Player Matchup

Sun Wukong
Sun Wukong
Gold III
Ao-No-Destiny
Sun Wukong
Gold III
Level 145
God Stats
1W - 1L
1,501 SR
Queue Stats
95W - 101L
1,614 MMR
Solo
Medusa
Medusa
Silver I
Carb0hydrate
Medusa
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,633 MMR
Party 2
Ra
Ra
Gold V
DF Hrd
Ra
Gold V
Level 123
God Stats
4W - 5L
1,715 SR
Queue Stats
62W - 51L
1,633 MMR
Party 3
Nemesis
Nemesis
Silver I
Not SexyRexsi
Nemesis
Silver I
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,633 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
TcR Fuzion
Kumbhakarna
Gold V
Level 102
God Stats
6W - 6L
1,766 SR
Queue Stats
37W - 35L
1,633 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,596 SR
1,629 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,629 SR
1,630 MMR
Erlang Shen
Erlang Shen
Gold V
Asquared00
Erlang Shen
Gold V
Level 124
God Stats
2W - 2L
1,666 SR
Queue Stats
65W - 65L
1,605 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BamDa25th
Ah Muzen Cab
Gold V
Level 128
God Stats
4W - 3L
1,699 SR
Queue Stats
125W - 118L
1,626 MMR
Solo
Amaterasu
Amaterasu
Silver I
Desi Boo8760
Amaterasu
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,602 MMR
Party 1
Cerberus
Cerberus
Gold I
Nagato student
Cerberus
Gold I
Level 141
God Stats
7W - 5L
1,794 SR
Queue Stats
62W - 68L
1,684 MMR
Party 1
Persephone
Persephone
Gold IV
PRSpro20
Persephone
Gold IV
Level 140
God Stats
1W - 3L
1,486 SR
Queue Stats
21W - 17L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ao-No-Destiny
Sun Wukong
20
4 / 5 / 11
17,042
568
22,201
26,008
35,511
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
5 / 5 / 5
15,639
521
18,054
24,964
9,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
14 / 4 / 7
18,627
621
25,535
22,035
9,829
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
16 / 3 / 12
19,615
654
43,762
29,773
23,996
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
TcR Fuzion
Kumbhakarna
20
1 / 3 / 23
15,300
510
9,710
33,649
50,387
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
DanzaburouCthulhuSetTsukuyomiScylla

VS

Bans
Nu WaJanusLokiCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asquared00
Erlang Shen
20
8 / 9 / 7
14,994
500
16,366
31,206
26,494
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BamDa25th
Ah Muzen Cab
20
4 / 7 / 6
14,724
491
23,656
21,300
9,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Desi Boo8760
Amaterasu
18
2 / 9 / 6
11,519
384
7,158
27,920
22,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
20
4 / 6 / 5
13,569
452
22,723
43,003
47,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
PRSpro20
Persephone
20
2 / 9 / 6
13,599
453
16,741
23,605
9,380
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
40
Kills
20
20
Deaths
40
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ao-No-Destiny
Sun Wukong
4
5
11
1.9
L
Erlang Shen
Asquared00
Erlang Shen
8
9
7
1.28
L
Ah Muzen Cab
BamDa25th
Ah Muzen Cab
4
7
6
1
W
Medusa
5
5
5
1.5
W
Ra
14
4
7
4.38
L
Amaterasu
Desi Boo8760
Amaterasu
2
9
6
0.56
L
Cerberus
4
6
5
1.08
W
Nemesis
16
3
12
7.33
L
Persephone
PRSpro20
Persephone
2
9
6
0.56
W
Kumbhakarna
TcR Fuzion
Kumbhakarna
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,262
Damage
86,644
136,429
Taken
147,034
129,244
Mitigated
114,739
56,599
Healing
36,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ao-No-Destiny
Sun Wukong
22,201
4,313
0
7,358
26,008
35,511
458
10,136
15,093
0
101,951
L
Erlang Shen
Asquared00
Erlang Shen
16,366
8,147
0
4,367
31,206
26,494
942
8,142
22,237
0
105,971
L
Ah Muzen Cab
BamDa25th
Ah Muzen Cab
23,656
7,034
0
5,689
21,300
9,356
0
2,867
18,433
0
105,212
W
Medusa
18,054
8,305
0
10,518
24,964
9,521
3,371
1,759
23,115
0
114,477
W
Ra
25,535
2,661
8,569
10,072
22,035
9,829
2,250
9,639
11,802
151,372
0
L
Amaterasu
Desi Boo8760
Amaterasu
7,158
2,670
0
5,600
27,920
22,123
0
7,279
20,553
0
58,863
L
Cerberus
22,723
1,300
0
15,217
43,003
47,386
0
9,944
31,207
81,074
0
W
Nemesis
43,762
22,329
0
11,577
29,773
23,996
1,797
8,723
20,785
0
235,826
L
Persephone
PRSpro20
Persephone
16,741
1,047
274
5,242
23,605
9,380
0
6,447
16,702
101,061
0
W
Kumbhakarna
TcR Fuzion
Kumbhakarna
9,710
2,180
0
8,505
33,649
50,387
798
8,398
24,762
34,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,223
Gold Earned
68,405
871
Minions Killed
764
0
Camps Cleared
0
2,858,846
Distance Traveled
2,588,302
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,042
568
172
6
0
577,523
9
L
Erlang Shen
14,994
500
134
4
0
541,927
2
L
Ah Muzen Cab
14,724
491
173
6
0
495,586
7
W
Medusa
15,639
521
192
6
0
486,743
3
W
Ra
18,627
621
260
9
0
568,829
5
L
Amaterasu
11,519
384
92
3
0
555,923
5
L
Cerberus
13,569
452
192
6
0
480,664
6
W
Nemesis
19,615
654
196
7
0
629,550
4
L
Persephone
13,599
453
173
6
0
514,202
4
W
Kumbhakarna
15,300
510
51
2
0
596,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role