Player Matchup

Heimdallr
Heimdallr
AicyD
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CultivaAceitunas
Thanatos
Level 18
God Stats
6W - 1L
1,843 SR
Queue Stats
48W - 24L
1,769 Elo+
Party 1
Nemesis
Nemesis
PalomaCuesta
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,661 Elo+
Party 1
Tyr
Tyr
Xanaphyr
Tyr
Level 149
God Stats
1W - 0L
1,477 SR
Queue Stats
11W - 4L
1,827 Elo+
Party 1
Hel
Hel
sokosu
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,651 Elo+

VS

Team Averages
Level 59
1,550 SR
1,471 Elo+
Ne Zha
Ne Zha
ASHKANDOR
Ne Zha
Level 140
God Stats
100W - 76L
1,612 SR
Queue Stats
1,481W - 1,452L
1,501 Elo+
Solo
The Morrigan
The Morrigan
Rageknight97
The Morrigan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,416 Elo+
Party 2
Anubis
Anubis
Shinichi404
Anubis
Level 27
God Stats
53W - 44L
1,629 SR
Queue Stats
73W - 70L
1,552 Elo+
Party 3
Chang'e
Chang'e
Shinuex
Chang'e
Level 62
God Stats
15W - 11L
1,508 SR
Queue Stats
107W - 103L
1,577 Elo+
Party 3
Nemesis
Nemesis
imahamsterirl
Nemesis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 30L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AicyD
Heimdallr
11
4 / 0 / 4
6,300
630
7,388
6,972
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 4
6,101
610
3,842
5,062
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
PalomaCuesta
Nemesis
11
4 / 0 / 1
5,959
596
1,835
5,265
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
6,186
619
6,227
8,131
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
sokosu
Hel
10
0 / 0 / 1
5,384
538
1,140
2,605
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASHKANDOR
Ne Zha
10
2 / 3 / 0
6,101
610
4,366
7,437
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Rageknight97
The Morrigan
8
0 / 1 / 0
4,569
457
2,068
2,423
673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
8
0 / 3 / 0
4,492
449
2,407
6,218
2,543
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Shinuex
Chang'e
7
0 / 6 / 0
4,313
431
2,854
6,975
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
8
0 / 1 / 1
4,829
483
2,047
5,415
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ASHKANDOR
Ne Zha
2
3
0
0.67
W
Heimdallr
AicyD
Heimdallr
4
0
4
6
W
5
0
4
7
W
Nemesis
PalomaCuesta
Nemesis
4
0
1
4.5
L
The Morrigan
Rageknight97
The Morrigan
0
1
0
0
L
Anubis
0
3
0
0
L
Chang'e
Shinuex
Chang'e
0
6
0
0
W
1
3
2
0.67
L
Nemesis
0
1
1
0.5
W
Hel
sokosu
Hel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
13,742
28,035
Taken
28,468
10,067
Mitigated
12,081
14,628
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ASHKANDOR
Ne Zha
4,366
1,591
0
3,065
7,437
4,603
0
0
7,437
0
31,643
W
Heimdallr
AicyD
Heimdallr
7,388
3,005
0
3,275
6,972
2,066
70
3,844
2,876
0
41,836
W
3,842
660
0
5,572
5,062
2,036
0
1,190
3,784
0
24,958
W
Nemesis
PalomaCuesta
Nemesis
1,835
574
0
348
5,265
1,649
0
389
4,876
0
33,136
L
The Morrigan
Rageknight97
The Morrigan
2,068
461
0
270
2,423
673
0
642
1,731
17,973
0
L
Anubis
2,407
200
0
1,476
6,218
2,543
0
152
6,026
18,148
0
L
Chang'e
Shinuex
Chang'e
2,854
204
829
1,789
6,975
1,263
0
0
6,975
14,791
0
W
6,227
1,176
0
3,296
8,131
3,650
0
657
7,474
0
32,787
L
Nemesis
2,047
364
0
1,521
5,415
2,999
0
233
5,159
0
21,425
W
Hel
sokosu
Hel
1,140
47
694
1,443
2,605
666
0
909
1,696
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
24,304
303
Minions Killed
212
0
Camps Cleared
0
1,009,871
Distance Traveled
980,309
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,101
610
67
7
0
173,290
2
W
Heimdallr
6,300
630
74
7
0
163,086
0
W
Thanatos
6,101
610
31
3
0
227,979
2
W
Nemesis
5,959
596
62
6
0
211,553
2
L
The Morrigan
4,569
457
35
4
0
184,194
2
L
Anubis
4,492
449
38
4
0
192,813
0
L
Chang'e
4,313
431
30
3
0
206,060
1
W
Tyr
6,186
619
74
7
0
195,662
2
L
Nemesis
4,829
483
42
4
0
223,952
1
W
Hel
5,384
538
62
6
0
211,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role