Player Matchup

Ravana
Ravana
Alejandroatori
Ravana
Level 123
God Stats
5W - 2L
1,940 SR
Queue Stats
67W - 43L
1,648 Elo+
Solo
Vulcan
Vulcan
Andraise
Vulcan
Level 157
God Stats
9W - 9L
1,617 SR
Queue Stats
207W - 196L
1,645 Elo+
Solo
Khepri
Khepri
Ekemonn
Khepri
Level 125
God Stats
11W - 6L
1,500 SR
Queue Stats
481W - 468L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
ElMaximoLider11
Hou Yi
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 36L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nespolino
Cu Chulainn
Level 105
God Stats
14W - 11L
1,715 SR
Queue Stats
424W - 417L
1,570 Elo+
Party 2
Team Averages
Level 131
1,654 SR
1,606 Elo+

VS

Team Averages
Level 122
1,593 SR
1,525 Elo+
Thanatos
Thanatos
F1reborn
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nedheram
Nemesis
Level 128
God Stats
1W - 3L
1,787 SR
Queue Stats
49W - 41L
1,625 Elo+
Solo
Janus
Janus
Real7
Janus
Level 124
God Stats
37W - 40L
1,516 SR
Queue Stats
255W - 225L
1,535 Elo+
Solo
Hou Yi
Hou Yi
UchihaIttachi
Hou Yi
Level 108
God Stats
0W - 2L
1,492 SR
Queue Stats
57W - 76L
1,445 Elo+
Party 1
Ganesha
Ganesha
vlajs
Ganesha
Level 145
God Stats
31W - 32L
1,673 SR
Queue Stats
183W - 168L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,327
641
8,572
6,209
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Andraise
Vulcan
13
3 / 2 / 1
7,651
589
5,122
5,166
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ekemonn
Khepri
11
1 / 3 / 4
6,683
514
3,676
9,115
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 4
7,131
549
10,327
7,065
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Nespolino
Cu Chulainn
13
1 / 0 / 1
7,668
590
3,108
6,744
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F1reborn
Thanatos
11
1 / 2 / 0
6,478
498
4,413
7,458
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Nedheram
Nemesis
11
2 / 3 / 2
6,728
518
3,814
9,248
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Real7
Janus
11
1 / 4 / 0
6,480
498
2,748
5,612
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 3
6,824
525
6,353
8,791
2,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
vlajs
Ganesha
8
0 / 5 / 4
5,722
440
2,719
11,953
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
7
7
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Vulcan
Andraise
Vulcan
3
2
1
1.75
W
Khepri
Ekemonn
Khepri
1
3
4
1
W
3
2
4
2.5
L
Thanatos
F1reborn
Thanatos
1
2
0
0.5
L
Nemesis
Nedheram
Nemesis
2
3
2
1
W
Cu Chulainn
Nespolino
Cu Chulainn
1
0
1
1.5
L
Janus
Real7
Janus
1
4
0
0.25
L
3
2
3
2.25
L
Ganesha
vlajs
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
20,047
34,299
Taken
43,062
15,351
Mitigated
15,454
14,732
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,572
2,742
0
2,782
6,209
2,389
0
1,486
4,614
0
51,572
W
Vulcan
Andraise
Vulcan
5,122
1,635
0
1,988
5,166
1,967
1,287
286
4,839
49,496
0
W
Khepri
Ekemonn
Khepri
3,676
827
0
2,689
9,115
4,355
269
2,462
6,585
14,198
0
W
10,327
4,944
0
3,528
7,065
2,415
291
1,065
6,000
0
46,524
L
Thanatos
F1reborn
Thanatos
4,413
1,244
0
6,670
7,458
3,705
0
270
7,184
0
33,523
L
Nemesis
Nedheram
Nemesis
3,814
1,675
0
3,244
9,248
3,134
0
3,309
5,765
0
35,075
W
Cu Chulainn
Nespolino
Cu Chulainn
3,108
804
0
3,745
6,744
4,225
450
0
6,421
0
40,267
L
Janus
Real7
Janus
2,748
234
0
600
5,612
1,399
0
1,173
4,365
35,921
0
L
6,353
3,014
0
3,189
8,791
2,415
0
796
7,995
0
36,235
L
Ganesha
vlajs
Ganesha
2,719
487
0
2,806
11,953
4,801
0
2,934
8,955
12,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
32,232
403
Minions Killed
325
0
Camps Cleared
0
1,260,665
Distance Traveled
1,128,111
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,327
641
97
7
0
301,939
1
W
Vulcan
7,651
589
107
8
0
244,337
6
W
Khepri
6,683
514
17
1
0
256,626
3
W
Hou Yi
7,131
549
79
6
0
203,932
4
L
Thanatos
6,478
498
74
6
0
192,391
3
L
Nemesis
6,728
518
80
6
0
238,942
2
W
Cu Chulainn
7,668
590
103
8
0
253,831
4
L
Janus
6,480
498
97
7
0
247,626
2
L
Hou Yi
6,824
525
71
5
0
207,116
5
L
Ganesha
5,722
440
3
0
0
242,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role