Player Matchup

Yemoja
Yemoja
Afro Williis
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Delete_Smite
Fenrir
Level 10
God Stats
12W - 3L
1,655 SR
Queue Stats
62W - 38L
1,586 Elo+
Solo
Hel
Hel
ScionSand501404
Hel
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ZackaryAP15
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,409 Elo+
Solo
Medusa
Medusa
super3_1914gr
Medusa
Level 29
God Stats
44W - 31L
1,534 SR
Queue Stats
46W - 37L
1,463 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,492 Elo+

VS

Team Averages
Level 11
1,591 SR
1,580 Elo+
Thor
Thor
KingAcres
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,635 Elo+
Solo
Scylla
Scylla
MegaZilarra25
Scylla
Level 13
God Stats
12W - 15L
1,506 SR
Queue Stats
103W - 178L
1,743 Elo+
Solo
Agni
Agni
Sedzro
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
alexix1823
He Bo
Level 29
God Stats
9W - 6L
1,947 SR
Queue Stats
58W - 70L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
arthurmarfut
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 5 / 13
10,773
490
5,585
11,877
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
20
22 / 0 / 3
15,604
709
18,493
16,597
8,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 2 / 3
14,586
663
23,083
18,440
8,813
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ZackaryAP15
Jing Wei
15
7 / 7 / 12
11,063
503
6,678
15,891
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 4 / 10
12,192
554
13,668
9,770
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 16 / 4
8,903
405
5,563
24,881
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 14 / 4
8,403
382
6,511
16,310
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
Sedzro
Agni
7
1 / 14 / 3
6,799
309
898
11,512
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
15
11 / 14 / 2
11,300
514
17,036
19,289
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
arthurmarfut
Ratatoskr
10
1 / 10 / 1
7,384
336
3,217
17,962
9,554
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
65
Kills
15
18
Deaths
68
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
5
13
1.7
W
Fenrir
22
0
3
23.5
L
Thor
2
16
4
0.25
L
0
14
4
0.14
W
20
2
3
10.75
L
Agni
Sedzro
Agni
1
14
3
0.18
W
Jing Wei
ZackaryAP15
Jing Wei
7
7
12
1.86
L
He Bo
11
14
2
0.86
L
Ratatoskr
arthurmarfut
Ratatoskr
1
10
1
0.15
W
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
33,225
72,575
Taken
89,954
35,136
Mitigated
27,705
28,410
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,585
1,421
1,320
1,281
11,877
8,494
1,045
5,450
6,402
36,394
0
W
Fenrir
18,493
4,469
0
7,303
16,597
8,792
1,366
1,500
14,374
0
143,913
L
Thor
5,563
2,524
0
3,005
24,881
7,322
0
4,585
20,164
0
46,552
L
6,511
1,283
0
0
16,310
3,093
490
6,424
9,590
30,427
0
W
23,083
903
1,525
11,874
18,440
8,813
3,121
7,277
11,063
112,653
0
L
Agni
Sedzro
Agni
898
76
0
0
11,512
1,966
0
5,693
5,811
5,789
0
W
Jing Wei
ZackaryAP15
Jing Wei
6,678
6,678
0
4,637
15,891
5,038
1,431
4,686
9,748
0
37,462
L
He Bo
17,036
1,389
0
890
19,289
5,770
235
6,849
12,338
40,833
0
L
Ratatoskr
arthurmarfut
Ratatoskr
3,217
1,445
0
1,051
17,962
9,554
37
4,521
13,223
0
30,580
W
13,668
8,967
0
470
9,770
3,999
2,604
5,532
4,013
0
43,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,218
Gold Earned
42,789
594
Minions Killed
228
0
Camps Cleared
0
1,857,775
Distance Traveled
1,476,905
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,773
490
40
2
0
291,532
0
W
Fenrir
15,604
709
225
10
0
458,609
0
L
Thor
8,903
405
72
3
0
343,381
0
L
Scylla
8,403
382
44
2
0
307,462
1
W
Hel
14,586
663
192
9
0
402,081
0
L
Agni
6,799
309
7
0
0
213,516
0
W
Jing Wei
11,063
503
71
3
0
323,200
0
L
He Bo
11,300
514
53
2
0
278,798
3
L
Ratatoskr
7,384
336
52
2
0
333,748
0
W
Medusa
12,192
554
66
3
0
382,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role