3,656
11,860
12,780
0
5,216
6,644
0
27,366
W
Vulcan
xxzoriacxx
Vulcan
9,815
2,384
0
1,325
7,761
2,905
386
3,122
4,639
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
23,381
185
Minions Killed
105
0
Camps Cleared
0
712,122
Distance Traveled
643,358
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,918
660
49
4
0
223,097
3
W
Anhur
10,941
912
80
7
0
228,840
2
L
The Morrigan
7,443
620
38
3
0
178,730
1
L
Fenrir
8,020
668
18
2
0
241,531
0
W
King Arthur
9,437
786
37
3
0
246,214
5
W
Vulcan
9,015
751
68
6
0
237,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role