Player Matchup

Guan Yu
Guan Yu
KqzuLightyear
Guan Yu
Level 18
God Stats
3W - 0L
1,469 SR
Queue Stats
36W - 19L
1,734 Elo+
Party 1
Hel
Hel
Victdimm
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Yox_pd
Cerberus
Level 36
God Stats
1W - 2L
1,775 SR
Queue Stats
26W - 16L
1,672 Elo+
Party 1
Hades
Hades
ryoheisanta0630
Hades
Level 30
God Stats
7W - 2L
1,737 SR
Queue Stats
29W - 19L
1,710 Elo+
Party 1
Cupid
Cupid
yamada219876
Cupid
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 14L
1,577 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,639 Elo+

VS

Team Averages
Level 14
1,402 SR
1,394 Elo+
Zhong Kui
Zhong Kui
DJ234
Zhong Kui
Level 6
God Stats
5W - 5L
1,567 SR
Queue Stats
33W - 35L
1,629 Elo+
Solo
Fenrir
Fenrir
Lamborghini-Said
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,541 Elo+
Solo
Bacchus
Bacchus
amir_md07
Bacchus
Level 18
God Stats
1W - 4L
1,144 SR
Queue Stats
8W - 15L
1,015 Elo+
Solo
Olorun
Olorun
deadlycropdust
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Solo
Neith
Neith
dlwmoney
Neith
Level 18
God Stats
4W - 11L
1,301 SR
Queue Stats
44W - 67L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
14 / 2 / 5
11,592
610
16,651
20,186
12,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 6 / 14
10,212
537
8,261
12,013
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Yox_pd
Cerberus
16
4 / 1 / 21
10,717
564
8,778
15,035
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 0 / 3
12,097
637
8,436
9,664
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 1 / 7
11,061
582
18,814
10,388
4,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ234
Zhong Kui
5
0 / 2 / 3
6,110
322
2,778
3,829
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 10 / 1
8,090
426
4,348
19,448
6,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
amir_md07
Bacchus
10
2 / 11 / 2
7,003
369
5,971
20,902
6,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 10 / 4
7,420
391
7,150
17,590
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
dlwmoney
Neith
13
3 / 8 / 1
8,308
437
7,308
13,724
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
41
Kills
9
10
Deaths
41
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DJ234
Zhong Kui
0
2
3
0.75
W
Guan Yu
14
2
5
8.25
L
3
10
1
0.35
W
3
6
14
1.67
W
Cerberus
Yox_pd
Cerberus
4
1
21
14.5
L
Bacchus
amir_md07
Bacchus
2
11
2
0.27
L
1
10
4
0.3
L
Neith
dlwmoney
Neith
3
8
1
0.44
W
6
0
3
7.5
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,940
Damage
27,555
67,286
Taken
75,493
36,689
Mitigated
24,760
30,861
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DJ234
Zhong Kui
2,778
476
99
670
3,829
1,858
162
492
3,337
9,312
0
W
Guan Yu
16,651
4,218
728
10,706
20,186
12,481
988
3,430
16,658
0
97,514
L
4,348
1,737
123
2,018
19,448
6,109
0
6,838
12,610
0
31,923
W
8,261
862
2,817
3,834
12,013
4,737
3,060
5,086
6,775
45,818
0
W
Cerberus
Yox_pd
Cerberus
8,778
457
0
4,231
15,035
10,130
1,354
2,055
12,980
43,707
0
L
Bacchus
amir_md07
Bacchus
5,971
312
0
1,195
20,902
6,074
132
7,924
12,978
16,169
0
L
7,150
2,772
187
3,379
17,590
5,031
0
6,663
10,927
32,562
0
L
Neith
dlwmoney
Neith
7,308
3,430
99
1,894
13,724
5,688
0
3,558
10,166
0
35,896
W
8,436
706
76
6,332
9,664
5,084
2,748
2,570
7,094
70,646
0
W
18,814
9,844
427
1,710
10,388
4,257
1,367
2,508
7,880
0
74,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
36,931
571
Minions Killed
190
0
Camps Cleared
0
1,752,392
Distance Traveled
1,201,593
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,110
322
16
1
0
79,854
1
W
Guan Yu
11,592
610
131
7
0
405,038
3
L
Fenrir
8,090
426
60
3
0
321,496
0
W
Hel
10,212
537
87
5
0
337,524
0
W
Cerberus
10,717
564
80
4
0
363,470
2
L
Bacchus
7,003
369
16
1
0
230,054
1
L
Olorun
7,420
391
45
2
0
300,932
0
L
Neith
8,308
437
53
3
0
269,257
0
W
Hades
12,097
637
172
9
0
290,431
2
W
Cupid
11,061
582
101
5
0
355,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role