Player Matchup

Nemesis
Nemesis
GetHealthy-_
Nemesis
Level 113
God Stats
1W - 5L
1,166 SR
Queue Stats
42W - 32L
1,413 Elo+
Party 2
Bacchus
Bacchus
Mythic_Brayden
Bacchus
Level 61
God Stats
2W - 0L
1,795 SR
Queue Stats
106W - 120L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
btrain04
Baron Samedi
Level 28
God Stats
47W - 38L
1,663 SR
Queue Stats
67W - 60L
1,567 Elo+
Party 2
Team Averages
Level 67
1,541 SR
1,487 Elo+

VS

Team Averages
Level 38
1,635 SR
1,407 Elo+
Merlin
Merlin
Jc_The_Goblin
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MYTHOS Vidar
Aphrodite
Level 87
God Stats
67W - 24L
1,783 SR
Queue Stats
312W - 331L
1,336 Elo+
Party 1
Mulan
Mulan
Prada_SMM
Mulan
Level 14
God Stats
15W - 8L
1,621 SR
Queue Stats
101W - 97L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GetHealthy-_
Nemesis
9
3 / 0 / 5
5,638
940
3,387
4,114
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 5
5,878
980
3,441
2,597
1,655
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
btrain04
Baron Samedi
7
2 / 1 / 1
4,949
825
2,488
2,911
1,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,954
659
217
2,290
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
MYTHOS Vidar
Aphrodite
8
0 / 3 / 1
4,352
725
2,650
4,368
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Prada_SMM
Mulan
8
1 / 3 / 0
4,564
761
3,563
5,277
3,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GetHealthy-_
Nemesis
3
0
5
5.5
L
0
3
0
0
L
Aphrodite
MYTHOS Vidar
Aphrodite
0
3
1
0.17
W
4
0
5
6.5
L
Mulan
Prada_SMM
Mulan
1
3
0
0.33
W
Baron Samedi
btrain04
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,316
Damage
6,430
9,622
Taken
11,935
5,066
Mitigated
5,756
2,982
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GetHealthy-_
Nemesis
3,387
1,585
0
1,097
4,114
2,227
0
1,129
2,985
0
13,359
L
217
96
0
0
2,290
531
0
822
1,468
361
0
L
Aphrodite
MYTHOS Vidar
Aphrodite
2,650
143
1,693
1,721
4,368
1,813
48
2,581
1,787
14,397
0
W
3,441
296
0
787
2,597
1,655
0
1,000
1,597
12,897
0
L
Mulan
Prada_SMM
Mulan
3,563
474
0
36
5,277
3,412
40
2,535
2,742
0
9,168
W
Baron Samedi
btrain04
Baron Samedi
2,488
35
507
591
2,911
1,184
21
756
2,155
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,465
Gold Earned
12,870
61
Minions Killed
33
0
Camps Cleared
0
364,161
Distance Traveled
245,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,638
940
31
5
0
130,736
0
L
Merlin
3,954
659
0
0
0
32,470
0
L
Aphrodite
4,352
725
17
3
0
103,875
1
W
Bacchus
5,878
980
15
3
0
122,061
0
L
Mulan
4,564
761
16
3
0
108,933
0
W
Baron Samedi
4,949
825
15
3
0
111,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role