Player Matchup

Kumbhakarna
Kumbhakarna
Doudinou
Kumbhakarna
Level 143
God Stats
0W - 1L
1,780 SR
Queue Stats
14W - 20L
1,471 Elo+
Solo
Cupid
Cupid
OlympianDARK
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
aboodsmart
Ra
Level 84
God Stats
26W - 22L
1,769 SR
Queue Stats
969W - 456L
1,799 Elo+
Solo
Team Averages
Level 92
1,683 SR
1,590 Elo+

VS

Team Averages
Level 132
1,512 SR
1,694 Elo+
Ra
Ra
ANGERYBOY
Ra
Level 142
God Stats
4W - 4L
1,751 SR
Queue Stats
144W - 91L
1,763 Elo+
Party 1
Fenrir
Fenrir
Gοrο
Fenrir
Level 128
God Stats
1W - 0L
1,482 SR
Queue Stats
125W - 86L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
ƒlacon
Danzaburou
Level 127
God Stats
4W - 4L
1,304 SR
Queue Stats
59W - 41L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Doudinou
Kumbhakarna
15
3 / 4 / 10
11,769
692
11,205
23,962
23,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 11 / 5
11,842
697
5,893
15,426
7,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 4 / 6
12,236
720
16,431
13,515
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
11,797
694
15,271
10,950
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Gοrο
Fenrir
16
8 / 4 / 7
12,267
722
13,275
16,159
18,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ƒlacon
Danzaburou
15
6 / 6 / 11
13,168
775
16,384
17,820
7,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
19
19
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Kumbhakarna
Doudinou
Kumbhakarna
3
4
10
2
W
Fenrir
Gοrο
Fenrir
8
4
7
2.88
L
5
11
5
0.68
L
6
4
6
2.25
W
Danzaburou
ƒlacon
Danzaburou
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
44,930
52,903
Taken
44,929
36,838
Mitigated
29,884
14,930
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,271
997
1,543
2,964
10,950
4,489
212
7,140
3,548
62,659
0
L
Kumbhakarna
Doudinou
Kumbhakarna
11,205
1,962
432
4,979
23,962
23,449
214
5,429
17,756
21,368
0
W
Fenrir
Gοrο
Fenrir
13,275
4,611
0
2,193
16,159
18,391
450
8,481
7,382
0
41,632
L
5,893
4,217
993
906
15,426
7,394
1,686
3,045
12,076
0
26,163
L
16,431
913
2,465
5,155
13,515
5,995
1,125
5,838
7,189
73,504
0
W
Danzaburou
ƒlacon
Danzaburou
16,384
6,725
0
6,585
17,820
7,004
916
11,148
6,296
0
61,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
37,232
178
Minions Killed
209
0
Camps Cleared
0
926,990
Distance Traveled
884,920
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,797
694
72
4
0
310,151
0
L
Kumbhakarna
11,769
692
18
1
0
332,382
6
W
Fenrir
12,267
722
41
2
0
314,307
3
L
Cupid
11,842
697
46
3
0
261,169
4
L
Ra
12,236
720
114
7
0
333,439
3
W
Danzaburou
13,168
775
96
6
0
260,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role