Player Matchup

Chaac
Chaac
ElChapoFdez
Chaac
Level 46
God Stats
22W - 33L
1,481 SR
Queue Stats
98W - 164L
1,359 Elo+
Party 2
Scylla
Scylla
GGUILLE1OMGG
Scylla
Level 17
God Stats
6W - 17L
1,142 SR
Queue Stats
29W - 60L
1,279 Elo+
Party 2
Heimdallr
Heimdallr
manu10hdez
Heimdallr
Level 68
God Stats
36W - 33L
1,450 SR
Queue Stats
257W - 308L
1,345 Elo+
Party 2
Ymir
Ymir
mendoza493
Ymir
Level 42
God Stats
19W - 28L
1,278 SR
Queue Stats
535W - 618L
1,312 Elo+
Party 2
Thor
Thor
varoelcapo
Thor
Level 30
God Stats
2W - 3L
1,307 SR
Queue Stats
513W - 609L
1,291 Elo+
Party 2
Team Averages
Level 41
1,332 SR
1,317 Elo+

VS

Team Averages
Level 60
1,607 SR
1,386 Elo+
Nemesis
Nemesis
Not_Kamijaga
Nemesis
Level 29
God Stats
2W - 2L
1,787 SR
Queue Stats
176W - 222L
1,399 Elo+
Party 1
Ymir
Ymir
PlaidPopcorn948
Ymir
Level 34
God Stats
4W - 5L
1,496 SR
Queue Stats
47W - 73L
1,406 Elo+
Solo
Hades
Hades
Reyonix_Panther
Hades
Level 41
God Stats
9W - 11L
1,546 SR
Queue Stats
93W - 138L
1,320 Elo+
Party 1
Izanami
Izanami
WhiteDiamond9x9
Izanami
Level 68
God Stats
14W - 4L
1,911 SR
Queue Stats
372W - 440L
1,409 Elo+
Party 1
King Arthur
King Arthur
zIWxrio
King Arthur
Level 128
God Stats
7W - 6L
1,296 SR
Queue Stats
177W - 234L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,374
492
5,724
13,031
10,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
1 / 2 / 1
7,284
486
4,357
5,348
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
manu10hdez
Heimdallr
10
1 / 3 / 1
6,298
420
10,962
9,946
3,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 2
6,773
452
4,017
12,584
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 0
7,059
471
2,538
10,036
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Not_Kamijaga
Nemesis
14
5 / 1 / 2
8,450
563
5,303
8,091
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 3
6,958
464
6,490
12,423
5,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 3
8,344
556
4,597
8,451
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
7,072
471
5,459
5,414
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
zIWxrio
King Arthur
16
10 / 2 / 0
10,015
668
11,121
11,666
10,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
19
19
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Scylla
1
2
1
0.75
W
Nemesis
Not_Kamijaga
Nemesis
5
1
2
6
W
2
1
3
3.5
W
1
2
3
1.25
W
1
0
4
3
L
Heimdallr
manu10hdez
Heimdallr
1
3
1
0.5
L
0
2
2
0.5
L
2
5
0
0.4
W
King Arthur
zIWxrio
King Arthur
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
32,970
50,945
Taken
46,045
26,605
Mitigated
23,198
13,485
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,724
1,893
0
3,245
13,031
10,614
0
0
12,923
0
35,036
L
Scylla
4,357
187
0
1,442
5,348
1,582
0
686
4,662
34,721
0
W
Nemesis
Not_Kamijaga
Nemesis
5,303
1,932
99
1,068
8,091
2,704
0
543
7,534
0
45,876
W
6,490
431
0
4,724
12,423
5,361
429
3,508
8,875
23,567
0
W
4,597
543
891
3,732
8,451
2,971
1,824
3,581
4,594
43,413
0
W
5,459
2,522
270
1,384
5,414
1,387
1,240
412
5,002
0
39,862
L
Heimdallr
manu10hdez
Heimdallr
10,962
6,359
0
3,430
9,946
3,441
381
2,688
7,258
0
41,092
L
4,017
618
501
2,455
12,584
7,843
27
5,738
6,846
27,862
0
L
2,538
640
0
2,412
10,036
3,125
0
1,975
8,061
0
27,786
W
King Arthur
zIWxrio
King Arthur
11,121
1,196
0
903
11,666
10,775
1,818
0
11,666
0
55,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
40,839
307
Minions Killed
367
0
Camps Cleared
0
1,363,389
Distance Traveled
1,521,123
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,374
492
64
4
0
265,998
1
L
Scylla
7,284
486
71
5
0
276,284
0
W
Nemesis
8,450
563
76
5
0
365,716
0
W
Ymir
6,958
464
29
2
0
286,078
3
W
Hades
8,344
556
82
5
0
234,442
3
W
Izanami
7,072
471
88
6
0
360,761
5
L
Heimdallr
6,298
420
74
5
0
265,408
1
L
Ymir
6,773
452
36
2
0
281,550
0
L
Thor
7,059
471
62
4
0
274,149
2
W
King Arthur
10,015
668
92
6
0
274,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role