Player Matchup

Fenrir
Fenrir
Checkmarks
Fenrir
Level 11
God Stats
4W - 3L
1,684 SR
Queue Stats
11W - 17L
1,428 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dion3388
Cu Chulainn
Level 22
God Stats
14W - 21L
1,469 SR
Queue Stats
20W - 26L
1,456 Elo+
Party 3
Ra
Ra
Jesus3556
Ra
Level 6
God Stats
3W - 1L
1,607 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 2
Hades
Hades
Judas7022
Hades
Level 6
God Stats
4W - 0L
1,859 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 2
Chang'e
Chang'e
LegendTB12
Chang'e
Level 21
God Stats
6W - 3L
1,651 SR
Queue Stats
6W - 3L
1,608 Elo+
Party 3
Team Averages
Level 13
1,654 SR
1,515 Elo+

VS

Team Averages
Level 22
1,528 SR
1,562 Elo+
Bacchus
Bacchus
ColonelBuster
Bacchus
Level 16
God Stats
3W - 6L
1,519 SR
Queue Stats
115W - 115L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Firespit85
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Mercury
Mercury
Idkaname213
Mercury
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
355W - 358L
1,588 Elo+
Solo
Kali
Kali
Melle755
Kali
Level 8
God Stats
1W - 1L
1,623 SR
Queue Stats
5W - 4L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
premiere58
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Checkmarks
Fenrir
15
9 / 2 / 8
9,908
495
10,738
12,327
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Dion3388
Cu Chulainn
15
3 / 1 / 7
9,246
462
9,517
11,338
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 11
9,827
491
8,192
12,793
9,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Judas7022
Hades
15
9 / 3 / 10
9,707
485
14,098
13,621
7,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
LegendTB12
Chang'e
14
4 / 4 / 8
8,564
428
9,228
10,680
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
7 / 5 / 3
10,054
503
14,490
14,856
8,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Firespit85
Kukulkan
12
1 / 5 / 0
8,206
410
7,818
9,743
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Idkaname213
Mercury
17
2 / 6 / 2
10,451
523
8,468
16,674
6,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
10
0 / 9 / 0
6,592
330
2,753
13,126
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
premiere58
Sun Wukong
11
1 / 6 / 1
7,360
368
8,384
16,821
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
31
Kills
11
11
Deaths
31
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Checkmarks
Fenrir
9
2
8
6.5
L
Bacchus
7
5
3
1.7
W
Cu Chulainn
Dion3388
Cu Chulainn
3
1
7
6.5
L
Kukulkan
Firespit85
Kukulkan
1
5
0
0.2
L
Mercury
Idkaname213
Mercury
2
6
2
0.5
W
6
1
11
11.5
W
Hades
Judas7022
Hades
9
3
10
4.67
W
Chang'e
LegendTB12
Chang'e
4
4
8
2
L
Kali
0
9
0
0
L
Sun Wukong
premiere58
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
41,913
60,759
Taken
71,220
35,259
Mitigated
32,716
29,304
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Checkmarks
Fenrir
10,738
4,193
0
1,807
12,327
5,364
905
2,879
9,195
0
36,070
L
Bacchus
14,490
570
110
1,820
14,856
8,775
80
6,667
8,189
50,009
0
W
Cu Chulainn
Dion3388
Cu Chulainn
9,517
1,716
0
2,150
11,338
8,788
892
3,731
7,385
0
49,779
L
Kukulkan
Firespit85
Kukulkan
7,818
838
0
0
9,743
3,441
893
3,983
5,760
43,186
0
L
Mercury
Idkaname213
Mercury
8,468
4,197
0
780
16,674
6,526
279
4,029
12,645
0
86,977
W
8,192
572
2,562
6,892
12,793
9,789
1,502
4,525
8,034
51,379
0
W
Hades
Judas7022
Hades
14,098
607
1,950
5,698
13,621
7,707
1,394
4,780
8,388
42,818
0
W
Chang'e
LegendTB12
Chang'e
9,228
547
4,201
4,044
10,680
3,611
867
5,469
4,879
38,154
0
L
Kali
2,753
969
0
480
13,126
4,203
19
7,007
6,119
0
23,220
L
Sun Wukong
premiere58
Sun Wukong
8,384
1,215
0
3,186
16,821
9,771
90
9,832
6,989
0
30,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
42,663
327
Minions Killed
398
0
Camps Cleared
0
1,914,526
Distance Traveled
1,819,003
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,908
495
48
2
0
391,413
0
L
Bacchus
10,054
503
77
4
0
350,053
0
W
Cu Chulainn
9,246
462
85
4
0
397,126
0
L
Kukulkan
8,206
410
91
5
0
360,204
0
L
Mercury
10,451
523
143
7
0
389,375
5
W
Ra
9,827
491
71
4
0
385,286
0
W
Hades
9,707
485
77
4
0
349,967
0
W
Chang'e
8,564
428
46
2
0
390,734
0
L
Kali
6,592
330
39
2
0
374,191
0
L
Sun Wukong
7,360
368
48
2
0
345,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role