Player Matchup

Cthulhu
Cthulhu
Silver I
Aketsy
Cthulhu
Silver I
Level 156
God Stats
2W - 1L
1,789 SR
Queue Stats
421W - 445L
1,536 MMR
Solo
Agni
Agni
Gold IV
JIMARIS
Agni
Gold IV
Level 156
God Stats
0W - 3L
1,340 SR
Queue Stats
259W - 250L
1,528 MMR
Solo
Ravana
Ravana
Bronze III
Kingpeal
Ravana
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
OpiumPsychosis
Hachiman
Gold II
Level 151
God Stats
12W - 9L
1,532 SR
Queue Stats
160W - 156L
1,542 MMR
Solo
Bellona
Bellona
Silver III
dodokingHD1080p
Bellona
Silver III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,532 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,532 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,646 SR
1,527 MMR
Apollo
Apollo
Bronze III
HiShee
Apollo
Bronze III
Level 78
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 31L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
Newilson
Tyr
Bronze III
Level 124
God Stats
5W - 6L
1,744 SR
Queue Stats
27W - 17L
1,541 MMR
Solo
Achilles
Achilles
Gold IV
Snizzle
Achilles
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
sercz
Athena
Gold V
Level 35
God Stats
8W - 14L
1,630 SR
Queue Stats
268W - 253L
1,507 MMR
Solo
Scylla
Scylla
Gold V
Найдж
Scylla
Gold V
Level 139
God Stats
1W - 3L
1,856 SR
Queue Stats
52W - 45L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aketsy
Cthulhu
11
1 / 4 / 2
7,210
424
5,940
12,273
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
JIMARIS
Agni
12
0 / 6 / 3
7,575
446
5,625
8,275
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Kingpeal
Ravana
13
3 / 5 / 1
8,197
482
3,724
10,309
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
2 / 4 / 0
8,124
478
6,389
9,485
2,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 0
8,162
480
4,393
12,827
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouNemesisNu WaSetTsukuyomi

VS

Bans
PersephoneFenrirYemojaPeleSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HiShee
Apollo
18
9 / 2 / 1
11,948
703
13,555
14,616
6,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 0 / 2
10,746
632
5,111
8,535
7,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Snizzle
Achilles
17
9 / 1 / 3
10,902
641
8,332
7,844
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
sercz
Athena
15
1 / 0 / 14
9,937
585
7,511
16,236
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Найдж
Scylla
16
3 / 3 / 7
10,371
610
5,404
5,795
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
22
22
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aketsy
Cthulhu
1
4
2
0.5
W
Apollo
HiShee
Apollo
9
2
1
4.75
L
Agni
JIMARIS
Agni
0
6
3
0.25
L
Ravana
Kingpeal
Ravana
3
5
1
0.7
W
0
0
2
1
L
Hachiman
2
4
0
0.5
W
Achilles
Snizzle
Achilles
9
1
3
10.5
L
0
3
0
0
W
Athena
sercz
Athena
1
0
14
8
W
Scylla
Найдж
Scylla
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
39,913
53,169
Taken
53,026
23,722
Mitigated
39,034
15,154
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aketsy
Cthulhu
5,940
284
310
2,426
12,273
5,718
0
3,912
8,229
22,215
0
W
Apollo
HiShee
Apollo
13,555
10,452
0
9,433
14,616
6,551
5,052
3,063
11,553
0
92,424
L
Agni
JIMARIS
Agni
5,625
576
0
1,270
8,275
2,614
0
3,525
4,642
44,697
0
L
Ravana
Kingpeal
Ravana
3,724
640
0
2,670
10,309
3,778
0
1,848
8,392
0
40,223
W
5,111
393
0
3,366
8,535
7,474
886
0
8,535
0
69,477
L
Hachiman
6,389
3,402
0
3,639
9,485
2,635
0
2,142
7,313
0
56,562
W
Achilles
Snizzle
Achilles
8,332
3,871
0
1,145
7,844
6,797
2,817
1,599
6,245
0
75,431
L
4,393
682
0
4,839
12,827
8,977
0
1,111
11,678
0
55,659
W
Athena
sercz
Athena
7,511
2,430
0
4,017
16,236
16,217
373
5,027
11,209
31,346
0
W
Scylla
Найдж
Scylla
5,404
688
0
1,715
5,795
1,995
441
1,876
3,919
60,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
53,904
448
Minions Killed
577
0
Camps Cleared
0
1,576,611
Distance Traveled
1,810,127
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,210
424
34
2
0
339,857
10
W
Apollo
11,948
703
162
10
0
333,430
5
L
Agni
7,575
446
98
6
0
293,141
5
L
Ravana
8,197
482
84
5
0
334,136
3
W
Tyr
10,746
632
152
9
0
376,456
7
L
Hachiman
8,124
478
105
6
0
286,994
5
W
Achilles
10,902
641
113
7
0
387,610
6
L
Bellona
8,162
480
127
7
0
322,483
5
W
Athena
9,937
585
41
2
0
391,773
5
W
Scylla
10,371
610
109
6
0
320,858
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role