Player Matchup

Bakasura
Bakasura
BABAOUILLE
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeoHLand
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 34L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
RCB789
Erlang Shen
Level 158
God Stats
2W - 2L
1,723 SR
Queue Stats
280W - 279L
1,507 Elo+
Solo
Ymir
Ymir
WatchHill
Ymir
Level 136
God Stats
6W - 2L
1,736 SR
Queue Stats
194W - 160L
1,648 Elo+
Solo
Izanami
Izanami
ZElkin8
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,592 SR
1,552 Elo+

VS

Team Averages
Level 123
1,620 SR
1,459 Elo+
Raijin
Raijin
KyawaiX
Raijin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,340 Elo+
Party 1
Thanatos
Thanatos
Livitical
Thanatos
Level 66
God Stats
1W - 2L
1,486 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Rama
Rama
MarkDotExe
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
jphnraz
Janus
Level 100
God Stats
0W - 1L
1,872 SR
Queue Stats
56W - 68L
1,383 Elo+
Party 1
Ares
Ares
yoyoel
Ares
Level 158
God Stats
9W - 4L
1,743 SR
Queue Stats
285W - 293L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BABAOUILLE
Bakasura
16
3 / 0 / 1
9,386
722
3,180
5,354
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
LeoHLand
Nu Wa
15
6 / 0 / 2
9,184
706
8,605
3,302
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RCB789
Erlang Shen
12
6 / 1 / 0
7,665
590
6,790
5,641
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
12
1 / 3 / 7
7,428
571
4,314
12,492
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ZElkin8
Izanami
13
4 / 1 / 1
7,860
605
9,475
9,728
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KyawaiX
Raijin
12
0 / 3 / 0
6,992
538
2,435
6,213
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Livitical
Thanatos
10
0 / 5 / 2
6,026
464
2,306
10,179
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 1
6,230
479
6,807
10,441
2,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
jphnraz
Janus
12
2 / 5 / 0
6,826
525
3,127
7,656
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
yoyoel
Ares
9
1 / 3 / 3
5,786
445
5,063
14,007
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
20
Kills
5
5
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BABAOUILLE
Bakasura
3
0
1
3.5
L
Raijin
KyawaiX
Raijin
0
3
0
0
W
Nu Wa
LeoHLand
Nu Wa
6
0
2
7
L
Thanatos
Livitical
Thanatos
0
5
2
0.2
L
2
4
1
0.63
W
Erlang Shen
RCB789
Erlang Shen
6
1
0
6
W
Ymir
1
3
7
1.5
W
Izanami
ZElkin8
Izanami
4
1
1
4.5
L
Janus
jphnraz
Janus
2
5
0
0.4
L
Ares
yoyoel
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
19,738
36,517
Taken
48,496
18,840
Mitigated
15,972
10,990
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BABAOUILLE
Bakasura
3,180
2,188
0
2,472
5,354
2,969
1,008
2,065
3,013
0
54,732
L
Raijin
KyawaiX
Raijin
2,435
304
0
1,160
6,213
1,525
0
859
4,865
40,419
0
W
Nu Wa
LeoHLand
Nu Wa
8,605
1,721
0
751
3,302
1,131
56
1,756
1,520
61,577
0
L
Thanatos
Livitical
Thanatos
2,306
431
0
6,867
10,179
2,963
0
2,154
7,873
0
32,428
L
6,807
5,956
0
4,011
10,441
2,757
0
2,802
7,489
0
39,303
W
Erlang Shen
RCB789
Erlang Shen
6,790
3,613
0
1,103
5,641
3,260
0
1,012
4,629
0
45,029
W
Ymir
4,314
1,692
0
2,765
12,492
6,523
0
2,942
9,550
25,331
0
W
Izanami
ZElkin8
Izanami
9,475
5,941
0
3,899
9,728
4,957
587
2,548
7,180
0
55,246
L
Janus
jphnraz
Janus
3,127
53
0
408
7,656
2,131
0
2,571
4,979
35,876
0
L
Ares
yoyoel
Ares
5,063
378
0
3,313
14,007
6,596
0
3,855
9,992
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
31,860
471
Minions Killed
344
0
Camps Cleared
0
1,323,205
Distance Traveled
1,253,993
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,386
722
140
11
0
298,252
2
L
Raijin
6,992
538
115
9
0
241,354
9
W
Nu Wa
9,184
706
123
9
0
269,771
4
L
Thanatos
6,026
464
74
6
0
285,319
4
L
Rama
6,230
479
68
5
0
228,117
1
W
Erlang Shen
7,665
590
67
5
0
273,810
0
W
Ymir
7,428
571
35
3
0
256,036
4
W
Izanami
7,860
605
106
8
0
225,336
3
L
Janus
6,826
525
70
5
0
250,082
4
L
Ares
5,786
445
17
1
0
249,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role