Player Matchup

Cthulhu
Cthulhu
DHquincy070
Cthulhu
Level 4
God Stats
1W - 3L
1,159 SR
Queue Stats
6W - 11L
1,081 Elo+
Solo
Bellona
Bellona
Kr0niik_Th3iFZ
Bellona
Level 23
God Stats
22W - 23L
1,786 SR
Queue Stats
85W - 72L
1,722 Elo+
Party 1
Janus
Janus
KsouLz-
Janus
Level 21
God Stats
8W - 11L
1,500 SR
Queue Stats
112W - 115L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
depoll
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
laiuuns
Neith
Level 24
God Stats
76W - 104L
1,354 SR
Queue Stats
158W - 249L
1,293 Elo+
Solo
Team Averages
Level 15
1,460 SR
1,461 Elo+

VS

Team Averages
Level 17
1,371 SR
1,369 Elo+
Jormungandr
Jormungandr
IKyubi-I-
Jormungandr
Level 29
God Stats
3W - 7L
1,308 SR
Queue Stats
25W - 35L
1,371 Elo+
Solo
Pele
Pele
LSUx7xDBU
Pele
Level 18
God Stats
5W - 13L
1,296 SR
Queue Stats
28W - 48L
1,339 Elo+
Solo
Susano
Susano
NandoG2100
Susano
Level 7
God Stats
3W - 4L
1,251 SR
Queue Stats
56W - 33L
1,214 Elo+
Solo
Bellona
Bellona
anasqudde
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Apollo
Apollo
kayy2smooth
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 150L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DHquincy070
Cthulhu
10
0 / 7 / 1
7,029
351
1,988
16,522
5,417
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 3 / 1
10,897
545
13,132
15,823
12,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
KsouLz-
Janus
16
1 / 6 / 2
9,954
498
3,490
9,354
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
depoll
Guan Yu
9
0 / 16 / 1
6,909
345
1,621
22,610
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
laiuuns
Neith
14
1 / 7 / 2
9,400
470
4,296
10,736
3,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IKyubi-I-
Jormungandr
18
10 / 1 / 7
12,277
614
15,464
12,013
14,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
9 / 3 / 6
11,954
598
12,083
13,564
5,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
NandoG2100
Susano
16
5 / 1 / 3
9,868
493
5,664
8,824
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
anasqudde
Bellona
3
0 / 0 / 0
4,427
221
0
0
0
Apollo
18
12 / 2 / 3
11,669
583
16,639
12,519
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
36
39
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DHquincy070
Cthulhu
0
7
1
0.07
W
Jormungandr
IKyubi-I-
Jormungandr
10
1
7
13.5
L
5
3
1
1.83
L
Janus
KsouLz-
Janus
1
6
2
0.33
W
Pele
9
3
6
4
W
Susano
NandoG2100
Susano
5
1
3
6.5
W
Bellona
anasqudde
Bellona
0
0
0
0
L
Guan Yu
depoll
Guan Yu
0
16
1
0.03
W
Apollo
12
2
3
6.75
L
Neith
laiuuns
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
49,850
75,045
Taken
46,920
34,737
Mitigated
31,989
11,202
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DHquincy070
Cthulhu
1,988
468
0
2,522
16,522
5,417
87
3,471
13,051
19,695
0
W
Jormungandr
IKyubi-I-
Jormungandr
15,464
2,918
498
2,931
12,013
14,217
466
1,037
10,926
75,598
0
L
13,132
6,364
0
4,000
15,823
12,028
1,788
3,359
12,314
0
70,658
L
Janus
KsouLz-
Janus
3,490
450
0
376
9,354
2,972
1,551
730
8,474
63,722
0
W
Pele
12,083
2,767
0
3,470
13,564
5,673
376
2,178
11,336
0
83,793
W
Susano
NandoG2100
Susano
5,664
1,454
0
970
8,824
5,036
896
971
7,803
0
42,211
W
Bellona
anasqudde
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
depoll
Guan Yu
1,621
1,005
332
2,173
22,610
10,541
290
4,454
18,051
0
13,569
W
Apollo
16,639
9,906
0
3,942
12,519
7,063
6,911
1,292
11,139
0
80,289
L
Neith
laiuuns
Neith
4,296
2,161
135
1,664
10,736
3,779
1,559
3,450
7,286
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
50,195
367
Minions Killed
467
0
Camps Cleared
0
1,748,597
Distance Traveled
1,504,782
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,029
351
30
2
0
345,485
0
W
Jormungandr
12,277
614
130
7
0
377,273
5
L
Bellona
10,897
545
121
6
0
413,102
1
L
Janus
9,954
498
129
6
0
327,634
1
W
Pele
11,954
598
136
7
0
379,304
0
W
Susano
9,868
493
76
4
0
367,717
3
W
Bellona
4,427
221
0
0
0
0
0
L
Guan Yu
6,909
345
22
1
0
354,120
0
W
Apollo
11,669
583
125
6
0
380,488
4
L
Neith
9,400
470
65
3
0
308,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role