Player Matchup

Kukulkan
Kukulkan
CutieSlayer
Kukulkan
Level 26
God Stats
5W - 3L
1,869 SR
Queue Stats
423W - 317L
1,711 Elo+
Solo
Nemesis
Nemesis
Cyzaro
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,719 Elo+
Solo
Achilles
Achilles
DizyPizy
Achilles
Level 17
God Stats
3W - 1L
1,794 SR
Queue Stats
176W - 159L
1,627 Elo+
Party 1
Artemis
Artemis
Hoodlumcrow
Artemis
Level 18
God Stats
4W - 2L
1,345 SR
Queue Stats
140W - 118L
1,483 Elo+
Party 1
Cerberus
Cerberus
JokerFaec
Cerberus
Level 26
God Stats
3W - 4L
1,327 SR
Queue Stats
109W - 98L
1,502 Elo+
Party 1
Team Averages
Level 21
1,567 SR
1,608 Elo+

VS

Team Averages
Level 18
1,580 SR
1,613 Elo+
Cu Chulainn
Cu Chulainn
BelqieBoy
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brainlogic
Heimdallr
Level 25
God Stats
7W - 10L
1,474 SR
Queue Stats
114W - 93L
1,586 Elo+
Solo
Fenrir
Fenrir
RoxyTheTiger
Fenrir
Level 7
God Stats
1W - 2L
1,555 SR
Queue Stats
6W - 5L
1,897 Elo+
Solo
Chang'e
Chang'e
俺也一样
Chang'e
Level 14
God Stats
5W - 3L
1,626 SR
Queue Stats
30W - 30L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
牛牛炸了
Cabrakan
Level 14
God Stats
1W - 1L
1,745 SR
Queue Stats
39W - 46L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CutieSlayer
Kukulkan
20
10 / 0 / 15
15,934
759
17,548
8,202
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Cyzaro
Nemesis
19
8 / 2 / 10
12,678
604
14,060
17,762
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DizyPizy
Achilles
18
5 / 1 / 7
11,383
542
7,410
17,028
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Hoodlumcrow
Artemis
16
5 / 4 / 9
11,164
532
9,955
11,997
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
JokerFaec
Cerberus
15
2 / 5 / 17
10,821
515
7,024
15,531
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BelqieBoy
Cu Chulainn
17
2 / 4 / 0
10,964
522
14,321
18,374
12,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Brainlogic
Heimdallr
17
8 / 7 / 1
11,053
526
16,262
16,570
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
12
0 / 7 / 1
8,097
386
2,011
15,151
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
俺也一样
Chang'e
14
1 / 4 / 2
8,798
419
2,916
8,471
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
牛牛炸了
Cabrakan
14
1 / 8 / 5
9,783
466
5,428
15,246
16,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
30
Kills
12
12
Deaths
30
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BelqieBoy
Cu Chulainn
2
4
0
0.5
L
Heimdallr
Brainlogic
Heimdallr
8
7
1
1.21
W
Kukulkan
CutieSlayer
Kukulkan
10
0
15
17.5
W
Nemesis
Cyzaro
Nemesis
8
2
10
6.5
W
Achilles
DizyPizy
Achilles
5
1
7
8.5
W
Artemis
Hoodlumcrow
Artemis
5
4
9
2.38
W
Cerberus
JokerFaec
Cerberus
2
5
17
2.1
L
Fenrir
0
7
1
0.07
L
Chang'e
俺也一样
Chang'e
1
4
2
0.5
L
Cabrakan
牛牛炸了
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,997
Damage
40,938
70,520
Taken
73,812
38,906
Mitigated
44,502
26,213
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BelqieBoy
Cu Chulainn
14,321
3,257
0
5,153
18,374
12,951
250
2,872
15,198
143
76,430
L
Heimdallr
Brainlogic
Heimdallr
16,262
8,033
0
2,801
16,570
5,812
500
9,253
7,317
0
88,800
W
Kukulkan
CutieSlayer
Kukulkan
17,548
3,367
0
2,397
8,202
4,051
1,995
911
7,291
151,114
0
W
Nemesis
Cyzaro
Nemesis
14,060
6,693
0
8,214
17,762
6,921
2,194
3,524
14,238
0
100,392
W
Achilles
DizyPizy
Achilles
7,410
2,397
0
7,132
17,028
10,592
640
1,547
15,481
0
50,285
W
Artemis
Hoodlumcrow
Artemis
9,955
4,411
0
4,128
11,997
4,411
966
2,282
9,715
0
55,181
W
Cerberus
JokerFaec
Cerberus
7,024
874
0
4,342
15,531
12,931
327
3,270
12,261
34,406
0
L
Fenrir
2,011
358
0
4,020
15,151
5,173
0
5,414
9,687
0
42,946
L
Chang'e
俺也一样
Chang'e
2,916
317
357
1,668
8,471
4,012
0
1,862
6,609
36,241
0
L
Cabrakan
牛牛炸了
Cabrakan
5,428
518
0
762
15,246
16,554
0
5,555
9,643
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
48,695
644
Minions Killed
483
0
Camps Cleared
0
2,255,191
Distance Traveled
1,853,639
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,964
522
145
7
0
385,802
4
L
Heimdallr
11,053
526
167
8
0
334,070
2
W
Kukulkan
15,934
759
250
12
0
465,886
7
W
Nemesis
12,678
604
140
7
0
459,946
9
W
Achilles
11,383
542
85
4
0
434,978
4
W
Artemis
11,164
532
93
4
0
463,907
3
W
Cerberus
10,821
515
76
4
0
430,474
9
L
Fenrir
8,097
386
77
4
0
385,803
0
L
Chang'e
8,798
419
69
3
0
385,891
3
L
Cabrakan
9,783
466
25
1
0
362,073
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role