Player Matchup

Scylla
Scylla
Silver I
Maxaronie
Scylla
Silver I
Level 126
God Stats
11W - 13L
1,099 SR
Queue Stats
123W - 112L
1,537 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
RIPU88
Amaterasu
Bronze III
Level 143
God Stats
0W - 1L
1,443 SR
Queue Stats
23W - 22L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Salt of a Noob
Nu Wa
Bronze III
Level 156
God Stats
0W - 1L
1,486 SR
Queue Stats
8W - 16L
1,500 MMR
Solo
Chaac
Chaac
Silver I
SirLagsAndFrags
Chaac
Silver I
Level 157
God Stats
1W - 4L
1,237 SR
Queue Stats
148W - 135L
1,537 MMR
Party 1
Izanami
Izanami
Bronze III
bvbblez
Izanami
Bronze III
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 46L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,353 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,670 SR
1,516 MMR
Hachiman
Hachiman
Gold V
Fabri_Chav
Hachiman
Gold V
Level 76
God Stats
3W - 1L
1,619 SR
Queue Stats
29W - 34L
1,531 MMR
Solo
Merlin
Merlin
Silver II
SmurftheSmurfs
Merlin
Silver II
Level 41
God Stats
3W - 0L
1,718 SR
Queue Stats
8W - 6L
1,540 MMR
Solo
Athena
Athena
Bronze III
TigerHawk-09
Athena
Bronze III
Level 84
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
eVo Jayy
Erlang Shen
Gold III
Level 154
God Stats
7W - 11L
1,586 SR
Queue Stats
350W - 351L
1,516 MMR
Solo
Arachne
Arachne
Gold III
iamsaintlouis
Arachne
Gold III
Level 106
God Stats
7W - 4L
1,856 SR
Queue Stats
214W - 219L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maxaronie
Scylla
17
6 / 4 / 4
11,453
477
12,326
11,610
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
RIPU88
Amaterasu
16
4 / 5 / 2
10,322
430
9,278
22,243
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 6 / 6
9,522
397
12,864
13,564
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 3 / 4
12,949
540
21,139
25,431
25,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
bvbblez
Izanami
15
0 / 7 / 2
9,826
409
2,665
12,042
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneSetCthulhuCu ChulainnTsukuyomi

VS

Bans
DanzaburouApolloKing ArthurFenrirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fabri_Chav
Hachiman
18
5 / 4 / 8
12,392
516
7,927
15,413
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 1 / 9
13,357
557
18,125
13,467
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
3 / 4 / 15
12,454
519
6,070
22,663
22,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
eVo Jayy
Erlang Shen
20
3 / 3 / 6
14,717
613
12,814
19,912
15,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
20
9 / 1 / 6
14,725
614
14,941
20,878
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
13
Kills
25
25
Deaths
13
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fabri_Chav
Hachiman
5
4
8
2.25
L
Scylla
Maxaronie
Scylla
6
4
4
2
L
Amaterasu
RIPU88
Amaterasu
4
5
2
1
L
0
6
6
0.5
L
3
3
4
1.67
W
5
1
9
9.5
W
Athena
3
4
15
2.63
L
Izanami
bvbblez
Izanami
0
7
2
0.14
W
Erlang Shen
eVo Jayy
Erlang Shen
3
3
6
2
W
Arachne
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,272
Damage
59,877
84,890
Taken
92,333
51,493
Mitigated
60,507
24,733
Healing
39,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fabri_Chav
Hachiman
7,927
4,338
0
5,030
15,413
6,605
4,030
4,284
11,081
0
73,461
L
Scylla
Maxaronie
Scylla
12,326
1,212
0
750
11,610
3,912
1,486
4,094
7,304
74,471
0
L
Amaterasu
RIPU88
Amaterasu
9,278
4,729
0
8,467
22,243
13,672
0
8,956
13,172
0
53,032
L
12,864
3,330
552
2,645
13,564
3,190
1,068
1,137
12,387
76,017
0
L
21,139
6,379
0
11,259
25,431
25,366
744
5,492
19,807
0
98,478
W
18,125
2,005
724
3,461
13,467
6,561
1,974
3,599
9,732
107,886
0
W
Athena
6,070
1,912
279
3,602
22,663
22,702
1,408
8,821
13,634
36,545
0
L
Izanami
bvbblez
Izanami
2,665
1,171
0
1,060
12,042
5,353
1,229
3,946
8,025
0
52,836
W
Erlang Shen
eVo Jayy
Erlang Shen
12,814
6,526
0
13,064
19,912
15,469
2,670
2,694
17,133
0
117,592
W
Arachne
14,941
10,574
0
13,262
20,878
9,170
2,293
5,158
15,563
0
126,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
67,645
638
Minions Killed
743
0
Camps Cleared
0
1,830,473
Distance Traveled
2,374,024
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,392
516
114
5
0
428,063
3
L
Scylla
11,453
477
141
6
0
408,023
5
L
Amaterasu
10,322
430
87
4
0
381,598
0
L
Nu Wa
9,522
397
90
4
0
349,648
5
L
Chaac
12,949
540
203
8
0
381,362
3
W
Merlin
13,357
557
183
8
0
430,962
9
W
Athena
12,454
519
59
2
0
509,396
1
L
Izanami
9,826
409
117
5
0
309,842
3
W
Erlang Shen
14,717
613
201
8
0
486,297
8
W
Arachne
14,725
614
186
8
0
519,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role