Player Matchup

Artio
Artio
BohemiaCrow
Artio
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 17L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Vadam7
Cernunnos
Level 16
God Stats
4W - 4L
1,725 SR
Queue Stats
140W - 160L
1,593 Elo+
Solo
Cupid
Cupid
esalomo
Cupid
Level 28
God Stats
3W - 7L
1,522 SR
Queue Stats
65W - 59L
1,544 Elo+
Solo
Olorun
Olorun
farkaspeeter
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 142L
1,407 Elo+
Solo
Hun Batz
Hun Batz
rodrimaster159
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,490 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,523 Elo+

VS

Team Averages
Level 20
1,545 SR
1,444 Elo+
Mercury
Mercury
DamsGTRS
Mercury
Level 25
God Stats
42W - 31L
1,819 SR
Queue Stats
214W - 201L
1,616 Elo+
Solo
Yemoja
Yemoja
Ksanderus
Yemoja
Level 11
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Chronos
Chronos
MattiZzz
Chronos
Level 27
God Stats
3W - 6L
1,538 SR
Queue Stats
21W - 21L
1,485 Elo+
Solo
Anubis
Anubis
Mikikora001
Anubis
Level 28
God Stats
44W - 27L
1,563 SR
Queue Stats
70W - 61L
1,506 Elo+
Solo
Izanami
Izanami
Ptahf81
Izanami
Level 11
God Stats
1W - 2L
1,565 SR
Queue Stats
3W - 5L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
6,388
319
2,527
12,387
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Vadam7
Cernunnos
14
2 / 7 / 0
8,513
426
8,192
18,306
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
esalomo
Cupid
15
5 / 7 / 1
9,137
457
17,205
19,245
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
3 / 10 / 1
8,703
435
5,491
12,407
3,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
12
0 / 9 / 3
7,634
382
7,658
15,628
4,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DamsGTRS
Mercury
20
13 / 2 / 7
13,405
670
11,398
12,499
10,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Ksanderus
Yemoja
15
3 / 2 / 9
10,790
540
8,004
10,144
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MattiZzz
Chronos
20
6 / 0 / 1
13,824
691
8,293
13,050
5,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
18
17 / 3 / 4
13,194
660
23,591
19,308
13,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ptahf81
Izanami
15
1 / 3 / 9
9,826
491
10,640
15,208
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
40
40
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Mercury
DamsGTRS
Mercury
13
2
7
8.25
W
Yemoja
Ksanderus
Yemoja
3
2
9
3.75
W
Chronos
MattiZzz
Chronos
6
0
1
6.5
W
Anubis
17
3
4
6.33
W
Izanami
Ptahf81
Izanami
1
3
9
1.83
L
Cernunnos
Vadam7
Cernunnos
2
7
0
0.29
L
Cupid
esalomo
Cupid
5
7
1
0.79
L
Olorun
3
10
1
0.35
L
Hun Batz
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,073
Damage
61,926
77,973
Taken
70,209
26,924
Mitigated
44,831
16,792
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
292
214
1,726
12,387
7,209
0
6,334
6,053
9,027
1,018
W
Mercury
DamsGTRS
Mercury
11,398
7,080
0
3,909
12,499
10,121
0
532
11,967
0
99,718
W
Yemoja
Ksanderus
Yemoja
8,004
1,753
2,983
1,350
10,144
9,472
596
869
9,275
26,737
0
W
Chronos
MattiZzz
Chronos
8,293
2,576
0
9,430
13,050
5,786
9,538
0
13,050
106,398
0
W
Anubis
23,591
2,161
0
11,651
19,308
13,554
2,555
4,863
14,445
87,968
0
W
Izanami
Ptahf81
Izanami
10,640
7,823
0
4,889
15,208
5,898
3,442
1,704
13,504
0
61,641
L
Cernunnos
Vadam7
Cernunnos
8,192
3,278
0
3,976
18,306
5,707
57
13,185
4,780
0
32,612
L
Cupid
esalomo
Cupid
17,205
10,302
159
8,241
19,245
6,421
0
4,448
14,797
0
63,195
L
Olorun
5,491
2,462
0
1,726
12,407
3,043
0
9,129
3,278
24,059
0
L
Hun Batz
7,658
1,984
0
750
15,628
4,544
0
6,385
9,177
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
61,039
272
Minions Killed
639
0
Camps Cleared
0
1,508,246
Distance Traveled
1,773,976
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,388
319
15
1
0
254,698
14
W
Mercury
13,405
670
132
7
0
451,820
3
W
Yemoja
10,790
540
38
2
0
356,385
0
W
Chronos
13,824
691
207
10
0
373,432
5
W
Anubis
13,194
660
149
7
0
279,517
4
W
Izanami
9,826
491
113
6
0
312,822
0
L
Cernunnos
8,513
426
49
2
0
314,491
0
L
Cupid
9,137
457
115
6
0
312,133
5
L
Olorun
8,703
435
36
2
0
331,181
4
L
Hun Batz
7,634
382
57
3
0
295,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role