Player Matchup

Arachne
Arachne
AlkarinTheStorm
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,486 Elo+
Party 3
Apollo
Apollo
HorkaBrambora
Apollo
Level 81
God Stats
0W - 4L
1,288 SR
Queue Stats
102W - 130L
1,242 Elo+
Party 3
Sobek
Sobek
Jeanero
Sobek
Level 124
God Stats
12W - 11L
1,535 SR
Queue Stats
285W - 287L
1,472 Elo+
Solo
Agni
Agni
VAIBHAV
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
stolid_ripple
Loki
Level 42
God Stats
1W - 2L
1,596 SR
Queue Stats
8W - 6L
1,327 Elo+
Solo
Team Averages
Level 94
1,484 SR
1,405 Elo+

VS

Team Averages
Level 93
1,541 SR
1,498 Elo+
Pele
Pele
GreeyZ
Pele
Level 85
God Stats
24W - 13L
1,567 SR
Queue Stats
344W - 300L
1,487 Elo+
Solo
Janus
Janus
Soundwave2446
Janus
Level 89
God Stats
3W - 4L
1,354 SR
Queue Stats
21W - 19L
1,527 Elo+
Party 2
Camazotz
Camazotz
fippe2003
Camazotz
Level 84
God Stats
10W - 8L
1,738 SR
Queue Stats
189W - 182L
1,485 Elo+
Party 1
Rama
Rama
funkyman324
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,522 Elo+
Party 2
Ares
Ares
luckytiger464
Ares
Level 106
God Stats
15W - 15L
1,544 SR
Queue Stats
299W - 324L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,403
491
3,139
7,417
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 0
5,528
503
3,328
6,561
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Jeanero
Sobek
7
0 / 5 / 1
5,015
456
2,923
9,934
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
VAIBHAV
Agni
12
2 / 1 / 0
6,401
582
4,199
4,914
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,464
497
3,080
6,058
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GreeyZ
Pele
12
6 / 1 / 0
7,110
646
4,981
7,241
2,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 1
6,921
629
2,420
4,324
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
fippe2003
Camazotz
12
1 / 2 / 2
7,230
657
4,064
7,406
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 0 / 6
6,981
635
8,259
3,786
1,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 5
6,731
612
5,080
9,590
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
15
15
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Pele
GreeyZ
Pele
6
1
0
6
L
2
4
0
0.5
L
Sobek
Jeanero
Sobek
0
5
1
0.1
W
0
0
1
0.5
L
Agni
VAIBHAV
Agni
2
1
0
2
W
Camazotz
fippe2003
Camazotz
1
2
2
1
W
4
0
6
7
W
4
3
5
2.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
24,804
34,884
Taken
32,347
14,596
Mitigated
13,795
8,183
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,139
1,668
0
1,787
7,417
3,628
0
263
7,121
0
25,415
W
Pele
GreeyZ
Pele
4,981
1,526
0
2,634
7,241
2,063
453
743
6,358
0
34,926
L
3,328
2,083
0
861
6,561
1,541
0
2,191
4,370
0
21,848
L
Sobek
Jeanero
Sobek
2,923
192
0
3,247
9,934
5,435
0
2,801
7,133
8,670
0
W
2,420
127
0
1,583
4,324
1,151
391
2,198
1,896
43,965
0
L
Agni
VAIBHAV
Agni
4,199
172
0
1,440
4,914
1,515
0
2,054
2,702
36,460
0
W
Camazotz
fippe2003
Camazotz
4,064
1,714
0
4,007
7,406
4,071
1,561
908
6,160
0
35,877
W
8,259
7,561
0
1,937
3,786
1,043
2,314
1,013
2,773
0
37,772
W
5,080
651
162
2,946
9,590
5,467
597
1,910
7,680
16,728
0
L
3,080
381
0
848
6,058
2,477
0
0
6,058
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
34,973
230
Minions Killed
364
0
Camps Cleared
0
1,057,797
Distance Traveled
1,107,370
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,403
491
49
4
0
212,206
0
W
Pele
7,110
646
81
7
0
262,593
3
L
Apollo
5,528
503
48
4
0
185,469
2
L
Sobek
5,015
456
0
0
0
217,809
2
W
Janus
6,921
629
102
9
0
217,087
4
L
Agni
6,401
582
81
7
0
222,067
5
W
Camazotz
7,230
657
83
8
0
192,256
0
W
Rama
6,981
635
74
7
0
206,417
2
W
Ares
6,731
612
24
2
0
229,017
2
L
Loki
5,464
497
52
5
0
220,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role