Player Matchup

Sol
Sol
GKillaKev
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KidHudder
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 70L
1,390 Elo+
Solo
Olorun
Olorun
RunesGalore
Olorun
Level 107
God Stats
9W - 7L
1,139 SR
Queue Stats
294W - 343L
1,482 Elo+
Solo
Scylla
Scylla
WillyWonka5252
Scylla
Level 67
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 2L
1,649 Elo+
Solo
Zeus
Zeus
kmsadams1988
Zeus
Level 125
God Stats
10W - 5L
1,853 SR
Queue Stats
533W - 570L
1,422 Elo+
Solo
Team Averages
Level 103
1,461 SR
1,489 Elo+

VS

Team Averages
Level 104
1,504 SR
1,405 Elo+
Ra
Ra
DankHeadies
Ra
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 243L
1,443 Elo+
Solo
Vulcan
Vulcan
ThiqqTemplar
Vulcan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,196 Elo+
Party 1
Anhur
Anhur
ZK42
Anhur
Level 108
God Stats
10W - 14L
1,736 SR
Queue Stats
674W - 724L
1,476 Elo+
Solo
Agni
Agni
emtmeangene
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
435W - 439L
1,428 Elo+
Solo
Merlin
Merlin
loccdout87
Merlin
Level 134
God Stats
20W - 11L
1,285 SR
Queue Stats
971W - 997L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,134
830
8,356
11,926
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
KidHudder
Sylvanus
15
2 / 2 / 10
9,287
844
2,507
14,419
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
6 / 1 / 9
10,191
926
5,726
10,858
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 1 / 9
11,157
1,014
16,097
9,512
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 14
9,568
870
15,579
9,508
3,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,096
645
4,986
10,547
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
4 / 6 / 2
8,227
748
7,010
10,072
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ZK42
Anhur
14
1 / 6 / 2
7,537
685
5,069
12,038
4,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 3
8,126
739
5,722
9,381
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
loccdout87
Merlin
15
1 / 4 / 3
7,752
705
10,324
7,986
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
28
Kills
8
10
Deaths
28
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
4
3
9
2.83
W
Sylvanus
KidHudder
Sylvanus
2
2
10
3.5
W
Olorun
6
1
9
10.5
L
Vulcan
4
6
2
0.83
W
13
1
9
17.5
L
Anhur
ZK42
Anhur
1
6
2
0.33
L
2
6
3
0.58
W
3
3
14
3.33
L
Merlin
loccdout87
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
33,111
56,223
Taken
50,024
30,165
Mitigated
20,370
35,144
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,986
0
3,600
2,150
10,547
4,622
0
10,420
127
12,507
0
W
8,356
700
1,375
3,630
11,926
4,672
1,019
5,930
5,996
15,315
0
W
Sylvanus
KidHudder
Sylvanus
2,507
382
8,122
6,884
14,419
12,882
855
8,012
6,407
10,007
0
W
Olorun
5,726
964
4,113
4,474
10,858
5,357
1,831
4,717
6,141
24,283
0
L
Vulcan
7,010
3,428
1,595
1,089
10,072
4,041
0
9,954
118
13,617
0
W
16,097
532
1,037
2,976
9,512
3,653
637
4,271
5,241
30,077
0
L
Anhur
ZK42
Anhur
5,069
1,375
1,753
672
12,038
4,981
0
11,207
831
0
11,235
L
5,722
75
636
636
9,381
3,687
0
8,892
489
13,892
0
W
15,579
465
1,586
947
9,508
3,601
742
5,112
4,396
36,682
0
L
Merlin
loccdout87
Merlin
10,324
171
1,721
840
7,986
3,039
0
7,792
194
27,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
38,738
140
Minions Killed
109
0
Camps Cleared
0
1,120,313
Distance Traveled
846,853
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,096
645
16
1
0
177,327
0
W
Sol
9,134
830
10
1
0
223,293
0
W
Sylvanus
9,287
844
11
1
0
208,832
5
W
Olorun
10,191
926
36
3
0
222,464
2
L
Vulcan
8,227
748
20
2
0
191,066
1
W
Scylla
11,157
1,014
35
3
0
244,370
0
L
Anhur
7,537
685
28
3
0
136,360
0
L
Agni
8,126
739
18
2
0
156,882
0
W
Zeus
9,568
870
48
4
0
221,354
0
L
Merlin
7,752
705
27
2
0
185,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role