Player Matchup

Raijin
Raijin
Calzone1234
Raijin
Level 121
God Stats
3W - 2L
1,503 SR
Queue Stats
303W - 306L
1,515 Elo+
Party 2
Achilles
Achilles
FunkMcMonk
Achilles
Level 69
God Stats
46W - 49L
1,543 SR
Queue Stats
269W - 253L
1,530 Elo+
Party 2
Artemis
Artemis
JackleAndHide
Artemis
Level 117
God Stats
76W - 68L
1,555 SR
Queue Stats
260W - 279L
1,452 Elo+
Solo
Janus
Janus
MCSGhost
Janus
Level 124
God Stats
14W - 12L
1,363 SR
Queue Stats
313W - 324L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nathy4444
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,298 SR
Queue Stats
395W - 400L
1,537 Elo+
Party 2
Team Averages
Level 112
1,452 SR
1,515 Elo+

VS

Team Averages
Level 121
1,545 SR
1,539 Elo+
Ullr
Ullr
MrMichalek
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Warcoen
Chronos
Level 106
God Stats
1W - 1L
1,725 SR
Queue Stats
29W - 30L
1,695 Elo+
Solo
Artio
Artio
Zyphinex
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ambendrio
Ratatoskr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
elurchen
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
6 / 0 / 2
7,808
601
6,597
3,202
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
FunkMcMonk
Achilles
13
2 / 0 / 0
7,179
552
5,779
7,421
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
12
0 / 0 / 0
6,305
485
3,277
4,868
1,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
MCSGhost
Janus
13
1 / 0 / 5
7,141
549
6,713
6,585
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Nathy4444
Ah Muzen Cab
11
0 / 0 / 4
6,776
521
3,459
5,525
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,571
429
1,844
8,489
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Warcoen
Chronos
11
0 / 0 / 0
6,462
497
1,758
4,658
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Zyphinex
Artio
9
0 / 1 / 0
5,563
428
2,906
10,408
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ambendrio
Ratatoskr
11
0 / 5 / 0
6,108
470
2,127
9,444
2,983
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
elurchen
Vamana
11
0 / 0 / 0
6,012
462
4,489
7,380
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
0
2
7
W
Achilles
FunkMcMonk
Achilles
2
0
0
2
W
Artemis
0
0
0
0
W
Janus
MCSGhost
Janus
1
0
5
3.5
L
0
3
0
0
W
Ah Muzen Cab
Nathy4444
Ah Muzen Cab
0
0
4
2
L
Chronos
Warcoen
Chronos
0
0
0
0
L
Artio
Zyphinex
Artio
0
1
0
0
L
Ratatoskr
ambendrio
Ratatoskr
0
5
0
0
L
Vamana
elurchen
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
13,124
27,601
Taken
40,379
11,141
Mitigated
15,605
11,359
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,597
562
0
627
3,202
1,051
0
211
2,966
42,689
0
W
Achilles
FunkMcMonk
Achilles
5,779
1,453
0
3,805
7,421
4,469
754
996
6,075
0
37,399
W
Artemis
3,277
1,333
0
2,018
4,868
1,516
294
1,446
3,372
0
35,674
W
Janus
MCSGhost
Janus
6,713
385
0
1,477
6,585
1,817
0
879
5,706
59,941
0
L
1,844
522
0
1,010
8,489
2,879
0
5,039
3,152
0
28,722
W
Ah Muzen Cab
Nathy4444
Ah Muzen Cab
3,459
1,637
0
3,432
5,525
2,288
0
1,132
4,393
0
32,109
L
Chronos
Warcoen
Chronos
1,758
785
0
1,661
4,658
1,493
0
1,331
3,327
42,214
0
L
Artio
Zyphinex
Artio
2,906
245
244
4,795
10,408
4,041
0
2,207
8,039
14,513
0
L
Ratatoskr
ambendrio
Ratatoskr
2,127
177
0
800
9,444
2,983
0
2,873
6,375
0
40,936
L
Vamana
elurchen
Vamana
4,489
1,545
0
4,283
7,380
4,209
0
1,246
5,701
0
31,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
29,716
405
Minions Killed
326
0
Camps Cleared
0
1,256,831
Distance Traveled
1,210,135
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,808
601
96
7
0
246,550
4
W
Achilles
7,179
552
78
6
0
251,757
5
W
Artemis
6,305
485
74
6
0
249,037
1
W
Janus
7,141
549
108
8
0
262,832
4
L
Ullr
5,571
429
62
5
0
187,973
4
W
Ah Muzen Cab
6,776
521
49
4
0
246,655
3
L
Chronos
6,462
497
93
7
0
237,716
2
L
Artio
5,563
428
30
2
0
259,505
4
L
Ratatoskr
6,108
470
84
6
0
252,877
1
L
Vamana
6,012
462
57
4
0
272,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role