Player Matchup

Erlang Shen
Erlang Shen
Silver III
Georgetzef
Erlang Shen
Silver III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,457 MMR
Solo
Chang'e
Chang'e
Silver III
TrustTheSolo
Chang'e
Silver III
Level 111
God Stats
1W - 4L
1,490 SR
Queue Stats
99W - 93L
1,456 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
dominikph
Kumbhakarna
Bronze III
Level 149
God Stats
0W - 1L
1,891 SR
Queue Stats
5W - 11L
1,439 MMR
Solo
Anhur
Anhur
Bronze III
listentofaze
Anhur
Bronze III
Level 87
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 9L
1,459 MMR
Solo
Fenrir
Fenrir
Gold IV
神威不朽
Fenrir
Gold IV
Level 144
God Stats
3W - 2L
1,698 SR
Queue Stats
159W - 162L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,616 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,647 SR
1,454 MMR
Chiron
Chiron
Gold IV
CacatulDeAur
Chiron
Gold IV
Level 121
God Stats
20W - 19L
1,533 SR
Queue Stats
195W - 193L
1,439 MMR
Party 1
Merlin
Merlin
Gold IV
EsCa98
Merlin
Gold IV
Level 122
God Stats
27W - 14L
1,553 SR
Queue Stats
214W - 211L
1,484 MMR
Party 1
King Arthur
King Arthur
Silver III
KuroDark
King Arthur
Silver III
Level 89
God Stats
11W - 2L
1,581 SR
Queue Stats
18W - 13L
1,381 MMR
Party 2
Apollo
Apollo
Silver I
smite9119
Apollo
Silver I
Level 42
God Stats
6W - 2L
1,884 SR
Queue Stats
23W - 17L
1,539 MMR
Party 2
Geb
Geb
Silver I
xXs1moNXx
Geb
Silver I
Level 48
God Stats
26W - 21L
1,683 SR
Queue Stats
479W - 491L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Georgetzef
Erlang Shen
16
3 / 7 / 4
9,807
467
9,599
20,232
15,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TrustTheSolo
Chang'e
15
1 / 3 / 4
9,476
451
10,114
18,805
9,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
dominikph
Kumbhakarna
15
2 / 3 / 3
9,758
465
4,437
19,558
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 3
9,431
449
5,998
15,408
5,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
3 / 7 / 2
10,273
489
9,275
20,300
16,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
The MorriganScyllaFreyaSetTsukuyomi

VS

Bans
DanzaburouPersephoneNemesisAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 2 / 8
13,161
627
19,050
13,913
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
EsCa98
Merlin
19
4 / 5 / 7
12,337
587
14,495
13,497
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KuroDark
King Arthur
19
4 / 1 / 11
12,808
610
16,297
14,511
13,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
smite9119
Apollo
20
7 / 1 / 6
13,445
640
16,969
13,997
6,745
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 11
11,748
559
10,602
20,176
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
26
26
Deaths
9
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
2
8
6
W
Merlin
EsCa98
Merlin
4
5
7
1.5
L
Erlang Shen
Georgetzef
Erlang Shen
3
7
4
0.71
W
King Arthur
KuroDark
King Arthur
4
1
11
9.5
L
Chang'e
TrustTheSolo
Chang'e
1
3
4
1
L
Kumbhakarna
dominikph
Kumbhakarna
2
3
3
1.17
L
0
6
3
0.25
W
Apollo
smite9119
Apollo
7
1
6
10
W
3
0
11
8.5
L
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
77,413
94,303
Taken
76,094
64,997
Mitigated
53,421
26,379
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,050
10,424
2,043
8,557
13,913
6,378
7,738
2,537
11,254
0
107,225
W
Merlin
EsCa98
Merlin
14,495
489
0
1,458
13,497
6,055
692
3,472
9,857
90,310
0
L
Erlang Shen
Georgetzef
Erlang Shen
9,599
4,040
0
2,951
20,232
15,141
0
5,542
14,690
0
59,907
W
King Arthur
KuroDark
King Arthur
16,297
2,250
0
4,107
14,511
13,714
937
2,041
12,163
0
75,563
L
Chang'e
TrustTheSolo
Chang'e
10,114
283
2,566
6,943
18,805
9,648
45
7,573
11,232
78,370
0
L
Kumbhakarna
dominikph
Kumbhakarna
4,437
174
0
4,370
19,558
17,992
0
7,484
12,074
13,215
0
L
5,998
2,232
0
4,005
15,408
5,704
0
1,762
13,646
0
58,717
W
Apollo
smite9119
Apollo
16,969
9,446
0
1,836
13,997
6,745
1,932
2,610
11,269
0
127,570
W
10,602
588
0
4,341
20,176
20,529
229
4,234
15,712
37,875
0
L
Fenrir
9,275
2,610
0
5,544
20,300
16,512
0
2,736
17,564
0
48,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
63,499
502
Minions Killed
651
0
Camps Cleared
0
1,957,811
Distance Traveled
2,138,042
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,161
627
149
7
0
398,373
3
W
Merlin
12,337
587
133
6
0
383,890
4
L
Erlang Shen
9,807
467
104
5
0
384,460
7
W
King Arthur
12,808
610
151
7
0
456,536
3
L
Chang'e
9,476
451
156
7
0
413,078
7
L
Kumbhakarna
9,758
465
9
0
0
436,823
8
L
Anhur
9,431
449
132
6
0
331,598
5
W
Apollo
13,445
640
163
8
0
442,655
4
W
Geb
11,748
559
55
3
0
456,588
10
L
Fenrir
10,273
489
101
5
0
391,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role