Player Matchup

Baron Samedi
Baron Samedi
Sceldic
Baron Samedi
Level 54
God Stats
36W - 35L
1,560 SR
Queue Stats
320W - 298L
1,478 Elo+
Party 1
Fenrir
Fenrir
Sphintercide
Fenrir
Level 144
God Stats
33W - 15L
1,835 SR
Queue Stats
624W - 478L
1,683 Elo+
Party 1
Amaterasu
Amaterasu
Ymirs Popsicle
Amaterasu
Level 126
God Stats
1W - 1L
1,380 SR
Queue Stats
188W - 161L
1,426 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,529 Elo+

VS

Team Averages
Level 133
1,496 SR
1,444 Elo+
Neith
Neith
Dark_Soul210
Neith
Level 153
God Stats
9W - 8L
1,305 SR
Queue Stats
61W - 82L
1,355 Elo+
Solo
Jormungandr
Jormungandr
Killinwar
Jormungandr
Level 146
God Stats
2W - 2L
1,216 SR
Queue Stats
34W - 42L
1,394 Elo+
Solo
Guan Yu
Guan Yu
theCzarNik06
Guan Yu
Level 99
God Stats
7W - 5L
1,967 SR
Queue Stats
16W - 24L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sceldic
Baron Samedi
19
3 / 5 / 12
14,974
624
19,028
14,477
10,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
18
7 / 4 / 8
15,358
640
15,786
24,491
21,141
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Ymirs Popsicle
Amaterasu
20
9 / 6 / 7
16,540
689
15,325
23,226
21,078
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
15,170
632
12,915
16,883
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Killinwar
Jormungandr
18
5 / 8 / 9
14,759
615
22,487
22,711
11,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
theCzarNik06
Guan Yu
18
5 / 5 / 7
14,512
605
9,194
22,766
21,813
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
19
Kills
15
15
Deaths
19
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
Jormungandr
Killinwar
Jormungandr
5
8
9
1.19
W
Baron Samedi
Sceldic
Baron Samedi
3
5
12
1.8
W
Fenrir
7
4
8
2.75
W
Amaterasu
Ymirs Popsicle
Amaterasu
9
6
7
2.08
L
Guan Yu
theCzarNik06
Guan Yu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
44,596
62,194
Taken
62,360
52,615
Mitigated
39,018
16,619
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,915
3,193
0
4,439
16,883
5,961
474
3,774
12,617
0
75,133
L
Jormungandr
Killinwar
Jormungandr
22,487
4,663
0
250
22,711
11,244
150
5,731
16,533
81,195
0
W
Baron Samedi
Sceldic
Baron Samedi
19,028
602
4,539
3,213
14,477
10,396
1,199
5,448
8,731
84,635
0
W
Fenrir
15,786
3,028
0
3,600
24,491
21,141
1,014
7,840
16,027
0
59,893
W
Amaterasu
Ymirs Popsicle
Amaterasu
15,325
6,069
657
4,610
23,226
21,078
1,547
8,347
14,389
0
82,054
L
Guan Yu
theCzarNik06
Guan Yu
9,194
1,036
2,434
4,826
22,766
21,813
393
8,825
13,034
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
44,441
257
Minions Killed
261
0
Camps Cleared
0
1,312,874
Distance Traveled
1,182,742
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,170
632
90
4
0
372,023
5
L
Jormungandr
14,759
615
102
4
0
347,488
4
W
Baron Samedi
14,974
624
103
4
0
379,337
0
W
Fenrir
15,358
640
59
2
0
480,253
0
W
Amaterasu
16,540
689
95
4
0
453,284
5
L
Guan Yu
14,512
605
69
3
0
463,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role