Player Matchup

Bellona
Bellona
Audacities
Bellona
Level 32
God Stats
0W - 3L
1,264 SR
Queue Stats
12W - 14L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
ChangelingKing
Ratatoskr
Level 108
God Stats
2W - 2L
1,549 SR
Queue Stats
40W - 39L
1,387 Elo+
Solo
Cthulhu
Cthulhu
LeonOdin10
Cthulhu
Level 126
God Stats
18W - 13L
1,575 SR
Queue Stats
304W - 305L
1,482 Elo+
Party 3
Zhong Kui
Zhong Kui
Puc1destr0yer
Zhong Kui
Level 66
God Stats
6W - 6L
1,390 SR
Queue Stats
255W - 265L
1,548 Elo+
Solo
Cupid
Cupid
iGraBsy
Cupid
Level 29
God Stats
2W - 2L
1,761 SR
Queue Stats
83W - 107L
1,392 Elo+
Party 3
Team Averages
Level 72
1,508 SR
1,465 Elo+

VS

Team Averages
Level 104
1,525 SR
1,499 Elo+
Nemesis
Nemesis
AKxBR
Nemesis
Level 128
God Stats
4W - 4L
1,604 SR
Queue Stats
366W - 348L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
A_Mack8
Cabrakan
Level 103
God Stats
30W - 16L
1,752 SR
Queue Stats
221W - 197L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GodofThunder96
Cu Chulainn
Level 87
God Stats
4W - 5L
1,494 SR
Queue Stats
431W - 425L
1,392 Elo+
Party 1
Hachiman
Hachiman
PJxBR
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Player08020
Chang'e
Level 87
God Stats
6W - 2L
1,275 SR
Queue Stats
424W - 430L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Audacities
Bellona
17
4 / 4 / 8
12,433
444
16,747
24,224
27,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
ChangelingKing
Ratatoskr
18
14 / 5 / 3
13,354
477
15,382
21,811
10,724
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LeonOdin10
Cthulhu
17
0 / 6 / 9
10,860
388
18,571
24,175
18,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Puc1destr0yer
Zhong Kui
20
3 / 8 / 4
13,653
488
18,530
25,872
18,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
iGraBsy
Cupid
17
1 / 5 / 2
11,000
393
6,045
17,268
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKxBR
Nemesis
20
1 / 6 / 12
13,985
499
7,719
19,763
12,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
A_Mack8
Cabrakan
20
13 / 3 / 12
15,201
543
18,004
25,584
34,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
GodofThunder96
Cu Chulainn
20
2 / 6 / 11
13,974
499
13,443
23,729
22,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
PJxBR
Hachiman
20
7 / 1 / 12
15,222
544
23,024
18,056
7,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Player08020
Chang'e
20
5 / 6 / 18
14,063
502
21,728
27,250
10,532
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
22
Kills
28
28
Deaths
22
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AKxBR
Nemesis
1
6
12
1.17
W
Cabrakan
A_Mack8
Cabrakan
13
3
12
6.33
L
Bellona
Audacities
Bellona
4
4
8
2
L
Ratatoskr
ChangelingKing
Ratatoskr
14
5
3
3.1
W
Cu Chulainn
GodofThunder96
Cu Chulainn
2
6
11
1.25
L
Cthulhu
LeonOdin10
Cthulhu
0
6
9
0.75
W
Hachiman
PJxBR
Hachiman
7
1
12
13
W
Chang'e
Player08020
Chang'e
5
6
18
2.33
L
Zhong Kui
Puc1destr0yer
Zhong Kui
3
8
4
0.63
L
Cupid
iGraBsy
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,275
Damage
83,918
113,350
Taken
114,382
82,330
Mitigated
88,596
31,036
Healing
57,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AKxBR
Nemesis
7,719
2,255
0
3,622
19,763
12,829
2,304
6,846
12,917
0
118,598
W
Cabrakan
A_Mack8
Cabrakan
18,004
2,283
1,967
8,812
25,584
34,627
290
9,394
16,190
76,471
0
L
Bellona
Audacities
Bellona
16,747
3,723
0
5,898
24,224
27,213
1,480
7,057
16,557
0
62,233
L
Ratatoskr
ChangelingKing
Ratatoskr
15,382
3,748
0
3,425
21,811
10,724
822
7,974
13,642
0
72,949
W
Cu Chulainn
GodofThunder96
Cu Chulainn
13,443
1,894
0
5,990
23,729
22,733
540
3,195
20,534
11,340
73,903
L
Cthulhu
LeonOdin10
Cthulhu
18,571
738
1,930
2,627
24,175
18,969
700
7,649
16,169
79,338
0
W
Hachiman
PJxBR
Hachiman
23,024
11,708
0
11,062
18,056
7,875
4,826
6,383
11,673
0
128,597
W
Chang'e
Player08020
Chang'e
21,728
2,909
11,543
14,408
27,250
10,532
594
15,236
12,014
89,942
0
L
Zhong Kui
Puc1destr0yer
Zhong Kui
18,530
2,957
0
10,435
25,872
18,656
3,867
12,786
12,522
114,491
0
L
Cupid
iGraBsy
Cupid
6,045
2,617
262
6,459
17,268
6,768
0
5,251
11,894
0
56,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,300
Gold Earned
72,445
593
Minions Killed
694
0
Camps Cleared
0
2,405,570
Distance Traveled
2,684,907
1
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,985
499
146
5
0
568,958
5
W
Cabrakan
15,201
543
105
4
0
531,761
6
L
Bellona
12,433
444
96
3
0
465,457
0
L
Ratatoskr
13,354
477
105
4
0
579,098
0
W
Cu Chulainn
13,974
499
163
6
0
517,995
9
L
Cthulhu
10,860
388
112
4
0
483,229
0
W
Hachiman
15,222
544
171
6
0
530,830
4
W
Chang'e
14,063
502
109
4
0
535,363
5
L
Zhong Kui
13,653
488
186
7
0
399,941
1
L
Cupid
11,000
393
94
3
0
477,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role