Player Matchup

Nike
Nike
B3AN_1002
Nike
Level 25
God Stats
42W - 23L
1,694 SR
Queue Stats
256W - 277L
1,486 Elo+
Party 1
Nox
Nox
Givingup8431
Nox
Level 26
God Stats
5W - 6L
1,541 SR
Queue Stats
11W - 9L
1,401 Elo+
Solo
Fenrir
Fenrir
MECASIO
Fenrir
Level 25
God Stats
15W - 16L
1,500 SR
Queue Stats
934W - 1,012L
1,488 Elo+
Solo
Ra
Ra
MountainGuerilla
Ra
Level 29
God Stats
57W - 55L
1,500 SR
Queue Stats
331W - 378L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
benboom412
Heimdallr
Level 28
God Stats
46W - 37L
1,577 SR
Queue Stats
204W - 228L
1,532 Elo+
Party 1
Team Averages
Level 27
1,562 SR
1,476 Elo+

VS

Team Averages
Level 24
1,569 SR
1,512 Elo+
Bakasura
Bakasura
Aidy_Lewin
Bakasura
Level 28
God Stats
6W - 5L
1,613 SR
Queue Stats
101W - 82L
1,563 Elo+
Solo
Apollo
Apollo
CICOS6461
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,650 Elo+
Solo
Khepri
Khepri
CarNage_027
Khepri
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
44W - 38L
1,492 Elo+
Solo
Merlin
Merlin
Leo64419995
Merlin
Level 12
God Stats
2W - 5L
1,425 SR
Queue Stats
6W - 12L
1,386 Elo+
Solo
Hera
Hera
sparkly_guard0
Hera
Level 22
God Stats
5W - 4L
1,560 SR
Queue Stats
25W - 26L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 2 / 4
11,848
564
13,871
15,256
8,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 8
11,874
565
15,536
12,255
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MECASIO
Fenrir
18
10 / 0 / 2
12,423
592
8,899
10,904
8,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 12
11,544
550
8,036
10,114
6,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
benboom412
Heimdallr
20
11 / 4 / 8
13,702
652
23,667
20,338
10,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aidy_Lewin
Bakasura
17
7 / 4 / 1
11,316
539
9,805
16,215
7,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
CICOS6461
Apollo
12
0 / 10 / 2
7,441
354
6,351
17,665
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Khepri
15
0 / 7 / 0
9,014
429
8,326
24,072
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
0 / 6 / 2
7,353
350
6,119
13,755
6,800
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 7 / 4
8,266
394
9,420
12,550
3,825
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
34
Kills
8
8
Deaths
34
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aidy_Lewin
Bakasura
7
4
1
1.88
W
Nike
6
2
4
4
L
Apollo
CICOS6461
Apollo
0
10
2
0.1
L
Khepri
0
7
0
0
W
4
1
8
8
L
Merlin
0
6
2
0.17
W
Fenrir
MECASIO
Fenrir
10
0
2
11
W
3
1
12
9
W
Heimdallr
benboom412
Heimdallr
11
4
8
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,009
Damage
40,021
68,867
Taken
84,257
39,325
Mitigated
37,555
26,243
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aidy_Lewin
Bakasura
9,805
7,359
0
2,437
16,215
7,036
0
3,509
12,681
0
56,870
W
Nike
13,871
5,953
0
2,419
15,256
8,339
1,184
7,633
7,553
0
61,484
L
Apollo
CICOS6461
Apollo
6,351
1,835
290
2,938
17,665
7,690
540
3,895
13,620
2,199
25,820
L
Khepri
8,326
1,255
0
4,474
24,072
12,204
0
6,762
17,047
47,911
0
W
15,536
293
426
3,915
12,255
5,510
3,867
4,310
7,864
71,662
0
L
Merlin
6,119
657
0
131
13,755
6,800
200
6,325
7,424
28,501
0
W
Fenrir
MECASIO
Fenrir
8,899
1,626
0
3,990
10,904
8,553
1,714
1,270
9,634
0
71,761
W
8,036
1,918
1,773
4,902
10,114
6,853
3,209
4,117
5,717
69,202
0
W
Heimdallr
benboom412
Heimdallr
23,667
13,640
814
8,004
20,338
10,070
7,109
7,285
12,983
0
112,557
L
9,420
2,617
929
1,206
12,550
3,825
406
3,081
9,444
36,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,391
Gold Earned
43,390
603
Minions Killed
319
0
Camps Cleared
0
1,912,730
Distance Traveled
1,897,988
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,316
539
102
5
0
450,758
0
W
Nike
11,848
564
104
5
0
382,841
3
L
Apollo
7,441
354
41
2
0
380,704
1
L
Khepri
9,014
429
78
4
0
366,418
1
W
Nox
11,874
565
115
5
0
357,283
4
L
Merlin
7,353
350
48
2
0
344,869
0
W
Fenrir
12,423
592
96
5
0
462,046
4
W
Ra
11,544
550
122
6
0
381,611
5
W
Heimdallr
13,702
652
166
8
0
328,949
1
L
Hera
8,266
394
50
2
0
355,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role