Player Matchup

Erlang Shen
Erlang Shen
Ghoul_Jonas
Erlang Shen
Level 24
God Stats
10W - 10L
1,483 SR
Queue Stats
17W - 17L
1,354 Elo+
Solo
Merlin
Merlin
JARofJAM6921
Merlin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 175L
1,500 Elo+
Solo
Sol
Sol
Ogr_Akagami
Sol
Level 29
God Stats
4W - 1L
1,634 SR
Queue Stats
144W - 140L
1,415 Elo+
Solo
Sobek
Sobek
WillDAL135
Sobek
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 15L
1,353 Elo+
Solo
Camazotz
Camazotz
blade_elegant274
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,249 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,374 Elo+

VS

Team Averages
Level 23
1,272 SR
1,320 Elo+
Bakasura
Bakasura
TTV-_-guso
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
XBetty101X
Nox
Level 26
God Stats
6W - 6L
1,361 SR
Queue Stats
38W - 29L
1,370 Elo+
Solo
Mercury
Mercury
YT-IvanQS8
Mercury
Level 16
God Stats
5W - 5L
1,205 SR
Queue Stats
30W - 36L
1,211 Elo+
Party 1
Hou Yi
Hou Yi
YT-iroqui_40
Hou Yi
Level 14
God Stats
7W - 9L
1,175 SR
Queue Stats
25W - 31L
1,246 Elo+
Party 1
Cernunnos
Cernunnos
ZxFaze_SaulxZ
Cernunnos
Level 56
God Stats
1W - 3L
1,121 SR
Queue Stats
15W - 19L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghoul_Jonas
Erlang Shen
12
10 / 0 / 2
7,347
735
5,963
6,187
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
7
3 / 1 / 3
5,143
514
2,776
2,898
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
6,453
645
4,858
7,411
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
9
2 / 1 / 5
6,186
619
2,050
8,206
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 1 / 2
6,231
623
6,198
6,804
1,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TTV-_-guso
Bakasura
4
0 / 6 / 0
3,789
379
772
4,698
938
7
1 / 6 / 0
4,838
484
3,041
6,004
1,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
YT-IvanQS8
Mercury
8
0 / 4 / 2
4,831
483
2,181
5,625
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
7
1 / 6 / 1
4,707
471
3,522
6,133
1,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ZxFaze_SaulxZ
Cernunnos
9
2 / 4 / 1
5,496
550
5,693
8,719
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
25
Kills
4
4
Deaths
26
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ghoul_Jonas
Erlang Shen
10
0
2
11
W
Merlin
3
1
3
4.5
W
3
1
0
3
L
Bakasura
TTV-_-guso
Bakasura
0
6
0
0
W
Sobek
2
1
5
4.5
L
1
6
0
0.17
L
Mercury
YT-IvanQS8
Mercury
0
4
2
0.25
L
Hou Yi
1
6
1
0.25
L
Cernunnos
ZxFaze_SaulxZ
Cernunnos
2
4
1
0.63
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
15,209
31,506
Taken
31,179
13,163
Mitigated
8,427
15,654
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ghoul_Jonas
Erlang Shen
5,963
3,575
0
1,288
6,187
4,202
279
1,540
4,596
0
39,653
W
Merlin
2,776
127
0
154
2,898
625
0
0
2,898
16,749
0
W
4,858
1,411
0
5,342
7,411
1,711
2,628
0
7,411
32,650
0
L
Bakasura
TTV-_-guso
Bakasura
772
580
0
54
4,698
938
0
0
4,698
0
2,380
W
Sobek
2,050
205
147
4,196
8,206
4,675
636
589
7,617
18,244
0
L
3,041
1,161
0
101
6,004
1,624
86
758
5,246
14,550
0
L
Mercury
YT-IvanQS8
Mercury
2,181
1,168
245
586
5,625
1,315
0
954
4,671
0
15,387
L
Hou Yi
3,522
2,781
0
0
6,133
1,598
0
2,231
3,902
0
15,564
L
Cernunnos
ZxFaze_SaulxZ
Cernunnos
5,693
2,961
246
957
8,719
2,952
0
5,741
2,978
0
21,418
W
6,198
1,085
0
4,527
6,804
1,950
239
912
5,822
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
23,661
241
Minions Killed
117
0
Camps Cleared
0
886,316
Distance Traveled
899,098
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,347
735
77
8
0
189,953
1
W
Merlin
5,143
514
27
3
0
160,254
0
W
Sol
6,453
645
65
7
0
140,686
2
L
Bakasura
3,789
379
7
1
0
137,429
0
W
Sobek
6,186
619
29
3
0
204,967
1
L
Nox
4,838
484
21
2
0
195,363
0
L
Mercury
4,831
483
33
3
0
193,226
0
L
Hou Yi
4,707
471
23
2
0
209,559
0
L
Cernunnos
5,496
550
33
3
0
163,521
0
W
Camazotz
6,231
623
43
4
0
190,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role