Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Coffeewithmemes
Neith
Level 42
God Stats
2W - 2L
1,681 SR
Queue Stats
53W - 67L
1,471 Elo+
Party 2
He Bo
He Bo
PapaFuse003
He Bo
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 126L
1,647 Elo+
Party 2
Team Averages
Level 80
1,560 SR
1,539 Elo+

VS

Team Averages
Level 108
1,478 SR
1,627 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ESE KiLLiN 562
Ares
Level 160
God Stats
0W - 2L
1,361 SR
Queue Stats
45W - 36L
1,759 Elo+
Party 1
Hades
Hades
theCzarNik06
Hades
Level 99
God Stats
6W - 6L
1,572 SR
Queue Stats
16W - 24L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 4 / 9
8,388
699
5,209
12,087
10,156
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 7
9,001
750
4,908
6,645
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 6
9,486
791
13,985
7,367
2,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 5
7,844
654
5,416
7,781
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 4
7,392
616
7,398
12,747
10,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 5 / 2
8,875
740
5,807
9,997
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
7
7
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
4
9
1.63
L
Hou Yi
 
Hou Yi
1
2
5
1.75
W
4
0
7
7.5
L
1
5
4
0.6
W
6
3
6
3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
18,621
26,099
Taken
30,525
14,623
Mitigated
16,715
7,023
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,209
377
1,119
2,661
12,087
10,156
150
4,848
6,707
13,300
0
L
Hou Yi
 
Hou Yi
5,416
2,358
0
500
7,781
2,603
429
4,911
2,870
0
34,574
W
4,908
1,946
0
2,583
6,645
2,185
681
3,587
2,892
0
34,926
L
7,398
86
0
2,230
12,747
10,144
0
7,790
4,957
13,110
0
W
13,985
632
0
660
7,367
2,282
78
3,918
3,175
36,855
0
L
5,807
190
202
2,319
9,997
3,968
328
6,552
3,445
31,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
24,111
120
Minions Killed
131
0
Camps Cleared
0
685,639
Distance Traveled
625,630
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,388
699
17
1
0
238,961
9
L
Hou Yi
7,844
654
63
5
0
215,704
4
W
Neith
9,001
750
62
5
0
223,811
0
L
Ares
7,392
616
11
1
0
215,323
1
W
He Bo
9,486
791
41
3
0
222,867
5
L
Hades
8,875
740
57
5
0
194,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role